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Beyond the ability to collect minifigs and customise your character — something that does nothing to really change up the actual battling at the heart of it all — there's very, very little here to sink your teeth into. It all ends up feeling like a rather poor free-to-play mobile game, and one that doesn't perform very well on Nintendo's hardware.
Disney Dreamlight Valley is a frictionless, relaxing spin on life sims that manages to remain heartwarming and charming, despite a few Switch-related rough patches. Dreamlight Valley's unique identity relies heavily on fresh interactions with your in-game friends, and Gameloft will need to continue supporting it with regular updates to keep the Night Thorns from creeping back in. However, what's here at launch is surprisingly touching and thoughtful, and cleverly plays on the nostalgia of anyone who's ever been a Disney fan.
Although Circus Electrique has its intriguing quirks, with the reliance on devotion and the occasional circus-management opportunity, too many flaws accompany them. With most of its story revolving around combat, it soon becomes an annoyance rather than an enjoyable element. The game does offer refreshing and unique twists on the genre; still, there's a lack of drive to keep you wanting to fight through London's steampunk streets. The story grips you initially, but it takes a while to develop and a lot of the initial dialogue is wasted on family feuds which offer no real substance. To fans of turn-based strategy and those who loved Darkest Dungeon, Circus Electrique may be more enjoyable, but it's a little too disjointed and repetitive to recommend wholeheartedly.
While you won't find an Evo-calibre fighting game here depth-wise, Jojo's Bizarre Adventure All-Star Battle R is miles ahead of your typical 3D-arena anime fighter affair. It would be a hard game to recommend to someone unfamiliar with the franchise, as without the fan service aspect you're left with a basic fighter with some barebones modes. However, for those who adore JoJo, it's an excellent example of how to do fan service right, and one where you can feel the love and adoration of the franchise's 35-year history flowing through every part of the package.
At $12.99, this package could have been slightly cheaper, primarily because Super Space Serpent SE is the main attraction and Perpetuum Mobile feels like a B-side bonus. Neither title is going to redefine your expectations of what an indie game can achieve, but if you enjoy classic score attack arcade games like Robotron, and can’t get enough of Minter-esque trippy audio-visual combinations, you’ll enjoy sinking a couple of hours into climbing the leaderboards — but probably not much more.
Though it has some flaws, City Wars proves itself to be an impressive and immensely enjoyable roguelike deckbuilder that stands out well from the pack. The interesting track system for card placement creates gameplay mechanics you can't find in any other card battler while the persistent progression system ensures that you're always getting something out of every run. Though the low enemy variety and sometimes weak AI can dampen things a bit, and it's not exactly a looker, the depth of the strategic gameplay keeps City Wars feeling fresh and interesting as you go back for yet another run. We'd recommend anyone with an interest or inclination towards card games add this one to their Switch library; there's lots to love about City Wars and it's worth both your time and money.
While the banter has a certain amount of charm, for us it became wearisome somewhat quickly. There’s almost too much of it. You can’t ignore NPCs entirely — there are times when you need pointers — but most offer no useful information whatsoever, and are only there to serve up yet another ba-dum-tss moment. Developer Fuz, who appears in-game as a townsperson, clearly thinks of themselves as a witticist, and that’s fine — just be aware that if you tire of the humour, you’ll tire of the game.
Despite the evident control flaws, Ooblets is an undeniably charming and fun life simulator perfect for anyone looking for a relaxing approach to adventure. There's enough content within this adorable game to keep any player occupied for hours, with the central campaign taking around thirty hours to complete - though avid explorers will get closer to the sixty-hour mark if they can get past the expensive, exhausting stamina system. Still, even post storyline, Ooblets kept us coming back for more farming and more dance-offs.
ANNO: Muatationem tells a strong tale with its core mystery, strengthened by beautiful visuals and satisfying combat. While its inspirations are a little on-the-nose, developer ThinkingStars manages to carve out its own space in the Cyberpunk genre. Some long loads and minor balancing issues take the shine off a little, but it's still an incredibly impressive effort from a small indie team who has created a world that feels as immersive as any £60 AAA RPG.
If you liked the previous Atari Recharged titles, Yars: Recharged presents another enjoyable diversion and interesting take on the theme. While not always as thrilling as it could be, the design overhaul still works well. That said, those who aren’t entirely intrigued by the formula may find it repetitive and ultimately tiresome. This reimagined Atari catalogue would probably be better off as a compilation title rather than a segmented anthology. And who knows, that may still eventually come to pass.
TMNT: The Cowabunga Collection is indisputably the best thing Konami has released in a long while, meeting all expectations and then some. Bar absent difficulty settings for the arcade games, it's an anthology that finally gets it totally right. Digital Eclipse and Konami have done the fans justice, offering a comprehensive library that doesn't hide content behind a paywall, while going above and beyond in terms of features and bonuses. With online functionality and rollback netcode being the icing on the cake, this is now the gold standard for retro collections. Capcom, pay close attention.
Pac-Man World Re-Pac isn't a game that we'd suggest you rush out and buy at once, but it does a good job of reviving a decent 3D platformer for modern audiences. Tight controls, lots of collectables, and enjoyable level design ultimately outweigh minor performance hiccups, and a general lack of imagination. If you don't consider yourself a fan of platforming or Pac-Man, nothing here is going to change your mind and we'd suggest you pass. If you like classic-style 3D platformers, Pac-Man World Re-Pac will absolutely prove itself worth your time, even if it doesn't impress like the best in the genre.
Over its five-or-so hours, Lost in Play barely puts a foot wrong, delivering cerebral gaming and effervescent entertainment. In doing so, it makes many of the genre’s design challenges look easy. Here’s hoping it inspires and influences future graphic adventures – or at least gets a sequel.
Prinny Presents NIS Classics Volume 3 offers two early and accessible works from one of the most prolific and unique video game developers in the business. La Pucelle: Ragnarok and Rhapsody: A Musical Adventure are both ambitious titles that pushed the boundaries of the tactical RPG genre at the time, so it is a delight to see them get a chance to shine on a modern console. Both games come with some graphical upgrades, but the core gameplay and experience remain the same. If you can get past some of the dated mechanics and visuals, we'd say it's worth taking a punt and diving into another slice of gaming history.
Cursed to Golf is an interesting and enjoyable golf game, mixing creative power-ups and roguelike game design with tried-and-true golf gameplay. Though we felt the roguelike elements held this one back a bit and the soundtrack can sometimes get irritating, the polished gameplay, appealing art style, and high replay value make this one an easy recommendation. If you're at all a fan of golf games, we'd suggest you pick this up immediately, but even if you're just looking to try something new, we'd encourage you to give it a shot.
Every single thing about I Was a Teenage Exocolonist is nice, from its appearance to its sounds to its writing – nice, even, to a fault. As a plot device, it makes sense that the utopian vision of the Exocolonists is all very lovely, with its impeccable inclusivity and anti-capitalist teachings, but at some point, if things are going to go life-or-death pear-shaped, the niceness really ought to give. Overall, the game lacks bite, but with so much love and niceness oozing from every facet of it, it is, by the same token, impossible to dislike.
Islets promises a surprisingly wholesome story while featuring a lot of classic Metroidvania mechanics, and it certainly delivers. The beautiful landscapes and island inhabitants create an unforgettable journey. Filled with monstrous rivals, tense, timing-based platforming, and some well-hidden puzzles, this title is much more than a run-of-the-mill Metroidvania. Outside the eight-ish-hour campaign, there are enough collectibles scattered across each island to keep players coming back, and to be honest; it's hard to leave the charming cast of creatures behind.
Rite is an absolute gem that we hope isn't hidden by bigger releases hitting the eShop. Pond Games absolutely nails the execution of a simple concept and wraps things up before the game overstays its welcome. At the price of just seven bucks (even cheaper at launch), this one is a no-brainer pick-up for anyone who considers themselves a fan of tough platformers; tight controls, challenging levels, and a chill soundtrack all combine to make Rite the easiest of recommendations.
Dusk Diver 2, like the first game, has potential; the cast of characters and storyline are both engaging, and the world could definitely host more interesting stories in the future. However, this sequel sadly fumbles things on the gameplay front, with a disappointing mixture of damage-sponge enemies and drawn-out encounters. While we didn't enjoy Dusk Diver 2 as much as we had hoped, there is something there - a kernel of potential as yet unrealised - and there are going to be people who absolutely adore it despite its faults. For us, a potential Dusk Diver 3 will hopefully boast combat engaging enough to match the writing on display here.
Wave Race 64 is a game with subtle, simple controls that still feels fantastic, and great water physics that combine with effective audio to immerse you in the action as you speed around on the water. It's thoroughly enjoyable to play through the Championship and further thrills and, yes, spills, can be found in the Stunt mode and Time Trials, the latter offering plenty of replay value. Throw in the ability to race a friend in two-player mode and Wave Race 64 is almost as impressive now as it was in the '90s. Highly recommended.