Twinfinite
HomepageTwinfinite's Reviews
In the end, I, Zombie creates a fun, approachable setting that’s still plenty challenging.
Rollers of the Realm gets points for its unique play style and responsive, approachable play. It's definitely not an easily mastered mix of genres, but it's well-done enough that it takes more skill and concentration than it does luck.
Lara Croft and the Temple of Osiris is a game that has all the makings of a great title. Arcade-y action, great co-op ideas and interesting puzzles.
While there were many valid complaints levied against Destiny after its release, the developers have taken many strides in bringing the game closer to the promised game. The Dark Below is one more step in that direction.
By the end of Iron from Ice, Telltale proves they are worthy of telling a tale in Westeros. It makes sense to me now that Telltale wanted six episodes for Game of Thrones – the amount of time they need to explain why they are here demands it, and it will give the rest of the season room to breathe.
If I'm being entirely honest, This War of Mine is one of the best all-around games I've played all year. A crisp, consistent atmosphere, intuitive gameplay, and surprising depth create a fantastic experience.
If there's one trend I've found myself loving from the modern surge of indie titles, it's a well-executed minimalism. With simple graphics, clever yet natural controls, and a unique mechanic for a classic genre, The Sun and Moon is a title that shines.
Ultimately, The Old City: Leviathan is about as far from 'a game for everyone' as can be. Slow-paced, directionless, and requiring an inquisitive mind, those who deride so-called "walking simulators" would do best to leave this title alone.
Never Alone is short, and will run you at two hours, assuming you don't get stuck. The puzzles are usually straightforward, and don't take a lot of difficulty to solve, so a player approaching this game looking for challenge will be disappointed.
The game's cheesy tagline captures it perfectly: every second is a story. I couldn't have said it better myself.
The Talos Princple succeeds in many ways, with smooth controls, a gorgeous environment, and an engaging backdrop of thought-provoking story and theme. The puzzles begin simply, and slowly evolve with new elements to test your mettle; since you can tackle any open area in any order, there's a certain freedom that goes well with the thematic overtones.
All told, Defense Grid 2 packs in a vast amount of stuff, all with a great finish. While I'm hard-pressed to recommend many indie games sporting a Steam price of $24.99 ($29.99 for the Special Edition), Hidden Path has likely put enough into this one to make it worth it. It's quite the jump from 2008's Defense Grid: The Awakening and the tidy $9.99, but with the great slew of game modes, phenomenally polished content, and great replay value, a fan of the genre would easily find a lot to love. I'd probably wait to see one of Steam's famed sales hit this title before taking the plunge myself, but that's mostly because I'm a cheapskate when it comes to my gaming.
The Escapists has brought in hundreds of positive reviews, receives consistent updates, and can be downloaded and installed within minutes on Steam. With pixel art graphics and a fantastic soundtrack, it emulates the atmosphere of prison life while encouraging exploration and innovation from the players. If you have ever wondered how you would escape from a high security prison, this is your chance to see how strong your plot really is.
Let's be honest here too. In a world full of jump packs and laser guns with drones zipping around overhead, its actually hard not to enjoy Sledgehammers latest entry into the series without a smile stretched across your face.
In all of my time with the game I felt there was something missing which Lords of the Fallen was just waiting to give and make the whole experience worth it. Having finished my first play through and being a fair way through my second, I'm still waiting. I worry that I'll be waiting forever.
Ultimately, Poltergeist: A Pixelated Horror leaves some to be desired from a design perspective, but the puzzles and variety to solutions is fun, engaging, and difficult without being frustrating. Challenges present themselves in a nice, sequential order that builds upon itself level after level.
While I admit I had many reservations about Borderlands: The Pre-Sequel, I'm very, very pleased with the end result. While there are still some glitches — we had a boss get stuck in the open, unmoving and invulnerable to attack, and some odd interactions with plot NPCs holding quest items out into walls and Fast Travel stations, for instance — it's well-polished, and the errors don't crop up enough to really be a bother.
Even with its issues The Evil Within is a solid survival horror experience. It brings back the best of what this genre was built on.
Luckily, Starpoint Gemini 2 has Steam Workshop support, and I've already found mods that fix a lot of my major griefs. For the purpose of this review, however, I played without add-ons.
For players looking for a harsh, cruel strategy RPG to play, this game could be right up your alley, though you might find yourself turned off by the lack of reward for trying to think outside of the box. While I'd highly recommend Natural Doctrine to masochistic players, it is likely that most people will get tired out by the game's restrictions within the first few hours.