Despite Failures, Sony Still Isn’t Over Its Live Service Obsession

Despite Failures, Sony Still Isn’t Over Its Live Service Obsession

From DualShockers (Written by Tay Garcia) on | OpenCritic

In the gaming industry, it is more than natural for publishers that have triple-A titles under their belt to pivot some of their internal projects toward major market trends in search of sustainable, long-term revenue streams.

We see it pretty much all the time: when a new genre proves it can attract millions of active users globally, the biggest players in the business will inevitably shift their resources to get a piece of the pie. And for Sony Interactive Entertainment, the past few years have shown that they firmly believe the live-service model is their ticket to that success.

While this strategy has heavily influenced the pacing of first-party studios’ projects during the PlayStation 5 generation, it has also brought some high-profile challenges along with it. Yet, despite clear hurdles, it seems that PlayStation’s leadership is making it clear that they have no intention of abandoning their multiplayer ambitions anytime soon.

Doubling Down on Multiplayer Despite Recent Hurdles

This firm stance was recently made by Hideaki Nishino, the current CEO of Sony Interactive Entertainment's Studio Business Group. In a recent, extensive interview with Famitsu, Nishino-san confirmed that live-service projects remain a top priority for the...

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