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Push Square

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2920 games reviewed
68.0 average score
70 median score
51.4% of games recommended

Push Square's Reviews

May 23, 2016

Far Harbor should have be an easy sell to those who have picked the Commonwealth clean, but something terrible lurks within the fog. Serious framerate issues on PS4 make the expansion stink like the rot of a mutated fishman, killing any sense of adventure in what is otherwise an intruiging add-on. If the problem's patched, feel free to add a few points to this review's score – but until then, you should steer your ship clear of Far Harbor's foreboding coast.

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6 / 10 - Soft Body
May 22, 2016

While Soft Body initially strikes a nice balance of difficulty, the later levels become far too complex, which is a serious problem as being able to solve these puzzles comes down to your physical attributes. Without the necessary reflexes or hand-eye co-ordination, there's no possible way for you to progress through these levels, even if you understand what you're doing wrong and what you need to do to solve it. Fortunately, we found the game's first set of levels to be a very enjoyable challenge and a unique spin on the puzzle genre.

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3 / 10 - Shadwen
May 22, 2016

Shadwen is a stealth-action game in which there's no action and the stealth is completely undermined by counter-productive design choices that defy logic or reason. The whole package suffers from a distinct lack of polish and is chock full of half-baked ideas and badly implemented mechanics. It's a Frankenstein's monster of a game stitched together from the dead bits of other, better games, but ultimately it possesses the heart and soul of none of them. There's no reason to recommend Shadwen to anybody other than prospective game developers looking for a lesson in what not to do.

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May 20, 2016

In the end, Rocketbirds 2: Evolution is just not much fun. It's a relatively lengthy but disappointing experience with little replay value. The controls are blunt and clumsy, the humour is often witless, and the puzzles are at times so basic that there's not a lot of satisfaction in solving them. While there is a lot of potential on the surface, Ratloop may have wanted to sit on this egg a bit longer before it hatched.

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9 / 10 - Doom
May 18, 2016

DOOM may become repetitious near the end and doesn't take needed risks with mission variety, but it boasts some of the finest shooting mechanics and thoughtful levels we've seen in a first-person shooter in years, pushing it to the very fringes of excellence. The campaign's a head-banging, heavy metal hoot with a surprisingly good backstory, striking visuals, and two decent multiplayer-minded modes to back it up. We'd dare say this could be the Dark Souls of its genre, gripping you with its nonconformity while unleashing its own kind of glorious Hell upon you. However, where this illustration falls apart is how you can raise Hell in return, going on the power trip of a lifetime to rip and tear through legions of demons.

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May 17, 2016

After capturing our attention with a strong concept and an intriguing open world, Homefront: The Revolution struggles with the basics: weapons feel unsatisfying to use, side quests are repetitive, characters are under-developed, and the online multiplayer represents a step back for the series. Sadly, for all of its ambition, there's just not much here worth fighting for.

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May 16, 2016

With many nods to the original games and a compendium of retro unlockables, this re-imagining of Shadow of the Beast is a game not just concerned with moving forward, but with looking back in detail at its forebears. Stilted platforming and a short story don't prevent the deep, satisfying combat and multifaceted levels from being worth experiencing more than once. And when you're done, the very first game awaits in all its glory for you to discover – maybe for the first time.

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Nicalis has shown up the majority of developers with Afterbirth, highlighting how overpriced and lacklustre some Season Passes can be. The Binding of Isaac fans will be overjoyed with this rather generous package, which is filled to the brim(stone) with new content that will keep you greedily returning for more.

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7 / 10 - Battleborn
May 14, 2016

With issues peppering its campaign as well as its multiplayer, Battleborn's fusion of first-person shooter and MOBA is far from a complete success. A lengthy list of complaints comes perilously close to overshadowing proceedings, so it's fortunate that its engaging upgrade system and varied roster of characters end up being the true stars keeping you invested in the multiplayer.

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May 10, 2016

Eight years after its initial release, and Valkyria Chronicles remains a thoroughly enjoyable strategy game. Its mix of real-time movement and tactical, turn based decision making still feels unique, and proceedings are carried by a story that blends the harsh realities of war with more intimate, personal narratives. Parts of the remastered package do feel a little worn by today's standards, but those who missed out on joining Welkin Gunther and the gang the first time around should certainly consider enlisting for this return to the battlefield.

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May 8, 2016

Sketching the true horrors of mental illness, Neverending Nightmares succeeds in creating an unnerving atmosphere that will keep you forever on the edge of your seat. It's let down by a lack of environments and varied gameplay, but it still stands as a chilling experience that those with an interest in the genre should check out.

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May 8, 2016

Shadow Complex Remastered is, in many ways, a perfect gateway drug for the Metroidvania genre. It's accessible and straightforward, and the story features just the right mix of swashbuckling heroics and moustache twirling pantomime villainy. It's perhaps too easy for seasoned veterans of the genre, and some aiming issues and questionably designed boss encounters sour the package a little, but if you've got a few hours to kill and you're waiting for another proper Metroid game, then you could do a lot worse than Shadow Complex.

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May 6, 2016

Table Top Racing: World Tour feels like it could be a fun multiplayer battle racer, but it falls flat. The gameplay seems stuck in first gear, the races are too quick and easy, and – most damaging of all – the game has no real personality of its own. Sure, it'll probably provide you with a cheap thrill for 10 minutes or so, but look any further, and you'll realise that this is just the chassis of a far better game.

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May 5, 2016

A fitting end for one of PlayStation's most famous franchises, Uncharted 4: A Thief's End sits alongside The Last of Us at the apex of cinematic action experiences. Naughty Dog's ability to tell engaging tales is unmatched, with Nate's final chapter expertly balancing bombast against genuinely relatable themes. It won't redefine the genre quite like Uncharted 2, but the developer's boundless ambition means that this is a bigger, better, and more beautiful adventure than ever before.

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Although it may be undeniably pretty, Masquerade: The Baubles of Doom suffers from a number of glaring flaws that prevent it from being a worthwhile experience. A clunky combat system, misdirected humour, and stale repetitive gameplay are just a few things that will likely diminish any amount of enjoyment that you may be able to draw from this sadly mediocre effort.

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May 4, 2016

Push Me Pull You is an outstanding party game. Its bizarre concept, hilarious gameplay, and hyper polished presentation mean that it is an absolute riot to play with friends. If you're willing to overlook the lack of mechanical depth – and are on-board with its peculiar premise – you're in for a genuinely funny and dizzyingly enjoyable multiplayer.

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4 / 10 - The Park
May 3, 2016

The Park is a bit of an oddity. A walking simulator with an incredibly brief runtime – 90 minutes at a leisurely pace – that nonetheless has some fun ideas sprinkled in. Actually riding the amusement park rides is a lot of fun – and effectively creepy in a couple of instances – but the rest of the game has nothing to offer other than walking really. Toss in some less-than-ideal performance hiccups and mediocre voice acting, and the title doesn't feel like it comes anywhere near justifying its price tag.

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May 3, 2016

What we're trying to say is: stay away from Coffin Dodgers. It's a humorous concept, but clearly not one that supports a whole game. The awful racing and abysmal presentation are the biggest offenders here, but it's a game with problems weaving all the way through it.

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Apr 30, 2016

In a genre that's traditionally concerned more with open combat, Invisible, Inc.'s stealth focus is a revelation. Chock full of smart game design, you're gifted plenty of options in how you approach your mission, and despite having so many tools at your disposal, it remains satisfyingly challenging, without ever crossing over into being unfair. While the roguelike progression could potentially be a downside for some, the high level of customisation around the difficulty settings will swiftly rob you of this complaint. Simply put, if you have even a passing interest in turn-based strategy games, you shouldn't let this exceptional title sneak under your radar.

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Apr 29, 2016

In some ways it's a shame that Sapienza wasn't Hitman's first mission. With its excellent world-building, well-worked atmosphere, and beautiful setting, the sleepy coastal town is one of the best Hitman missions in recent memory, and it's quality – and quantity – of content should convince most to quit waiting and spaghett(i) this title already. Trust us, you don't want to look pasta this one.

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