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Ashen is a soulslike, but to call it a clone would be a betrayal of the awesome job A44 have with their debut project.
Other than a few minor bumps and quirks aside, there remains little to complain about in the latest installment in the Ride franchise. Milestone has used its vast knowledge of motorcycling titles to build one of its best titles yet.
In some ways that's definitely still true, and with any luck we will see this series inspire other studios to go deeper. Sadly, those developers will also come away with a clear example of how not to close out a storyline.
Despite issues in several areas, Just Cause is ultimately about the scale of its action moments over which players have complete control, and the freeform sandbox in which players run amok, and to these ends Just Cause 4 is the best in the series.
Post-apocalyptic West Virginia is described as a “wasteland,” and this term paints an inadvertent but accurate picture of what Fallout 76 is right now.
Darksiders III is a worthy successor to Vigil Games' series. It combines elements from Dark Souls, Bayonetta, Castlevania and Zelda into a beautiful swirl that still manages to find its own identity.
MechaNika is a weird and wonderful experience that won't be for everyone.
For any audience, adults or children, Bendy offers nothing but some cool visuals. It's most enjoyed by looking at screenshots and ending your experience there.
Noir Chronicles: City of Crime returns to Artifex Mundi's usual formula of casual hidden object scenes and puzzle solving with an independent story looking to stand on its own feet.
At best this is the new reality of game service models. At worst EA rushed the game out in time for the holidays. Thankfully, even as some features are conspicuously absent, nothing else in Battlefield V feels rushed. It's a smooth experience, offering yet another audiovisual master class, and regularly delivers a true sense of spectacle in a way that other console shooters simply can't match.
As a vessel to transport fans of the series back through its many stories, World of Final Fantasy Maxima is an unqualified success.
It's clear Dynasty should be and even still is the best way to play Mutant Football League, but it's a patch or two away from being what fans would really want it to be. Currently, it's a great idea dragged down by poor implementation.
It's the most accessible Hitman to date thanks to improved information sharing, but it also runs deeper than anything before it, making it a game truly built for the fans that know Agent 47 best. No other stealth game plays like Hitman, and Hitman 2 is the best this unique series has ever been.
Construction Simulator 2 gives a fascinating insight into building processes, and a deeper appreciation of specialist construction machinery.
. If a better balance could be found, then there is great potential here, but sadly, at this moment, the title just can't reach its own lofty ambitions.
The Shapeshifting Detective truly does make the player feel as though they’re controlling the main character in a murder mystery TV show.
Stiff animations and some plot holes hinder the project, but overall 11-11 is among the best World War I stories ever told in video games.
A good variety of missions will please any players who haven't yet grown weary of the developer-publisher's oft-seen open-world design, making Ubisoft's risky project a game that shoots for the stars and in many ways manages to get there.
Call of Cthulhu isn't the investigative adventure-RPG most will want it to be. If you adore the author, this adaptation is worth a look. Otherwise, you can toss it back into the ocean.
A dull campaign mode doesn't do the solo experience any favors. Ultimately, GRIP has fun gameplay at its foundation, I'm just not sure this first attempt takes the game everywhere it needs to go.