Bungie Details Anti-Cheat Plans for Its Extraction Shooter Marathon

Bungie Details Anti-Cheat Plans for Its Extraction Shooter Marathon

From The Outerhaven Productions (Written by Keith Mitchell) on | OpenCritic

With Bungie’s Marathon release date not that far away, and the upcoming Server Slam that takes place on February 26, 2026, where we can all play the game for free, it seems that Bungie is getting serious about cheaters. In a new post over at the official Marathon blog, Bungie has provided a fairly lengthy update on how it feels about cheaters and what it has put in place to attempt to stop them.

There’s a lot to go over, so let me give you the cliff notes version of it all.

According to Bungie, the game runs on fully authoritative dedicated servers that control movement, shooting, actions, and inventory, which means if a client tries to do something it should not be able to do, the server simply rejects it without ruining the match for everyone else. That alone should shut down nonsense like teleporting, infinite ammo, or damage manipulation.

At the same time, Bungie created new networking systems...

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