Stevivor's Reviews
Shadow of the Tomb Raider is more of the same Tomb Raider experience we've known since 2013, and that's precisely why you should be making the trek to Paititi.
Battle for Azeroth doesn't bring much else in terms of brand new content.
Spider-Man is a heroic masterpiece, and one certainly worth playing.
Despite a largely forgettable story, Strange Brigade has a lot of charm because of its campy nature and likable, chatty characters. While best in groups, this will also suit patient types who've got a good shot and lots of time to kill.
As remastered games go, Yakuza Kiwami 2 is one of the better examples.
Once you get the hang of it, Guacamelee 2 really is for everyone — challenging, but not too challenging
I can't help but think that early access has potentially soured the experience for those who were as excited for this game years and years ago as I was. If you're in that group, I implore you to give the game another try — it's certainly worth reconsidering.
Playing Overcooked 2, it's evident that Ghost Games understood what worked and what didn't in the original. New mechanics feel like an evolution of core gameplay rather than the likes of a DLC pack that adds a couple new chefs or kitchens. Even new recipes like different varieties of sushi feel fun and fresh, with different components that need to be left raw or cooked.
I envy anyone out there experiencing No Man's Sky for the first time this month.
Danger Zone 2 isn't quite as much fun as I remember Burnout being.
Captain Toad always felt like a handheld game
Ultimately, Mooncrash is another great reason to get into Prey.
The Crew 2 is very similar to what the original offered: arcade fun.
Playdead has greatly improved how it delivers a story, but hasn't moved away from ambiguity. The latter three-quarters of Inside cheapens the otherwise refined package, only saved because the studio is the undisputed master of horrific puzzles. Ending aside, it's definitely worth a look.
Ultimately, Donkey Kong Adventure is more Mario + Rabbids Kingdom Battle, even if it overstays its welcome just a little bit.
Jurassic World: Evolution is a decent movie tie-in with amazing potential; if Frontier can equip players with the knowledge they need to tackle its increasingly difficult island chain, this one will have some legs.
I'm not about to ruin how Captain Spirit feeds into Life is Strange 2, but let's just say this: it's apparent, by the end of this experience, what to expect from Dontnod's next title. I reckon you won't be disappointed.
It's the best of Mario Tennis and Wii Sports motion tennis rolled into one game, but in distinct and very seperate modes, it just lacks one thing: being able to play a proper set of tennis.
It seems like good party game, but even then it lacks the longevity that would make you want to come back for more after 30 minutes or so. It's a fun premise, but one that's a few years too late.
In reality, poorly developed mechanics are your enemies in Agony, not the demons you're supposed to be afraid of.