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Cubed3

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4512 games reviewed
66.2 average score
70 median score
43.7% of games recommended

Cubed3's Reviews

Apr 5, 2017

Pinball Parlor is very clearly aimed at enthusiasts. Grasping the mechanics behind nudging can take several hours. Getting an impressive score? That'll take even longer. The high skill barrier is bound to annoy players accustomed to more modern renditions of pinball. Still, if they're willing to put in the effort, they'll find a game that's unique compellingly and rewarding. With every session, they get a better idea of how it all works. Eventually, their time will be appropriately rewarded.

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8 / 10 - Yooka Laylee
Apr 4, 2017

Yooka-Laylee is the perfect collectathon game for veterans of the N64 and a true spiritual successor to the spectacular Banjo-Kazooie. It is exactly what people were hoping it would be, but there are a few critical flaws that are impossible to ignore. It feels like a title taken from the N64 and polished up to this generation, but games have changed a great deal since that era. Arguably, had this incorporated some of those changes, it could have been even better, but instead it has embraced its concept and stayed true to its roots. Regardless, the low price point, inviting gameplay and pure fun of the game means this is one that everyone should try.

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9 / 10 - Yooka Laylee
Apr 4, 2017

Reflection upon Yooka-Laylee raises a genuine smile in a way that few video games ever do these days. Undoubtedly, this will sound like the stereotypical ramblings of a Banjo-Kazooie fan drunk on nostalgia; it's true that when Rare slipped into obscurity, setting to work on other types of projects, they left a massive void for this brand of quirky, humorous, collection-heavy platforming adventure. Playtonic has recognised and rectified this, reminding the gaming world that this sub-genre has fallen out of favour for far too long. While it leans on a unique contextual crux, considering the team's history and the Kickstarter origins of the project, the end result is something truly delightful in its own right. A brilliant successor that perfectly channels the creative energies of the N64 platforming era.

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9 / 10 - Yooka Laylee
Apr 4, 2017

A stiff challenge, no handholding, and large, open levels is somewhat daunting at first, but spectacular level and character design, sarcastic, fourth wall-breaking humour, and oodles of collectables will quickly grip and immerse you in Yooka and Laylee's quirky world. This is a 3D platforming fan's dream title.

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9 / 10 - Tiles
Apr 4, 2017

Tiles is one of the most mentally satisfying puzzle games to release in a while, at least in terms of the single-player. The multiplayer mimics all the levels from the single-player, to the point where they unlock at the same rate. This lack of variety means playing together will have one person, the one who plays the game more, at a clear advantage. There's a simple fix for that if it bothers you. Don't play the multiplayer. Enjoy the ingenious single-player mode, because it's a fantastic experience in every right.

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Apr 4, 2017

Besides a neat level editor to share stages with friends, there is nothing to be seen here that hasn't been seen countless times before - and more polished. While fun for half an hour, Urban Trial Freestyle 2 has no lasting appeal on its own, but is truly reliant on the level editor and user generated content. Other than that, there are better options out there if looking for a game like this.

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Apr 4, 2017

The Great Whale Road manages to balance its many moving parts just fine; it's just that one of those parts doesn't hold up its own weight very well. When it's about progressing the story, or keeping your village going, this game feels really good. Combat doesn't manage to hold itself up to that same standard, and fails to feel like anything other than an add-on.

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9 / 10 - Persona 5
Apr 3, 2017

Persona 5 is unrepentantly stylish, and absolutely seamless in keeping its players immersed in its world. Every moment is exciting, from traversing the masterfully crafted dungeons, to living it up with Joker's friends and acquaintances. There are some moments that don't mesh perfectly with the tone of the story, but even they help to paint a portrait of a group of teenagers dissatisfied with the world at large. Persona 5 is a joy from start to finish, and it never drops its fashionable facade - not even for a second.

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The King of Fighters '98 looks, sounds and plays as great as ever, but there is no denying that its lack of modes that come as standard in just about every other fighter, including later versions of KOF '98, is a detriment to its broader appeal. That said, this is a faithful arcade port of one of the most prestigious fighting games and adds quality to the Switch's early selection of titles.

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Apr 2, 2017

Metal Slug's speed, challenge, and overall fun, as well as the marvellously crafted cartoony visuals that come along with it, have not lost their charm after all these years. Sure, this is not as "complex" as the next in line, but it's still enjoyable and highly recommended for all retro-loving Switch owners.

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Apr 2, 2017

Has-Been Heroes could be better if it had more depth, far more addictive if it wasn't as repetitive, and, most of all, an unquestionably worthy purchase if the gameplay didn't rely on randomness as much as it currently does so. Long story short: very one-more-try-ish, but also in definite need of some tweaking.

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8 / 10 - Snake Pass
Apr 2, 2017

It's natural and rewarding in itself, so the collectibles are merely the icing on the cake. Anyone seeking a different take on the platforming genre would do very well to check this game out.

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7 / 10 - Bullet Soul
Apr 1, 2017

Bullet Soul is quite the oddity. Rarely has an STG emphasised bullet cancelling so much. On one hand, this unique quality certainly helps the game stand out, but on the other hand, it makes the difficulty feel a little uneven. The player will sometimes feel like they're just waiting for something to happen, but when it does, they might panic and lose their ship. Over time, they'll grasp an understanding of which enemies to focus on and how long it takes to destroy them. Once that groove is established, they can turn their attention towards the deep and rewarding scoring system. All in all, this is a strange yet very enjoyable shooter. Give it a go sometime.

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Apr 1, 2017

Thimbleweed Park had so much going for it, and still delivers in many ways, with a delightful retro appearance, some really impressive puzzles throughout, and great voice acting. However, it also drags itself down with filler content, extra characters that do not really serve much purpose, a rather average story that tries to be a bit too clever for its own good, forced humour that more often than not misses the mark, and that old verb gameplay mechanic that should have been left in its grave. Give it a go, but head in with realistic expectations rather than expecting the classic some were banking on.

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Much like Vermintide's main campaign, Karak Azgaraz sports a fairly thin narrative with a structure focussed on encouraging repeat visits, which makes it perfect for those wanting to farm for new gear courtesy of the recent Quest and Contracts update. Fat Shark has provided a solid excuse for lapsed rat catchers to jump back into the Warhammer universe and release that residual pent-up rodent rage. There's a flagon of Dwarven grog in it for you.

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Demetrios: The Big Cynical Adventure disappoints on almost all fronts. It doesn't look or sound good (not even for its über-indie production values), its tiny content is stretched over too many hours, the "puzzles" are either easy, boring, or both, and the core of it all, the toilet humour, just doesn't have what it takes to keep things interesting.

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Mar 31, 2017

Yo-kai Watch 2: Bony Spirits is, at its stronger parts, a fantastic game about being young, curious, and free - a pleasant feeling most either feel or miss from their childhood days. Mixed with this is a huge feeling of impatience, fed by terrible gameplay choices to extend playtime during some of the worst sections of the game, which makes this sometimes feel like it is overstaying its welcome. Overall, it is a good catch 'em all game, but it is rough around the edges.

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Telltale doesn't try to do anything out of its element with the return of The Walking Dead - it still plays the same and has that trademark look - but its switch away from Clementine as a main character is a confident and respectable move. It shows trust in the season from the very beginning, and while the game engine could still use some work, the narrative throughout is a fine distraction. Ties That Bind Part I opens the door for what could be one of the best pieces of material in the entire Walking Dead universe, so here's hoping that the remaining episodes can expand on what it already does so well.

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With the end of episode two, it marks the finale of not only the second episode, but Ties That Bind as a whole. Really, it didn't feel entirely necessary to split it into separate parts - both felt drastically different and stood perfectly fine on their own. It could mean that the rest of the season is going to take an even bigger turn or shift in tone, however, and given how things leave off, it wouldn't be a surprise. Ultimately, the excellent pacing and satisfying climax here makes it a great follow-up piece that continues this harrowing story.

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Waking the Glares: Chapters I and II is a perfect example of how some use the term "indie" to excuse everything. It looks amateurish, it doesn't work as well as it should, its "gameplay" is heavily unpolished, and its story is "symbolic and means stuff," despite it leaving you with a big, irritating question mark above your head, but it's okay, because it's "indie." The truth? It's a bad, bad, bad video game.

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