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We commend Mars 2120 for what it does do well. It gets a few things right: the general aesthetic is on point, the ambient music is pleasant, and some of the upgrades you’ll pick up in your journey are pretty cool. But failing to nail the basic traits that make a Metroidvania means that we can't recommend this one.
Over two decades after its original release, Star Wars: Bounty Hunter still brings a decent amount of fun from the galaxy far, far away. The updated control scheme and visuals undoubtedly make this the best way to experience Jango Fett's backstory. But Aspyr's sparing upgrades can't hide a noticeably dated game underneath. With repetitive combat, occasionally confusing level design, and a regularly iffy script, this is a prime example of how far gaming has come in the past 20 years. It's a product of a simpler time, but that doesn't make it any less frustrating.
SNK vs. Capcom: SVC Chaos is a very average arcade fighter, a game that wasn't great over 20 years ago, and still isn't now. For retro-fighter enthusiasts, there's some interesting aspects to this port in the form of an online mode and the fact the whole thing looks and sounds so great. However, with a very low player count in its lobbies, and nothing more besides a gallery and practice mode by way of extras, this is a very hard experience to recommend to anyone outside of history buffs.
Thank Goodness You're Here! is a brief but oh-so sweet romp into a world that simultaneously makes no sense and yet perfect sense to those familiar with British culture. Bursting with excellent humour (which is no small feat in a video game), beautiful artwork, and fantastic animation, it's a wonder the devs managed to pack as much as they did into its short runtime. Performance may not be 100% perfect on Switch, and if you've no funny bone in your body, you'll wonder what the point of it all is, but it's still some of the best and most intense fun we've had in years on Nintendo's console. Our faces hurt from laughing so much, and we don't think there's much greater praise than that.
The New Denpa Men is pretty firmly in the middle of the pack when it comes to Switch's freemium games. Simple, approachable gameplay makes it a great light JRPG for anyone looking for a basic introduction to the genre but, unsurprisingly, it scarcely holds a candle to classically designed games such as Octopath Traveler 2 or Dragon Quest XI. And though the microtransactions and freemium elements don't get too in the way of progressing the story, they are nonetheless a persistent annoyance that can drag the overall experience down. Still, it costs you nothing but time to give this one a shot and, despite the drawbacks, this is still a fun little RPG that you may find yourself coming back to more than you'd think. If you give it a try and if you're not too impressed, there's a staggering number of excellent RPGs on Switch to play instead.
The Garden Path is a labour of love for both developer carrotcake and the player. It targets for a specific audience that is accepting of a slower pace and a soft, cosy vibe. Unfortunately, that meticulous, mellow life is both The Garden Path's selling point and its weakness, with vague directions, advice, and control issues on Switch weighing down the experience even more. The Garden Path may grow on you over time, but whether you have the patience for that will be the real test.
An ode to the arcade hack-'n'-slash genre, Abathor offers an old-school experience, for better and worse. There's extra novelty in taking the four-player co-op anywhere with an undocked Switch, simple controls mean that four Joy-Con are more than comfortable, and the gorgeous pixel art looks great on the smaller screen. It sounds great, too, and co-op is huge fun with a few couch-based adventurers.
Bo: Path of the Teal Lotus is a game where charm meets challenge and a passion for Japanese culture is expressed with artistic flair. Its emphasis on platforming skill over exploration gives it a distinctive profile in the Metroidvania crowd and, while that might not be everyone's cup of tea, for many, the appeal will blossom like the trees in Sakura City.
Like a photo, The Star Named EOS is a fleeting moment in time. In the all-too-short playthrough, it gave us so much to love: between the art, the story and the puzzles we can't choose just one highlight. And once the credits rolled we already wanted to take another turn. Puzzle games don't have the best replay value, but thanks to the tricksy teasers and compelling mother-son narrative, we would be delighted to return to this one. There's not much more for us to say here - a photo is worth a thousand words.
Arranger: A Role-Puzzling Adventure dares to be different, and it succeeds with aplomb. By interweaving a heartwarming and inclusive story with addictive gameplay, Furniture & Mattress teaches us that puzzle games can be more than just a vehicle for making the cogs in your brain turn. If you're looking for pure puzzling, then the game won't be for you, but a simple story and simple gameplay loop are both elevated to new heights because of the thought and care that's gone into them.
SCHiM is an interesting and relaxing 3D platformer that makes great use of its unique premise. Although its gameplay may be a little basic and the camera can have some issues, its gorgeous art style and relaxing vibes make it an overall worthwhile experience. This isn't one that we'd suggest you go out and pick up right away, but if you've been looking for a 3D platformer that approaches the genre in a notably different way from the rest, this is the game you've been looking for.
A mixed bag, then, but certainly not unenjoyable.
Some of the stages in this collection don’t feel quite as refined as those found in Toree 3D or Toree 2, and the game’s arcade-like nature means it won’t hold your attention for hours and hours on end, but what Toree’s Panic Pack sets out to do, it achieves with ease. It’s a fun and fast 3D platformer with surprising replayability (i.e. a Toree game), a rock-bottom price of entry, and a heaping barrelful of charm to fall in love with.
Nintendo World Championships: NES Edition doesn't make a great first impression. It's a downgrade in many ways to NES Remix and there's not as much variety or effort put into the challenges, nor any graphical tweaks to speak of this time around. However, stick with it, get into the competitive mindset, and start collecting up all the pins, icons, and top-ranked times on offer, and you may find yourself fully entertained. It's a slight thing, purely speed-focused, but we expect that'll suit plenty of folk who want a competitive outlet to display their old-school skills. And hey, it also doubles as a handy history of some iconic Nintendo gaming moments and mechanics.
Ace Combat 7: Skies Unknown is the absolute pinnacle of the series and despite being over five years old this 'impossible' Switch conversion does very little to degrade the experience. Long-time franchise players and military aviation enthusiasts will be overwhelmed by the fan service at every turn, from craters on the ground to airplanes, liveries, callsigns, and emblems shouting out to previous entries - all ready to play all on the physical cartridge (strangely exclusive to Europe) with nothing to download if you take that route. We understand the genre is uniquely niche, but if this is your first foray into the franchise, this conversion is a perfect gateway into this rich, revered series. You get tons of content and an epic single-player campaign wrapped up in triple-A presentation that now delivers the most comprehensive portable experience ever delivered by Project Aces.
With a gameplay loop that effortlessly integrates the heroes in a half-shell into the world of roguelikes, Teenage Mutant Ninja Turtles: Splintered Fate is a fun and approachable 'Hades-like' that's best played with pals. However, despite the power of the IP and a co-op addition, it doesn't pack enough of a punch to avoid unfavourable comparisons to Supergiant's classic and constantly feels like it's on the back foot because of it. There is fun to be had here, but those who have spent time in the Underworld will find it hard to shake the feeling that this central loop has been done much better elsewhere.
Hot Lap Racing is too serious to be an arcade racer and its handling is too loose to be considered a serious simulation, but players looking for something that attempts to straddle a middle ground will get a kick out of its unique roster of cars and its dedication to the history of racing, despite its performance issues.
Darkest Dungeon 2 may not be the sequel that ardent fans of the original wanted it to be, but its unique approach to that hard-edged, brutal roguelike gameplay is compelling all the same. A memorable art style, tons of replayability, and lots of mechanical depth make this one an easy recommendation to any roguelike fans, even if it can be a little grindy at times. If you've been looking for yet another tough roguelike to add to your collection, Darkest Dungeon 2 is certainly worth your time and your money.
Let's School is a business simulator dressed up as a school simulator, with a heavy focus on the business side of keeping a school operating and not much on the warm, fuzzy feeling that you might get from education and helping kids reach their goals. There are some visual bugs and some frustrating menu layouts to deal with in the Switch version of the game, but there is a deep, engaging – if a bit soulless – simulator here.
With only a handful of new refinements, Princess Maker 2 Regeneration is most notable for bringing Gainax's classic life simulator game to a wider audience than ever before. While its retro aesthetics are charming and its no-wrong-way-to-play design philosophy is still just as rewarding to tinker with all these years later, there's no denying that this title is beginning to show its age. That said, those with a deep interest in game history or the simulator genre should still be able to find plenty of enjoyment in helping their virtual daughter grow up to face the world head-on. It's an experience that may not be everyone's cup of tea - but the original wasn't either, was it?