Cubed3's Reviews
The developers will likely not appreciate the comparison, but this is like a stylish drum and bass-centric Flappy Bird. That alone should establish just who the audience is. It's a frustrating, maddening experience that will find a niche audience that just loves punishment, but is certainly not for everyone - or even for many.
Unfortunately, the episode is plagued with glitches - one that can't be solved except for reloading the game - coupled with the choppy graphics and popping audio portions of the game that ruins what is otherwise the best story-driven episode of The Council yet.
Little Dragons Café is an extremely tedious exercise in repetition. There's kind of an initial thrill to the idea of managing a café and picking out the recipes that it'll use, but eventually you realize that you don't do much to help out other than providing the basic ingredients and occasionally bussing tables. The only real reward for slogging it out day-to-day is a handful of character focused cutscenes that don't really feel like a meaningful accomplishment. Add in some truly awful field controls and a constantly skipping framerate, and you've got a true recipe for disaster.
Earth Defense Force 5 is a blast through and through. Blowing away insects and spaceships with a shotgun or energy blaster never gets old, and the various classes are diverse and worth trying out to see which one best fits your play style. Admittedly, 110 missions of non-stop shooting does get a bit tiresome, but just when you think you've seen it all, the game introduces a new enemy type or throws in a big set-piece level to shake things up. Even with the added improvements and changes, though, this is still a typical Earth Defense Force. Besides, who needs plot when you have giant mechs fighting giant monsters?
The Last Remnant Remastered is not for the risk averse. It features a lot of design decisions, and punishes anyone who dares to ignore them. There's also a massive learning curve to account for, as the intricacies of battle will require serious effort to master. Even this critic, who has logged almost 200 hours between all three versions, still has a lot to learn. Regardless, the various gameplay systems are all satisfying to understand, and the results of a well built team that employs sound tactics are immeasurably fun to experience. What else is there to say about this game? It's a classic.
Ride 3 is a definite improvement upon its predecessors in various domains. Of all of Milestone's recent projects, the move to Unreal Engine 4 pays off most here. The previously washed-out visuals have been replaced by something more high-fidelity, bringing it up to par with the standards of other racers of its type today. It's more polished elsewhere too, with distinctly cleaner menus, a better soundtrack and crisper on-track audio too. The title features an impressive range of different types of bike, but unfortunately, it's still difficult to discern any handling differences between bikes within the same class. It's a bit disappointing that Ride 3 doesn't step things up more in this department, but it's still a much better-tuned instalment. With not a lot of competition in sight, Ride 3 is something of a Forza-equivalent for bike racing enthusiasts, but there's still plenty of room for improvement.
My Time at Portia is an excellent life sim for those who have always wanted to spend their time befriending everyone in their village.
In spite of a fairly interesting and unique set piece, JCB Pioneer: Mars never quite manages to take advantage of its Martian background.
The core of the gameplay is basically fetch quests occasionally broken up with uninspired combat sections on the seas. It's all quite dull and repetitive. It's trying to thrive on its charming style and the usual addictive nature of survival games, but even that isn't enough. In addition, there are two to three hours of gameplay here to fully complete the game. It's hardly fun for even that briefest of time.
OlliOlli: Switch Stance is a fantastic package, bringing one of the best short-burst arcade experiences of recent times to a platform where it can really thrive.
Monster Boy and the Cursed Kingdom perfectly bridges the gap between old and new, delivering the same style and charm of games from the Master System and Mega Drive, but including the same style of platforming and puzzle solving that have made modern indie titles stand out from the crowd. Essentially, it has captured the heart and soul of the original, and given it a breath of fresh life.
The Wizards is generally a good VR action-adventure title. Using some imaginative and intuitive controls to cast spells, it does an excellent job of making the player feel like they are indeed controlling a powerful wizard. The narrator is brilliant, and there are some really special effects and sights to see. However, things are let down slightly by the overall length of the game, which can be polished off in just a few hours. Additionally, many of the landscapes and levels have the habit of merging together due to how similar in style they look to one another, with only small bits of variety. It isn't the cheapest adventure on the market, but certainly one to pick up if a fan of this genre.
Once the basics are understood, they're repeated ad nauseum, and while the story has some interesting elements, the monotony of the gameplay is indefensible. Few will be able to power through enough to see the many endings hidden here.
The Council - Episode 2: Hide and Seek is a fantastic narrative continuation from the first episode.
The key takeaway from Episode 1: Done Running is that the murderous zombies themselves are just merely a decoy that is meant to explain the state of the world. However, they are far from being the main threats in the story, as the human survivors themselves prove to be the ultimate threat to each other's survival.
Polygod definitely holds some potential, but is lacklustre in its current state.
Giana Sisters: Twisted Dreams - Owltimate Edition combines charming visuals and a good level of performance on the Switch, in the service of a virtual world that enchants with its visuals and soundtrack. Controls and physics are tight enough, but the only thing that it lacks is that little spark that hooks the player in and motivates to keep plodding through to the end. It quickly becomes too repetitive for its own good, and fails to vary things up enough, or to entice a sustainable level of commitment on the player's part beyond a few hours. It may, however, be the most stable version of the game to date in terms of frame rate, if perhaps a bit slow to load from an SD card on the hybrid console.
Death Mark is a solid horror text adventure game. With all the hallmarks one would hope for in a survival horror, compounded with excellent writing that sparks the reader's imagination, anyone who is interested in a low-stress horror game that is actually very creepy will enjoy this. The presentation may be unimpressive and the art just adequate, yet the sound design makes up for it. If this went the extra mile with the visuals and animation it could have been a real cult classic.
New Super Mario Bros. U Deluxe is an exemplary compilation. Both games have received some quality of life enhancements, and playing as Toadette is pretty entertaining. More importantly, this is simply some of the best content in the Super Mario saga. It's amazing how every element comes together for a thoroughly refined platforming experience. The level design is nothing short of genius, and the flawless controls make every leap more joyous than the last. Everyone who hasn't already played through the Wii U version should pick this up immediately.
Boasting the best script, best overworld, and best pacing the series has ever seen, Tales of Vesperia stands out as the single strongest entry in the franchise. Though later entries do feature stronger casts and gameplay mechanics, this is not lacking in either department. The members of Brave Vesperia all share an excellent amount of chemistry with one another, and the combat, while comparatively simple, actually thrives in how easy to pick up but difficult to master it can be. While not every addition exclusive to the Definitive Edition exactly benefits the narrative - a shame considering how thematically cohesive and airtight the overall story is - each gameplay addition is ultimately for the better, from the two new party members all the way to the new dungeons. Tales of Vesperia is a high point not only for its franchise, but for its genre.