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Bright Memory: Infinite offers gameplay that successfully mixes shootings with leveled weapons and hand-to-hand combat, without sacrificing anything on the technical side and on the fluidity of the clashes.
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Stray is a changing adventure in its playful and fascinating proposal thanks to its powerful artistic direction. At the passing of the credits, summing up, one perceives perhaps the main limits of the work: a story steeped in mystery, coherent and exciting with its own scenario, but perhaps not entirely capable of leaving its mark as it should in the finale.
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Imperfect but fascinating for style and themes addressed, the adventure of INTERIOR / NIGHT wants to narrate a lot, and succeeds in a somewhat discontinuous way.
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Eyes in the Dark: the Curious Case of One Victoria Bloom will call you to explore a darkness to be eradicated with the trusty torch. Victoria Bloom's "visit" to her grandfather's house is a heart-pounding journey and net of a series of limitations it has been confirmed as fun to play and able to amaze, thanks above all to a refined graphic style that certainly does not go unnoticed. In other words, if you are passionate about the genre of reference you could serenely give him a chance.
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It is a bare and little elaborated offer, that of LOUD, a title with an independent breath that has no big cards to play if not a catchy pop punk soundtrack, unfortunately subservient to a playful recipe that leaves something to be desired.
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PowerWash Simulator turned out to be a relaxing and immersive experience that gives its best in short and immediate missions, thanks also to a series of gadgets that further enrich the gameplay of the game. Everything gets complicated when the cleaning activity involves levels of considerable extension, monotonous in the long run and marked by some design problems that break the zen formula so sought after by this simulation.
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Ultimately, Capcom Arcade 2nd Stadium is a truly delightful compilation, able to make anyone (re)live one of the most hilarious eras in video game history, all with a frame that sprinkles old school passion from all pores, including neon lights, chiptune and customizable cabinets. A must-have for lovers of the classics of the past. A compilation of Capcom arcade classics that will delight retrogaming enthusiasts and able to touch the right strings of nostalgia. Too bad only for the absence of an online multiplayer mode.
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Loopmancer is pure action at the service of a player who wants to exalt himself in violence. It is a game that basks in its viscerality and bizarreness and does not care about its imperfections: but those who have the pad in their hands notice it! And it's a bit of a shame, because if certain gameplay elements had been weighed with the balance and not cut with the cleaver, it would have been practically indispensable.
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It is undeniable that the monetization system of Diablo Immortal has problems and makes the most advanced stages of the adventure unpleasant, but this does not mean that the Blizzard title has brought to the mobile market one of the best experiences in the action RPG field, and it is really difficult to find on the App Store and Google Play Store another free to play with such high production values.
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Capcom packs a collection of great games, with great features that make them more accessible and rich on the learning front.
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Once again Kunos took her time to churn out yet another impeccable package from the point of view of reproductive quality. The tracks are extremely faithful to their real counterparts, the behavior of the cars on the track is credible, the track limits are well implemented and we can say, without fear of being denied, that the best digital reproduction of these three circuits is precisely that offered by Assetto Corsa Competizione.
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High Isle is a rather traditional expansion for the canons of The Elder Scrolls Online, and this could be positive for those who are satisfied with the type of content already present - and will also find Tales of Tribute waiting for it -, a little less for those waiting for substantial news (such as a new class) or a change of course. Personally we would like to see a little more experimentalism, but if you know how to choose well what to do and what to avoid, The Elder Scrolls Online is still confirmed as a rich and stimulating experience.
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Arcadegeddon does not aspire to the replayability of The Binding of Isaac and does not show off the production values of Returnal, but in its small way it succeeds very well in its intent: to create a roguelite characterized by an important arcade component, a fun cooperative mode and a structure different from all its most illustrious colleagues.
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Matchpoint Tennis Championships is a simulation with ups and downs: we expected more from Torus Games. As a tennis game itself, once you metabolize the control system and pass over a number of gaps, it's not bad at all. Unfortunately, the content is missing: the career becomes boring after a couple of hours of play and there is nothing else to do but beat your own records with minigames or challenge a friend on the sofa at home.
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Spellforce is a game full of ups and downs, especially in the gaming field, and could displease purists of the genres to which it refers. That said, it is a production characterized by unique scenarios and a peculiar gameplay, which could be able to satisfy those looking for a fantasy adventure that can offer an interesting plot.
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Klonoa Phantasy Reverie Series is a great excuse to recover two gorgeous platformers without having to tinker with old consoles or spend a fortune.
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Although the inspiration to P.T. was even obvious, which certainly could raise doubts about the personality of the title, MADiSON qualifies as a proud exponent of its category.
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As anticipated in the introduction, Monster Hunter Rise: Sunbreak is an excellent DLC, an ambitious expansion that enriches the basic experience.
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The small independent studio KeokeN brings its spatial work back to life with an update that improves its performance on next-generation consoles. Deliver Us the Moon is more walking simulator than puzzle-game, because the puzzles to be solved are extremely simple and in short repetitive, and focuses decisively on immersion in science fiction history to remain imprinted in the player's memory.
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Purple Lamp has taken over the work of Golem Labs to try to improve the medieval life sim but the results in this sense have proved to be fluctuating.
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