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Expanding on the already fun combat while offering a new and improved endgame mode, Worldslayer is worth heading back to Enoch for, even if the story told on the trip is a forgettable one.
nirvanA Initiative combines the best of AI: The Somnium Files’s presentation with the sharpest puzzles and best writing across Team Zero Escape’s catalogue.
Fobia – St. Dinfna Hotel lifts liberally from the best of the horror genre but its unsatisfying core gameplay loops leave you out in the cold. A nifty camera mechanic allows for some entertaining time-bending exploration and the game has a solid grasp on 2000s grunge aesthetics, even if the story at its heart is a little old hat.
Moo Lander checks every box for a unique, fun indie title. Creativity in spades, with mechanics that are simple to learn but fiendish to master – it’s udderly charming, with just the right sting of difficulty when it matters.
High Isle offers a number of fun, entertaining experiences. However, it focuses on mostly delivering more of the same rather than building and properly expanding on the game’s core ideas. It’s completely fine that it does this, but I just personally wish it strived to be a little more.
Fire Emblem Warriors: Three Hopes succeeds admirably as both a spin-off stacked with fanservice that truly understands the source material and as a compelling take on the Warriors format. It's not going to win over any detractors of musou-style gameplay and it starts to buckle under the weight of repetition by the end, but if you're a fan of Three Houses and can handle that, you're in for a treat.
It still amazes me that TMNT: Shredder’s Revenge is real, but the eight-year-old within me is incredibly glad it is. Reliving the classic arcade games with a whole new lens made me smile from ear to ear, but newcomers and youngsters alike should find Story Mode a good way to introduce themselves to the wild, brawler antics. It’s a must play, even beyond the wonderful nostalgia factor.
Neon White perfectly captures the sense of speed without compromising on accuracy or enjoyment. It’s a ride that’s worth playing, whether to appreciate its finely tuned level design, its enjoyable narrative or that sense of accomplishment when you best a run on the first try.
With a stellar cast, compelling story and a ton of replayability, The Quarry is a love letter to 80s and 90s teen horror that makes for a cracking and tense time.
Mario Strikers: Battle League Football excels on the field, but it struggles to make a compelling offer for solo players or anyone not willing to invest time in forming and maintaining a Strikers Club. It's just pick-up-and-play enough to work as a party game with mates and it's compelling to watch in action, but the lack of embellishments is sure to hurt its long-term appeal.
It’s the most fun you’ll have from a comfortable vantage point of shuffling cards and pouring wine.
Silt feels reminiscent of iconic puzzle adventures like Limbo and INSIDE, but its lack of originality and story see it fail to be as memorable.
If you’re happy to ignore its single-player mode, Evil Dead: The Game is a well-balanced and fun asymmetric horror title that stands above all other games in this growing sub-genre.
It’s just disappointing that a lack of polish and modern sensibilities hinder the product at all turns, leaving what could have been a chunky and ambitious slice of indie action horror down a path forgotten and overshadowed.
With a little more polish and player-driven feedback, The Cleaner could well emulate a proper first-person John Wick experience. However currently, it feels a little more like a frustration emulator designed to inspire rage quits.
Rebellion treads little new ground, however Sniper Elite 5 remains the chief among WW2 stealth action games.
If you enjoy clever puzzlers or first person, narrative-driven tales, Eternal Threads should be on your radar. Some of the tales at play can be confronting, but playing with time and discovering the outcomes has rarely felt so enthralling.
Despite a decent story and atmosphere, Winter Ember is a flawed experience that suffers from poor combat and even poorer voice acting and writing. Super fans of stealth games may find some joy here, but for most there are better stealth games out there.
Brigandine: The Legend of Runersia feels a little antiquated, nailing the fundamentals of the tactics genre but leaving a lot to be desired.
Salt and Sacrifice makes a number of changes to its general design and structure that are absolutely not worth the cost, and while the game is still enjoyable, it ultimately feels like a step backwards from the charming 2016 original.