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Alex Kidd in Miracle World DX places me in a bit of a difficult position. On the one hand, I feel fairly confident that fans of the original game will be able to come into this and receive a heaping helping of soul-warming nostalgia. The graphical updates are pleasing to the eye. The updated music may not always carry the game’s tone that it is playing over, but it still sounds great. And there are even a few added levels and slight tweaks to previously existing ones to surprise players. For those people, my numeric rating would be more likened to a 4 out of 5. However, for folks like myself that are experiencing this for the first time for any reason other than a history lesson will be confronted with annoying controls and a somewhat serviceable but unexciting adventure that, in this reviewer’s opinion, didn’t quite stand up to the test of time.
Scarlet Nexus does so much right that it’s a shame some of these troubles hold it back. They feel like the sort of things tied up in creating something new, problems that exist due to a lack of budget or different groups working on the game not being entirely on the same page until later in development. Still, despite these flaws, Scarlet Nexus brings an impressive new world to life while featuring deeply engaging combat. That’s no small thing. Fans of the genre will find a game well worth their time. I only hope that in a few years, we’ll be playing an even stronger sequel which irons out these nagging issues.
Despite any perceived difficulties experienced in Narita Boy, all can be forgiven if you enjoy a world that immerses itself completely in the tech of a bygone era. There’s something to be said about racing against the digital wind on a CRT-horse in a pixelated world that looks like the SNES Star Wars game but feels like that infamous Battletoads level. If you know that exact vibe I’m talking about, you gotta check out Narita Boy. After all, the fate of the Digital Kingdom rests in your hands.
Honestly, there’s very little I can find in the way of criticism for this game. It’s stunningly gorgeous, intuitive and creative, and a delightfully unique little puzzle-platformer. The game is beautiful and oddly moving, considering the complete lack of dialogue. If you need something a little different from your standard platformer, give Out of Line a try.
Pathway has a lot to offer. It’s got aspects of a tabletop roleplaying/board/resource management/strategy game all in one. And while that may sound like a confusing mash-up, it’s executed quite well. Really, my biggest complaint is the steep difficulty curve, as each mission seems significantly more difficult than the one before it. While there are options to reduce the difficulty, even still it felt needlessly hard at times. The last thing I’d like to mention about this game is something I haven’t encountered before: the ability to turn off the violence against the dogs in the game. Sometimes you will be attacked by dogs, and there is an option that when you defeat them, rather than dying, you can have them simply run away. As a lover of doggos (especially my derpy dog, Link), I found this to be a wonderful addition to the game.
I suppose it’s fitting that Zed should be the protagonist of Disgaea 6: Defiance of Destiny because, much like a zombie itself, this game feels lost and incomplete. I know I’ve been harsh, but none of this has been fun for me. I wanted Disgaea 6 to be the best Disgaea yet. But it isn’t. What makes this even more ironic is that Disgaea 6, by normal SRPG standards, is fine. It’s really not bad at all. But Disgaea games have never been “normal SRPGs.” They’re Disgaea games. And, as far as that’s concerned, Disgaea 6 can’t so much as hold a candle to its predecessors. That’s not something that I can overlook so easily, especially after a six-year wait.
Fossil Corner takes an extremely simple scientific concept and turns it into an utterly addictive puzzle mechanic. Sure, it gets repetitive and maybe doesn’t offer much in terms of fossil diversity, but I dare you to tell me that you can just play one round (newsflash, you can’t). If you’re looking for a puzzle game that you can zone out to after a stressful day, Fossil Corner is your game. Just… keep an eye on the clock if you intend to go to bed at a decent hour.
As strange and unprofessional as it sounds, I’m going to tell you that Song of Horror is only getting a sub-par score because the developers allowed such a dangerous bug to both exist and hang around as long as it already has. The game itself is an incredible homage to classic horror games with just the right amount of modern-day infusion to allow things to run smoothly (when they are running, that is). Bug-free, Song of Horror is scary for all of the right reasons and is absolutely worth checking out. However, in its current state, I’m not so sure that it’s scaring players in the way that it intends to. At least the PC version supposedly works just fine!
If you have friends to play with regularly, I think this Tokyo 2020 is a great option for you, despite inconsistent event quality. There are enough good ones to have a great time, and you can make your own playlists to avoid the bad. For others, though, this is a more difficult recommendation. The single-player modes can be plenty fun, but there’s a lot of sitting around to get to those bursts of enjoyment, and its simplistic nature likely won’t hold your attention for long. I wish I could be confident the online modes will provide a way to keep the fun going, but early signs aren’t favorable. This is the sort of game I once called a great rental. Olympic Games Tokyo 2020 may not win the gold, but at the right price, it could squeak out a bronze.
Honestly, I have very little criticism for Roguebook. You can feel the inspiration from earlier deck-builders, but it’s very much its own thing. Unique combat mechanics, gorgeous visuals, and addicting exploration make for a roguelike deck-builder that’s polished and keeps you going back for more. And you’ll definitely want to go back for more and more, as you’ll unlock additional cards and skills that will help your future runs. I’d also like to note that the developers received some pretty heavy criticism for making what seemed like a fairly significant chunk of game into DLC that was available the same day as release. In what I thought was an integrity move, they announced that they’ll be releasing the Apex Predator Pack for free, and anybody who purchased it can request a refund. Just something to keep in mind if you’re seeing this particular criticism of the game.
So, should you add Mushihimesama to your Switch library? If you’re a fan of the shoot ’em up genre, I’d say it’s a no-brainer. It’s an exhilarating ride that will put your skills to the test. But you don’t have to be a shooter veteran to enjoy what the game has to offer. The Novice Mode dials back the challenge considerably and serves as a great tool for dipping your toe into what the Bullet Hell genre is all about. If you’re curious about Cave’s shoot ’em ups or are a veteran flyboy looking for a robust addition to your Switch library, don’t hesitate. Mushihimesama is a must-buy.
ENDER LILIES: Quietus of the Knights is one of the best Metroidvanias I’ve played. Sure, it’s challenging, but also well balanced and fair. When you add stunning artwork, captivating music and a touching story, you have a winner.
Operation: Tango is a solid addition to the PS5 library that offers an experience unlike anything else on the platform. With clever puzzles, charming visuals, and novel gameplay mechanics, it’s a great way to spend a couple of afternoons with a friend. Sadly, once you complete each stage as both the Hacker and the Agent, there’s no real reason to come back to it. Nevertheless, if you don’t mind the game’s relatively short runtime and lack of replayability, you’ll find a unique and exciting game that’s worth diving into. Just keep in mind that this is a strictly two-player mission. Solo spies need not apply.
It can leave your heart racing, and it can leave you stunned at the scenery, and, sometimes, it’ll leave you bewildered at how brutal the game can be, but ultimately, I’d be lying if I said there wasn’t a diamond in the rough here. It’s gonna feel unpolished and early-access-ish with paltry menus, no saving, and only one map and two heroes to play as. Still, there’s a lot of potential here. But until a few content issues, save system complaints, and AI fine-tuning gets addressed, I can’t quite give Until We Die too much of a recommendation unless you find it on sale.
Ratchet & Clank: Rift Apart doesn’t try to teach an old Lombax too many new tricks. The core of the series still works and is a ton of fun to play. The PS5 provides just enough to make it feel fresh while new friends provide new possibilities. I’m glad to say that the team at Insomniac has this iconic duo back on track. There’s no better game to show off the power of the PS5.
Alekon is an easy sell — if you like Pokemon Snap but want more freedom to roam around and take pictures without a care in the world, this is your game. With over 50 mini-games and literally hundreds of pictures to snap, Alekon took an immensely enjoyable mechanic and added a uniquely fun flair to the mix. If N64 games were your bread and butter growing up and you want a taste of that retro goodness with all the fixings of updated UI and smooth controls, you’re pretty much obligated to add Alekon to your plate.
Chicory: A Colorful Tale spoke to me deeply. I think most people who have pursued any creative outlet will find something to latch onto in its story. If that were the only strength here, you’d have a game worth your time. When you combine that with a beautiful art style, fantastic music, entertaining exploration, thought-provoking puzzles, and unique boss battles, you have a masterpiece. Coming out during the lead-up to E3, the same week that several other heavy hitters release, it would be easy for Chicory to get lost in the shuffle. Don’t let them happen. Few games releasing in 2021 will be more worthy of your time.
I may have already played through one of these two games before, but that didn’t stop Saviors of Sapphire Wings / Stranger of Sword City Revisited from being an absolute blast. While the punishing difficulty curve of SoSCR might be enough to put off those who don’t want to invest too much time into their dungeoneering experiences, SoSW is much more approachable and acts as a happier, easier version of its grittier counterpart. You’d best pick this two-for-one treat up if you’re even remotely a DRPG fan. You’re totally missing out, otherwise!
Necromunda: Hired Gun had the potential to be a great little romp into the delightfully dreary world of Warhammer 40k, but it missed the mark on getting there. If you really, really like Warhammer and want to scoop up every little piece of lore that you can, then there are worse things that you can buy than this. Unfortunately, unless the developers decide to dedicate some time to get things running properly, Hired Gun isn’t going anywhere good any time soon.
Overall, I honestly loved Winds of Change. Stellar writing, great voice acting, branching choices, and gorgeous artwork make for an impressive visual novel. I definitely encourage you to look past what you think you know about certain online communities and not judge this book by its cover. I don’t think you’ll be disappointed in this one.