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Few games have the confidence and swagger of Deathloop. Packed full of charisma and wit, it's a game that can be played your way, with your own style and cunning. A very accomplished package of gameplay features supplies the goods, and the time loop delivers fun and deceitful opportunities over and over again.
Lost in Random is set in a masterfully crafted world which tells a gothic fairy tale-like story that has plenty of warmth despite its dark hue. With beautiful writing and a touching story, it does a great job at making you really care about what happens to Even, as well as everyone she meets. It also has a truly unique battle system that offers loads of fun in your quest to create a perfect deck. This is a delight to play from beginning to end.
The appeal here is building up a public transport empire, and you’ll be surprised at how quickly the time passes as you begin to expand routes and increase your fleet. It’s an acquired taste, for sure, but impressive how a game designed to replicate a real-life job can be so oddly relaxing when you’re behind the wheel.
Tales of Arise went above and beyond our expectations.
Life Is Strange: True Colors had every chance of becoming the series' best game to date, but it's been let down by arguably its most important element: the story.
Between the comic book character models and various backdrops, there’s an agreeable cartoon aesthetic here that does justice to the license on a meagre budget. Unfortunately, it’s a bit too barebones to fully justify its price point: the inclusion of licensed songs, like Eye of the Tiger, give it some panache – but the story mode is simplistic, with text-based cut-scenes tying events together, and there’s no online option or alternative modes to speak of. Even though what’s here is of a high quality, it feels like it could have done with an additional training montage or two, just to add a little more beef to its bones.
F.I.S.T.: Forged In Shadow Torch is a stellar Metroidvania adventure set in a beautifully realised world, replete with challenging combat encounters, rewarding exploration, and some spicy platforming action. Rayton Rabbit might be of diminutive stature, but he's punching well above his weight here in what is one of the best games of 2021 so far.
WRC 10 builds on the success of its predecessor with another impressive rally sim. The handling feels excellent on the track, and speeding through all the official routes is a real thrill. Alongside its meaty Career mode is a long list of ways to play, including the 50th Anniversary cars and events, which are a great addition. It's not perfect, lacking some visual polish and locking content in unusual ways, but overall, this is another step in the right direction for KT Racing.
With its heavy Fantasy Life vibes, there's a lot to like about Kitaria Fables. While the grind won't be for everyone, it's an accessible game that can eat up 20 to 30 hours of your time quite easily, thanks to its enticing mix of fighting, crafting, and farming.
While there are some slight technical issues, The Medium is undeniably a fantastic horror game. For fans of the genre, this game gets an easy recommendation.
The mostly laid-back soundtrack and lack of NPCs lends Golf Club Wasteland a chill, lonely atmosphere, which helps to offset some of the more frustrating holes, and the short three or four hour play-time means it never has a chance to outstay its welcome. It's official: Golf Club Wasteland is the best post-apocalyptic golf game on PS4.
Sonic Colors: Ultimate is the best version of an okay game. It's certainly among the hedgehog's better outings since his Genesis heyday, but it suffers from typically frustrating controls and level design. The Wisps provide variety and replay value, and the remaster adds some fun new features in addition to the visual enhancements. This 11-year-old Sonic title is one worth experiencing, but just be aware of its rough edges before you spin dash into the action.
DualSense support is included to reflect your stamina through the adaptive triggers. Unfortunately, despite the generally simplistic presentation, performance is worryingly inconsistent on PS5, which is a shame. All in all, though, this is a fun if forgettable medieval romp: much of the appeal stems from seeing how GTA series staples have been adapted, like the Pimp-a-Horse drive-thrus which clear your Wanted level and the end of mission beats that accompany each quest you complete.
Enemies are visually grotesque, and their blinding-rage aggression makes for an experience that, even if you’ve played previously, is a challenging experience. You have to make the most of all your weapons, although the classic strategy of “use your shotgun as often as possible” remains viable. Ditto for the rocket launcher, the weapon most closely associated with the game.
The 20 or so hours we spent completing Psychonauts 2 saw us indulging in plentiful side quests and content, simply to spend more and more time in a world we still don't feel entirely done with. There are very few games that offer an experience as good as this, with ingenious level design and heavier themes that never feel sludgy or, more importantly, preachy. Brilliant aesthetics go hand in hand with tremendous gameplay here and it's a genuine delight to say that it's all been worth the wait. It's so good, in fact, that we now want the original Psychonauts to be remade in this engine, with this fidelity, in order to finally do it justice. Psychonauts 2 is consistently creative, enormously fun to play, visually inventive and spectacular and spins a cracking yarn to boot.
Aliens: Fireteam Elite is in no way the failure that Colonial Marines was. It's a fun squad shooter with just about enough features at launch to keep you coming back to replay missions and tackle the horde mode. However, it's not the strongest game of its type and really doesn't seem to fit the license.
Meanwhile, if you're just here to relax and create detailed island dioramas, Sandbox Mode is the way to go. Here, you can build to your heart's content without having to worry about score modifiers, switching islands at will. And it helps that Islanders is very aesthetically pleasing; there's real satisfaction to be found in the simplistic art style as you decorate each landscape.
For all the similarities, I Expect You To Die 2: The Spy and the Liar exceeds its predecessor in terms of tone. The first title was a cheeky game with a biting wit to match its great puzzles, but this sequel really outdoes itself, crafting even more ludicrously operatic scenarios all the while seamlessly integrating the humor into the gameplay experience. If you don’t have the patience or interest to sit through overlong monologues or sequences with a slow burn, you can just rush past them and the game adapts with you, but not before letting out a few extra jokes for good measure.
Hoa is a lovely little game that pretty much anyone of any age can enjoy. It's not trying to do something new, but rather whisk you off on a short, beautiful adventure full of positivity.
If you're willing to invest your time learning the battle system and strategies to succeed in King’s Bounty II then there'll be some enjoyment to be found here. However, the game is very unforgiving with your time, forcing you to spend hours completing dull side missions and looting various places to level up your units, only for them to be slain in the next main mission battle you fight. Also constantly having to reload saves just to progress through the story feels very outdated.