Twinfinite
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Overall, Mario Party: Star Rush has some fun and original mini-games, and looks great. Toad Scramble’s new fast-paced simultaneous is enjoyable enough, but it’s too bad it can’t be played online.
Killing Floor 2 is not a perfect game, but the moment to moment gameplay makes up for some of its shortcomings. Most of the classes feel wholly unique from others and being able to level up multiple skills at once allows for experimentation.
Planet Coaster truly is the spiritual successor to the king of tycoon games. You'll have as much of a blast playing it as your park attendees will (hopefully) have riding your rides.
When all was said and done, I was left pleasantly content with what Ubisoft Montreal had accomplished in the two years since the first entry’s release. They managed to retain that core ambition that they had the first time around, but adjusted quite well to the criticisms levied against their project.
It’s great to see how far the games have come in terms of managing all those damn menus, presenting an experience that is true to the source material, and figuring out how to take the combat system and make it fun and fluid. But in the end, it feels a bit too safe.
So much of Tyranny is enveloped in player choice, however the decisions you’ll have to make along the way will probably feel very different than what you may be used to. More often than not, players will be forced into situations where they’ll stare directly into the depths of their own depravity.
Dishonored 2 is the bigger, badder, and bolder version of the original game, thanks to its densely packed world and wonderfully enjoyable mechanics. Even though the experience only has nine main missions, the amount of replayability and exploration offered allows this title to always feel exciting.
Robinson: The Journey was one of my most anticipated VR titles and the final outcome is incredibly disappointing. The control scheme feels like an afterthought, motion sickness plagues the exploration and puzzle-based gameplay, and a number of technical hiccups lead to things taking far longer than they really should or, in some cases, so infuriating you’ll feel like giving up.
2017’s iteration of Football Manager is still the irresistible management sim with a seemingly endless number of statistics to track and players to look after. It offers so much potential for unique stories and is unrivaled in how well it recreates the world of football and management.
As a complete package, Infinite Warfare is a good game. Though I wasn’t sold on the futuristic setting for the campaign, it still showed promise for the future of the franchise when it comes to storytelling and character development.
These additions have been layered on top of a very old chassis, and while they do stave off boredom for a little while, it feels like chugging cheap energy drinks to prolong the inevitable crash. When there are games out there like Rez and Geometry Wars that reinvent that chassis, it’s difficult to play something like Xenoraid and feel… well, much at all.
Think of the most generally “anime” thing you can. Odds are BlazBlue: Central Fiction will come close to or even beat it.
Though, it’s clear from the start that the story is not what you come into Hitman for. It’s a game about its gameplay and the choices afforded to the player, and season 1 delivered near flawlessly. IO Interactive has built a framework that they can keep building on for years to come here, and we can’t wait to dive back into more missions in season 2.
In the end, despite it bringing classic issues along with it that can lead to a rather inconsistent difficulty, I quite enjoyed my time with Super Rad Raygun, although it could have been a bit more fine-tuned and polished. Its monochrome off-green visuals provide a nostalgic Game Boy-era experience that’s merely complemented with tight and simple platforming controls.
Xanadu Next is definitely a game that feels dated by many standards with its lack of a detailed map, frustrating menus, and simple combat. Even despite all this, there was an immense draw to the game with its gameplay loop that proved to be incredibly fun, and really made me want to keep going.
This Special Edition is nothing less and little more than Skyrim. That is either exceptionally exciting or a respectable pass, depending on how much Dhovakiin thirst the last five years has left you with.
If you’re into the retro thing or enjoy a good, not-too-lengthy Metroidvania, Exile’s End may be just the ticket. I put in about eight hours on my run, with some allowances for getting lost a time or two in the game’s pretty open and directionless approach.
To say that it’s repetitive would be akin to calling an online shooter or a sports game repetitive: whilst it absolutely is, it all comes down to whether or not the fun can sustain the repetition. I can’t say it did, really, though being reminded of my old history teacher was scary enough I suppose.
The Sims 4: City Living gets an absolute recommendation for fans looking for a new way to play. It changes the game as much as Get to Work managed to, if not more so.
Titanfall 2 is a solid package. Though its single-player campaign is a little lackluster when it comes to story, it does a good enough job at providing some context to the chaos of the online component, and the mix of platforming and shooting stopped the experience from getting too repetitive.