Bit Cultures
HomepageBit Cultures's Reviews
Among the Sleep is a very short experience that thrives on its ability to craft an interesting narrative while not needing to burden the scenario with words. Like a piece of art, Among the Sleep should be examined and thought about.
Casting all of the positives aside, however, Gurumin 3D suffers from near game breaking technical issues — including the eye-bogging 3D function that nearly defeats its own purpose. The story of Parin is probably better played on Steam or, if you still have it handy, your PSP. While the whole experience is present and able to be enjoyed, the disastrous technical issues severely harm this port.
The highlight of Lovely Planet Arcade is the fast paced combat combined with the puzzles of the levels. It gives the game a surprising challenge to it and makes it really satisfying to combine your reflexes and intellect to blast through a stage as fast as you can.
Aside from the aforementioned, I found everything else about Brigador to be pretty standard. The controls felt weird at first, but it was pretty easy to get used to them after the first play through. The environments are detailed, but become somewhat repetitive and boring after a while. Really they’re more of an object for the player to feel good blowing up, not so much to ogle at.
I was super excited to be able to really support the series making an official jump to North America, but looking at this as an introduction to the series doesn’t work.
Blade Ballet is available on Steam and PS4 for $14.99, which seems to be the going rate for this type of game. In a market that has been flooded with games like this, though, Blade Ballet doesn’t do enough to stand head and shoulders above the rest. It is a good party game, so people who host game nights are a good audience, as are families because of the ease of pick up and play. Kids will also probably have a good time with Blade Ballet. This is a great game for some people, but many simply don’t need another game like Blade Ballet.
Breached is plagued by a litany of errors and missteps, some of which strike at heart of its gameplay in a manner that may render it inadmissably flawed for some. It’s testament, then, to the stunning world design, the mystique of the story-telling and the strength of the conceit that I found Breached, in its better moments at least, not only enjoyable but gripping.
What it all comes down is the fans were expecting more out No Man’s Sky because Murray and Hello Games and Sony had said there was going to be so much more.
Nights of Azure is both a wonderful attempt at freshness in a genre that lapses into redundancy and a lapse into said redundancy itself. The ideas in Nights of Azure are worthy of a nod of respect, but the execution falls short.
The Enhanced Edition does a valiant effort of modernizing such an important piece of gaming history but it's modernity that cannibalized all the good parts from this game to better itself. A victim of it's own success, even System Shock 2 feels a bit like it's predecessor done right. System Shock 2 is a great videogame with great ambitions while the original just had those ambitions.
Sublevel Zero has good core gameplay, but ultimately left me wanting more. The game is by no means a failure, though. In fact, I think it serves as a fantastic jumping off point for a deeper, more fleshed out game. I can't help but feel like there was supposed to be more to it. If SIGTRAP Games were to continue development on the game and add more opportunities for variety and depth, Sublevel Zero could become truly great. As it stands, the game is just good.
The Escapists: The Walking Dead freshens up the visuals with some fresh corpses, but its amendments make for an experience that feels more restrained in execution. This is particularly true when it comes to linear solutions hemmed in by a need for story. Zombies might have overrun the gaming world at the moment, but for now, I'd rather be in jail.
SOMA's campaign will cost the player roughly eight hours to complete. Because it is so narrative-centric, subsequent playthroughs are unlikely to occur. The game's major draw-in is the thirst for answers to Simon's plight beneath the depths. While the story provoked some great philosophical discourse, the game ultimately leaves the player wanting for what could have been.
Ultimately, ClusterTruck is fun. If a particular player is into first person platforming, it’s going to be a blast. But for literally every other type of person, ClusterTruck has practically nothing to offer.
While touted as the first member of the “walking simulator” genre, there is something to be said about the mood and tone that Dear Esther evokes through what you see and hear. As a chill and explorative experience, it delivers a coherent narrative more than another recent hit (or miss) No Man’s Sky. Even if you don’t know what you are doing, it is a structured, and directed, storytelling experience.
Okhlos is a comical and chaotic game with dashes of strategy, but it is mostly just complete madness and obliteration. It gives you a wild rush of excitement but can get a tad repetitive.
Even for the low price of $40, I can't recommend ReCore. This game feels like a first draft. A lot of the gameplay mechanics are there, but the world and story fails to satisfy. You're best off waiting for the price to become insanely low, picking it up, and hoping for an IP saving sequel.
It's a blast to play and it does exactly what it says on the tin, nothing more, and nothing less. How many games do you know that have that kind of honesty?
From what I understand, it’s been a difficult journey for Dopterra, starting from their Kickstarter campaign, beginning in 2014 to being released on Halloween 2016, but you can see the love and passion the developers have put into Creepy Castle. It has a compelling story, charm and humor with a sinister undertone, throw back aesthetics, a memorable soundtrack (composed by Marius Schneider), and a fun and unique battle system.
The Collider 2 offers a brief wave of fun for its cheap $9.99 price tag. You won’t find endless hours of gameplay here, but you will find a challenge at neck break speeds.