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There's a lot to juggle in The Walking Dead: Saints & Sinners, but it's not a bad thing since each feature adds a layer of survivalism and immersion. Though certain weapons are uncomfortable, and there's that NPC audio issue, it's likely due to being the first available build of the game. The lack of physical crouching is irritating, but the combat, climbing, stealth, and RPG mechanics make up for it, putting you in near-complete control of the character. Every suspenseful moment is an addiction, and it's an incredible experience all neatly packaged for you to slowly unwrap.
Delta Squad is a four-player local co-op game that completely misses the mark. Even with its basic controls and simplistic gameplay, nothing about the game warrants a first playthrough. With enemies that seem confused as to what to do, an imbalance in ammo, and the cookie cutter level design, it's hard to see how this game can get four people in the room together at the same time to play. With a price tag of $5.99, it's a hard buy when there are many free mobile games that offer more enjoyment.
Super Crush KO is an incredibly fun, if short and easy, character action game. It's as ridiculous and over the top as its contemporaries. Combat has a lot of depth, while remaining simple enough for beginners to pick up or veterans to enjoy.
Zombie Army 4: Dead War is a great addition to the franchise, even if it's your first time experiencing it. The gunplay is awesome, especially if you activate a kill cam shot. The enemies provide a tough challenge, so be careful and don't get cocky. You can do it alone, but I highly recommend shooting with a buddy.
Journey to the Savage Planet is an amazing experience of alien planetary exploration where the developer's imaginations were allowed to paint a canvas of fun, art style, and humor that never felt forced or over the top. Once you temper expectations and remind yourself that this is a game about exploration and not an alien shoot em' up or a fully packed RPG, you begin to realize how special this game is. The game offers 2-player co-op online which many titles like this wouldn't even think twice about.
This newest iteration of Thronebreaker is a welcome and unexpected treat, and truly at home in its portable format. Being able to tackle Queen Mave's part in the Second Nilfgaardian War while on the go is well worth the slightest of tradeoffs in graphical quality. Even if you aren't a CCG enthusiast, this is a must have for any Gwent battler or Witcher fan.
Gun Crazy is a fun game that anyone should want to jump into and wreak havoc of pixelated destruction from start to finish. With its classic gameplay and frantic style of pace, Gun Crazy is easily one of the easiest games to jump into. Though it's lacking on the level design and the overall necessities of feeling like recent game, it's the panic-stricken pace and boss battles that will keep you coming back.
Dwarrows mixes town building, resource management, puzzle solving, and peaceful exploration into one enjoyable package. The lack of combat may turn some off, but it's not a detriment to the game. The various tasks, rewarding progression, and relaxing gameplay make this a winner for sure.
Simulacra excels in premise alone. By the end of the game, I found myself wondering when a better game with this kind of concept will be released. It suffers from an identity crisis. It started out as an enticing murder mystery game, and wound up a tired metaphor.
THOTH is a blissfully difficult twin-stick shooter that challenges your reflexes and puzzle-solving skills on the fly. Never have 2D shapes been creepier.
Patapon 2's remaster still retains some dated discordance. However, the 4k/1080p remastering of this sequel's unmistakably cartoony beauty will strike a chord, as will its harmoniously musical gameplay. Ultimately, Patapon 2 remains one of the greatest rhythm games of all-time, if not the greatest.
Arc of Alchemist features repetitive combat, tired tropes, an empty world, and a poorly thought out and written story. There is nothing interesting in this package, just skip it.
Not Tonight: Take Back Control Edition is equal parts stressful and fun. The risk and reward approach had me questioning my decisions while the perfect difficulty curve made sure I was never bored. The story is simple but effective and very fun. Not Tonight is simply fantastic in all regards.
Tokyo Mirage Sessions #FE Encore is the best version of a great game. It's got great characters with a lot of depth (except for Itsuki), varied visual themes, wonderful music, and an addictive battle system. Its debut didn't get the attention it deserved, but maybe this encore will shine a spotlight on one of the best RPGs in recent memory.
Commandos 2: HD Remaster graphically upgrades a beloved tactical classic and gives a fresh coat of paint to a fairly obtuse set of controls. While it is shipping with a few bugs, all of the pieces that made this game a classic are present and accounted for. With just a little more polish we'll be able to "Consider it done, boss".
Dragon Ball Z: Kakarot is the best representation of the series' storyline in over twenty years of games. While animations in cutscenes may be too stiff and there are occasional bugs, the simple yet difficult to master gameplay and the sidequests that succeed in building a world we've already come to love make this a must-play Dragon Ball experience.
While it takes a while to establish the plot, Raging Loop is a visual novel that's grisly and heartfelt. It's equal parts terrifying and cerebral, and will appeal to anyone looking for a mystery-horror game to curl up and read to on a bleak night.
While the length will no doubt be a problem for those hankering for the Game Boy platformer days, Squidlit does enough with what's given to create a lovely homage to the beloved handheld games of the 90s, featuring a charming personality and fun presentation.
Superliminal is a short, sweet, but superficial exploration of one the most interesting mechanics to find its way into a puzzle game. It excites with the possibility of what could be, but fails to deliver on the challenges its mechanics beg for.
Warhammer 40,000: Space Wolf is a good tactical challenge marred by frustrating mechanics, questionable graphics and dodgy controls. But I had fun with it nonetheless and the card system differentiates it from other turn-based strategy games. Ultimately, your enjoyment may depend entirely on whether or not you have any prior interest in the Warhammer 40k universe.