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All in all, Fade to Silence has been an enjoyable experience for me. It's got the resource management and camp building that I seem to be drawn to and challenging but not Soulsbourne level enemies to tackle. The glitches are easily fixed with patches (knock on wood that they are in the pipeline), and there's a decently sized map to explore with hidden passages and caverns to loot.
Brief Battles is a fun party game that is easy to pick up and play, while also being rewarding to master. The novel ability to be able to climb along most surfaces inspired some great level design, while still being approachable. A large variety of levels, and even plenty of solo/co-op modes, ensures Brief Battle's replayability. Juicy Cupcake has created a whimsical game everyone can get into, that is far deeper than its simple controls and silly sense of humor betray.
One of the staples of an awesome game is the fact that it leaves you jonesing for more. Fell Seal: Arbiter's Mark accomplishes this with a style and grace of a bygone era of game design. Here's to hoping there is more content on the way, because I can't wait for my next dose of tactical action.
The solid fighting mechanics, lengthy story mode, beautifully grotesque presentation, consistent performance, countless unlockables, and customization options all add up to an overall enjoyable experience that fighting game fans should not miss.
The more I played it, the more I loved it, until finally finishing the long journey and not wanting the adventure to end. Sam Witwer is brilliant as Deacon St. John, and his journey of survival, humanity, and self-discovery through a deadly world via motorcycle is a memorable one that shouldn't be missed.
Overall, Trüberbrook is a very special and quirky game that most people are going to love.
Despite its brazen disregard for social appearances, Our World is Ended lacks drive and confidence needed to help a weird story come together in the end.
If you want something you don't have to think too deeply about or are into competitive multiplayer with friends, then World War Z could be for you. But if you're expecting an in-depth narrative and a campaign that requires strategy and coordination, then perhaps you should stay away.
After an entire calendar year in Portia, there's still so much more for me to do. There are new areas to unlock and explore, buildings to reopen, and I still haven't convinced Gust that we should be married and become a powerhouse architect firm. I may not reconstruct every single lost relic that lays beneath Portia in the ruins, but I'll be damned if I don't get Gust to wear my ring.
For Zoink’s first foray into the VR space, they’ve done on incredible job. Ghost Giant is one of those unique must-play VR experiences that effectively demonstrates just what VR can do that traditional screens can’t.
For more on Earth Defense Force: Iron Rain, check out our interview with series producer, Nobuyuki Okajima, where we discuss the series and more.
If you’ve never had the opportunity to indulge in one of this brand’s prior incarnations, Phoenix Wright: Ace Attorney Trilogy is a fantastic chance to explore your inner gumshoe
Falcon Age gets its animal interactions right. Bonding with the falcon is an incredible experience, but the rest of the game just feels like going through the motions. Falcon Age suffers from following too much of a "video game" formula where it doesn't need to, which makes those elements noticeably stick out as sour points in something that is otherwise remarkable. There's still a magic here, but it's weighed down by unnecessary baggage that feels disconnected and separate from the central conceit of the game.
Dangerous Driving can be fun in short spurts.
There’s a time and a place for that stuff, but as a reward for tenacious grinding, I’m not buying what Zanki Zero is selling.
Space Junkies is a fun arena-style shooter, with an unfortunate control scheme. The addition of cross-platform play helps to get a game going, at the expense of any sort of balance. PC players have the advantage of a much better control scheme. Move controller compatibility would go a long way towards rectifying this, even if it's still not an ideal control mechanism. As a technical showcase, Space Junkies looks and attempts to play as a fast-paced arena shooter, and it mostly gets that part right. It's just a shame the controls get in the way on console, making the PSVR version feel lesser.
It often feels like bits and pieces of Skorecery are missing. The concept is there and the Breakout-style gameplay works, but it is so rudimentary. You can only really play if you have at least one other person with you. If you do get other people around you, then you are limited to two playable characters. There are only really two modes, with one of them having a few different variations. It seems like a game that needs some updates to make it more of a well-rounded experience.
For all the complaints that I have about this year’s installment of MLB The Show, it’s still easily the most comprehensive and gratifying sports title on the market.
There are many problems with Outward, but it also scratches an itch that many western RPGs simply do not. Outward will test the skills of any seasoned player, but the journey can be a rewarding one, if you want to risk it.
In short, nothing collected here is as good as the best this series has to offer. But, Assassin's Creed III Remastered is a welcome glimpse into an era that would define much in the years to come.