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While the concept of Lake is simple and sweet, the repetitive gameplay can take away from the story and its interesting characters, making the daily delivery tasks more of a chore than something more.
Through a great soundtrack and entertaining story beats, SkateBIRD proves that you don’t need to always look to the skies for a game to leave a lasting impression.
With a ton of content and a massive variety of ways to play, WarioWare: Get It Together! is a solid purchase for any Switch owner looking for a blissful and somewhat manic distraction from day-to-day life.
Deathloop takes Arkane's well known brand of first-person action stealth and artfully melds it into a time-bending multi-assassination power fantasy.
Webbed is a simple and cute platformer that provides players with a few hours of enjoyment web-swinging through bushland and befriending other bugs all in the name of love.
Gothic fairytale stylings and unique mish-mash of systems come together into yet another great example of Zoink's boundless creativity and game design chops. Fans of Burton-esque worlds and tabletop tropes would do well to get Lost in Random.
Rustler brings classic Grand Theft Auto to a twisted version of the European Middle Ages, but its reliance on other media for laughs and a finicky release build makes it a title worth trying only for those nostalgic for the vintage entries of a now-juggernaut series.
Combining the best ideas of the past three generations of 3D action JRPGs, stripped of excess and micromanagement, Tales of Arise is one of the most tactile and frenetic action-narrative experiences to come out of Japan in recent memory.
The Artful Escape is a brash, bold and beautiful musical journey with a simplistic gameplay hook and all the interdimensional jellyfish deities you can shake a quantum-powered space guitar at. It's the next-best way to spend an afternoon indoors to dropping acid.
The best Life is Strange game yet. Through the concept of empathy, True Colors manages to drive video game storytelling to new heights. An expanded scope, hugely impressive production values and new, bingeable format make this a must-play for fans of narrative adventures.
Clid the Snail somehow manages to shoulder a cumbersome load of gameplay issues; opting to carry your attention with a unique cast of characters that tell an interesting story within a world that commands your interest.
Standing out among the Metroidvania crowd is tough, but with satisfying combat, great platforming and a cleverly designed and well thought out world, F.I.S.T. more than manages to stand on its own lucky feet.
Despite some minor design flaws, Golf Club Wasteland is a solid, if depressing, round of golf on post-apocalyptic Earth.
The Big Con is a bright, fun and surprisingly wholesome crime spree through a Saturday morning cartoon version of 90s America. You might develop a compulsion for kleptomania, you might feel bad for picking hundreds of pockets, but at least you'll laugh along the way and feel cool doing it.
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Cris Tales is an enchanting story wrapped in a gorgeous visual style, but lacks sustained imagination in gameplay. JRPG players will find enjoyment within, but those less patient may be turned off after a few hours.
Humankind is an impressive showing of what Amplitude can do with historical turn-based strategy but is edged out by the series that clearly inspired it. The promise on the box of building a culturally diverse empire is not yet fulfilled, with successive playthroughs showing the moral choice and culture systems as being underdeveloped.
Psychonauts 2 is exactly what I was hoping for in a follow-up. Double Fine has smartly refined its unique brand of platforming adventure while greatly expanding its narrative qualities. Plus, it's an absolute treat for the eyes and ears. This is how you do a sequel.
Grime packs a mean punch in both its platforming and combat, with a visual design that's worth writing home about. Its mediocre Metroidvania aspects are what keep it from being a must-play, however.
Some devilishly clever puzzles shine in a unique take on the point-and click genre, but the game waits to the end to make its story truly interesting, which might be a little late if you're looking for an emotional investment to get you through some of the more tedious moments.