Final Fantasy VII Remake Director on Why You Should Change the Game, Not the Team

Final Fantasy VII Remake Director on Why You Should Change the Game, Not the Team

From DualShockers (Written by Jaime Tugayev) on | OpenCritic

Fans of Final Fantasy VII have gotten accustomed to waiting. After all, what are some more months or years when you've been mercilessly teased since that one PlayStation 3 dech demo back in 2005?

It took another decade for the Final Fantasy VII remake project to go official, and now, eleven years later, director Naoki Hamaguchi believes the third installment won't be "too far in the future".

The statement came in a conversation with Bloomberg's Jason Schreier, where Hamaguchi also explained why keeping the team together is just as important as making sure the games are different.

Final Fantasy VII Banks on Stability to Guarantee Freshness

This era in gaming has seen more remakes and deep remasters than any before, but none have come anywhere close to the scale and quality of Square Enix's biggest project.

Where many remakes tackle games on a one-to-one basis (sometimes very successfully, like Metal Gear Solid Delta), director Naoki Hamaguchi is adamant that the newer Final Fantasy VII titles must not only be original relative to the source material, but also feel very distinct between installments.

The team was not interested in making "a reskinning of the same game over and over...

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