Impulsegamer
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It's easy to declare Director's Cut the best way to play Death Stranding, period. It looks and executes like a dream, and crosses over PS4 saves seamlessly (to include perfect transfer of trophies). Its improved presentation and gameplay additions (notably DualSense integration) are stellar, and make a great game…even greater. Also, the new modes, items and options are icing on an already delicious cake. Death Stranding Director's Cut is therefore an arguably must buy for PS5 owners new to the game, a solid upgrade previous players will definitely appreciate.
Investigate gamers within games, inside a game.
Almost more a "skin" than a homage to the original GTA... the same feel in a different era. Simple silly fun!
Making your way from point A to point B with a lot of personal exploration along the way.
Role playing on a grand scale, good versus evil, worlds in peril and you right in the middle of it all.
Life is Strange: True Colors ebbs and flows from great game play and cinematic enjoyment, to deep lulls that neutralise any and all gains.
The same weird and wonderful aesthetic and fast-paced mini-game fun as its predecessors, with some fresh twists.
NBA 2K22 Switch simply doesn't cut it. It tries to pack too much into too little, and ends up with modes that don't work, difficult to embrace graphics, endless load times, poor shot meter dynamics, and impossible on-ball defense. An impossible start to a title not likely to get patched to playability.
Grab a copy and start dying as soon as you can!
Despite all of its gains…and perhaps I'm being over-critical…but NBA 2K22 remains a gorgeous but ultimately non-fun experience unless for those who spend lot of money on VC. Yes, you can grind, but this alternative would take dozens of hours and hundreds of painful losses online/offline. Also, the solid improvements to the shot meter, off ball defense and overall AI cannot overcome the lack of on-ball spacing, right stick spamming requirements, and/or omnipresent sensation of being stuck to a defender indefinitely.
Sam and Max Save the World (Remastered) is an incredible triumph. Hands down a fantastic release and an insanely comical and enjoyable title to play.
High concept horrible execution.
A beautiful tale about three siblings in their quest to rid the world on an ancient evil, hell bent of corruption and destruction.
When it's the only show in town, it's impossible to recommend alternatives. Madden 22 returns almost all of 21, but with some slight immersion and gameplay upgrades. Annoying bugs and gameplay question marks persist, as does the convoluted and highest barrier of entry control scheme. Still, veterans of the series – especially most skilled – will willingly dive in.
I'm enjoying it as much as I have any of the previous games and I'm nearly 70 hours in so I'd say it's pretty decent value for money. I suspect most people (certainly myself) have become used to being able to pick up the other games in the series for about $5 or so on special… so having a new game in the series come out at full price seems a bit harsh… but it's pretty reasonable considering how much gameplay there is here and how much of a technological advancement it is (but yes… you can still get a bit stuck on scenery if you walk/ride the wrong way on/off something… so some things never change).
Spelunker HD Deluxe completes everything it sets out to achieve, it is a faithful remaster of the 2010 version with enough additions (multiplayer) to feel warranted. The controls are tight enough that deaths don't feel too cheap and the depth of levels will keep you entertained for a lot longer than most remasters. My only real issues is I feel they could have done more to the 3D graphics to make it really feel like a remaster. Instead of just a port with additions.
Space Invaders Invincible Collection's price tag is perhaps its greatest downfall. The franchise didn't age gracefully, and its best recent title in a more affordable package on the same Switch store. Only purists will appreciate what this limited collection has to offer.
Spiritfarer is an absolutely gorgeous adventure that tells a heartfelt tale of love and loss.
All in all, as you can probably guess, Dragon Star Varnir is quite a mixed bag in terms of enjoyment. While it provides an intricate and engaging combat system as well as some solid alternate modes, the rest of its elements are unfortunately rather lackluster or just plain inconveniencing.
If you have never played Ghosts of Tshuima before, the Director's Cut is a must have and play game due to its carefully crafted story with exceptional gameplay mechanics, graphics and audio. While I would not call it a true next-gen experience, it is very close and Sucker Punch should be commended on creating such an engaging world with its rich visuals that are led by a very interesting protagonist. The world also fees quite organic opposed to a static closed-world which makes exploring such as a treat. Lastly, Jin is a great protagonist who has secrets and a path of redemption ahead of him. If you own the previous game, you can purchase an 'upgrade' to the Director's Cut that is value for money if you loved the original as it adds to the legacy of Jin and tweaks some of the inconsistencies from the original.