GTA 6 and Sony have taken the first major steps toward a digital-only gaming future, and as physical media takes a few blows, the CEO of Lords of the Fallen 2 has declared that this isn't fair to smaller studios and publishers. Rockstar's GTA 6 recently became the most high-profile AAA game to eschew a physical release altogether, sparking significant controversy.
The future of physical media in gaming has been in question over the past couple of weeks, sparked by the most anticipated game of the year. GTA 6 opened pre-orders on June 25, with a bold declaration that it would be a digital-only release, containing just a code in a box at retail, with no disc version ever coming. Shortly thereafter, Sony announced plans to discontinue physical disc production entirely in 2028, and rumors began to circulate that Microsoft is working on a disc-to-digital conversion system, as Project Helix is claimed to be digital-only. Fans have not been happy with any of this news, and now even studio heads are voicing that this is potentially unfair to companies that want to give fans what they want.
At least one retailer is refusing...
