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Between it's poor writing, sloppy controls, and lackluster exploration, Bookbound Brigade has a lot of missed potential. With how long and difficult a linear corridor in the game can be and exploration overall taking a backseat, it doesn't succeed very often as a Metroidvania. Meanwhile the bad characterization and juvenile writing kneecaps a framing device that could've been interesting enough to make up for the bland gameplay. I can't see myself ever returning to the game, and I don't have much reason to say anyone else should bother with it either.
undefined.All in all, this version of motocross is pretty unfair to anyone who hasn't played an entry before, doesn't want to spend tons of time with it, or who isn't already keenly familiar with the process of racing these types of machines. Monster Energy Supercross: The Official Videogame 3 offers an experience that is properly tailored for those fans who will more than likely make this purchase, but for anyone taking a passing glance, there is a barrier to entry that will take some determination to overcome.
If you find yourself in that potential situation, relish it like you would the end of summer before school starts again. If single-player is the only way you'll be able to play Knights and Bikes, maybe take heed; solo play is less enjoyable experience even if the overall charm and presentation is wowing. This is a fun video game, but it's optimally meant for two-player adventures.
Kunai is the next great Metroidvania on Switch. It could easily stand toe-to-toe with the likes of Ori and the Blind Forest and The Messenger, especially in how effortless moving around and traversing the world is. This is as close to a must-play as I can recommend. You're a tablet who plays like Spider-Man, and everything looks beautiful. Kunai is excellent.
The puzzles are great and involve a lot of mechanics that introduce a good deal of variety and some clever uses of the power-shooting tool. One of the challenges of a puzzle game is providing a reason to replay, and unfortunately everything the game has to offer can be seen in your first playthrough. A good number of nice twists in the story will keep you engaged, but it doesn't quite reach the heights it seems to be aiming for.
The Dark Crystal: Age of Resistance Tactics is a solid game, especially if you like the source material. If you aren't interested in the show or strategy games, then this won't convince you to like them in any meaningful way. While it was nice to replay the first season of Netflix's show, this was a missed opportunity to capitalize on the success of this new era of puppet mastery.
However, the lack of multiple modes and sparse single player content make this package feel like more of a mini-game. With the Switch hosting hundreds of multiplayer games that deliver a similar but fuller experience, like Runbow, it's hard to recommend this one. If you're looking for a more robust multiplayer experience, you may want to look elsewhere.
Those looking for a challenge or something a bit more action packed won’t find what they’re looking for here, but those looking for a surreal and mysterious tale will have come to the right place.
Actual Sunlight is a story worth experiencing, even if the format chosen to tell this tale is a little rough around the edges.
Though it only lasts a few hours, that time yields a rich experience. I do wish there was more to it, but what is here is solid. While the Switch version perhaps carries a bit too much of the original release with it in terms of design choices made for VR, the core adventure will still be rewarding for those who are patient.
When that's allowed to be the focus, laughter courses through its circuitry. Sometimes the wiring of this robot obscures the best parts, though, as the dizzying amounts of QWOP-esque systems draw the focus off the heart and onto the brain, where the controls and mechanics reside
The visuals are adorable and fun, but technical issues muddle gameplay. The back half features more exploration and enjoyable side quests, but the first part is slow-paced and straightforward. If you think the charm of the aesthetic can carry you through the low points, it's worth reaching the highs, but if not, Skippy might be better left in the ground.
Aviary Attorney's clever writing and storytelling are its strongest suit, and is worth playing for that alone. It's not in-depth as other detective games, but it doesn't need to be as its other qualities more than make up for some of its shallowness. Aviary Attorney is great for those that want a short, but thoroughly entertaining experience.
If you’re looking to curl up on the couch with a warm drink, Coffee Talk can set the mood and help you pass a few wonderful hours until closing time.
Adventure titles that offer deep storytelling are some of my favorite experiences in the genre, and Mosaic had everything lined up to be truly special. Unfortunately, a little bit too much monotony, a control scheme you will be fighting throughout, and major performance issues make this a game that will have you looking for a way to alleviate your frustrations. Hopefully a patch comes to fix the performance issues in what could have been a fairly decent experience.
The gameplay is incredibly simple and the controls are sound, but the incredibly short length and lack of challenge make this a fish you’ll want to throw back in the ocean.
Actually, it is one I look forward to revisiting as time goes on. It is extremely promising, but it isn't quite there yet. However, if you have a group of friends you can reliably play with and you're willing to trudge through the rough spots, there is certainly plenty of content to enjoy here. It also happens to somehow be one of the most visually impressive games I've played on Switch.
Meters are constantly filling; new crafting recipes are always becoming available. Whichever Shallie you choose, she is continually becoming a stronger and more capable alchemist. It just would have been nice to see the conclusion of the trilogy grow in the same way its heroines do.
Understanding the experimental and purposeful design of 198X goes a long way toward appreciating it. Rather than a fun, traditional game experience, it's best viewed as a bold and thought-provoking work that reminds us of a time before wireless controllers and console wars. Back when all you really needed was a quarter and some courage.
Although some elements have aged well, large swaths of the game design serve more as a look back at 2005 than a modern piece of entertainment. That being said, if like me you have a penchant for the strangeness of the sixth generation of gaming, you'll likely be able to see Stranger's Wrath for what it represents. Like many remasters from this era, it is best played with its original release era in mind.