It might not feel like it (especially since it makes us all feel old), but the PlayStation 4 and Xbox One are already 13 years old. To be completely honest, it actually amazes me how, despite being well into the lifecycle of their successors, some developers still make it a point to release their games on both previous-gen platforms.
Of course, reaching a larger community of players is always a smart business move and shows more care to a bigger audience, but it also implies that the game in question might not utilize the full power of the PlayStation 5 and Xbox Series X|S just to make sure it can run on older hardware – a classic technical dilemma that I imagine has made a lot of developers crack their heads over the years.
And now, this exact situation has happened to Techland, which is currently focused on developing two ports of Dying Light: The Beast, the latest entry in the beloved zombie franchise, which just underwent an important change in its platform lineup.
Shifting Focus to Current-Gen
In a recent social media announcement, the studio revealed that they have made the decision to cancel the PlayStation 4...
