One of the eternal questions of gaming is how many enemies are too many enemies? The answer, of course, is "More please!", although someone somewhere probably has a formula regarding damage output, health, healing pickup drop rate, and a million other variables related to turning the onrushing mob into extra-chunky mob-salsa. Still, it's easy to recognize that a single gun firing a bullet per second isn't going to be much use against several dozen creatures ravenous for player giblets, and that's where the power upgrades come in. The survivors genre is all about starting with just enough to get by and trying not to fall behind as the enemy waves get more crowded and vicious, and the latest one to engage in the power creep is the excellent Grind Survivors.
If a Gun Does Everything Then Just the One Is All That's Needed
Grind Survivors went through a couple of public playtests last year plus a well-received demo, and it's a nicely brutal stroll through endless plains of unrelenting monster swarms. A demon hunter who doesn't have to look far to find prey is cleaning up Earth after the demonic apocalypse, and while it's highly likely they'll lose...
