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Heroland on the Nintendo Switch presents an RPG simulator where the player will manipulate the main elements that form a fantasy-themed roleplaying game. While the ideas are good and some aspects come out positively (such as the dialogues and the character models), their execution turns out rather poorly. With a dull and repetitive gameplay and little to entice the player to go further in their quasi-RPG experience, Heroland falls short of satisfying its expectations.
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Thronebreaker: The Witcher Tales is a spin-off based on a card game featured on The Witcher 3. That said, it's a marvelous work that joins enticing and involving gameplay mechanics, a gorgeous art style and an addictive experience. While certainly not an easy feat to play through, Thronebreaker: The Witcher Tales is more than welcome on the Nintendo Switch catalogue and opens the way for more spin-offs to come.
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AeternoBlade 2 for the Nintendo Switch follows the Metrovania style and adds some RPG elements to a game that features some good ideas. Unfortunately it doesn't take long until the player realizes that those ideas are executed rather poorly and the game lacks a serious polishing work. Furthermore, long loading times, frustrating combat and technical issues only harm the experience further and make this AeternoBlade 2 something hard to recommend.
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Reaper: Tale of a Pale Swordsman is a simple game with simple mechanics. That alone can mean many things but mostly, it's because this game was not made thinking of the Nintendo Switch but rather mobile devices. That said, the experience is what players can expect from a simple, short game without a high level of demand. Unfortunately it doesn't go much further either and with some much better alternatives on the Nintendo Switch catalogue, there are no big reasons to recommend Tale of a Pale Swordsman.
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WORLDEND SYNDROME is a marvelous visual novel that should be on the radar of everyone who enjoys a good mystery plot. With its lush visual environment and fantastic plot, WORLDEND SYNDROME will keep players busy and involved along its plot lines and there's more than enough here to keep everyone entertained and ask for more.
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Back in 1995 on the Nintendo Switch may sound like a tempting promise for enthusiasts of retro-themed works but beware the promises of its name. The game bases itself on the 32-bit generation, which is unusual but not a bad decision per se. Unfortunately it doesn't get anything right and it fails to understand that what made games of that generation stand out was the amusing naiveté they employed to go around the technical limits of the time, whereas Back in 1995 is just a clumsy collage of elements that try to simulate a game from 25 years ago but which plays terribly and without any sense of enjoyment whatsoever.
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To The Moon lands on the Nintendo Switch and should be given the red carpet on its arrival. Played more like a short but touching interactive novel, To The Moon features a very moving story that will get the players to think about life and death while journeying through the game's plot and even if it's not a blockbuster, it more than deserves a place next to every player who's looking for an unforgettable experience.
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Galaxy Champions TV is a twin stick shoot'em-up that follows the genre's classic conventions. With its fun gameplay and very well tuned controls, the game creates a good territory for itself on the Nintendo Switch. However, its difficulty level soars too quickly and without much balance, as Galaxy Champions TV becomes an almost merciless experience with barely an introduction, thus making the game rely too much on its frustrating elements for longevity's sake.
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Gunvolt Chronicles: Luminous Avenger iX is what comes next in the Azure Striker Gunvolt series and it should be said, it's a very good work at keeping the banner high. With a frantic, high-paced yet simple and accessible gameplay, Luminous Avenger iX brings the best of the series to the Nintendo Switch and will charm the fans of the Gunvolt franchise and its retro inspirations, despite a rather unpolished soundtrack and inconsistent boss fights.
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AO Tennis 2 presents itself as a realistic tennis simulation and on the Nintendo Switch, that's enough to stand out and set a high threshold. Unfortunately the overall experience turns out to be a disappointment. Despite a well-executed career mode and a helpful player creation tool, the gameplay in AO Tennis 2 feels disproportionately difficult, while its cast of players doesn't make much sense. Adding to that, its visual environment belongs to a previous time and its performance issues harm the experience even more. Players looking for a sharp and exquisite tennis simulation on the Switch will walk out disappointed.
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Coffee Talk is a visual novel where the gameplay is based on preparing and serving coffees. A simple explanation but which barely scratches the surface of this work, which is immensely rewarding and welcoming for those who invest some time and effort on it. With a plot that includes a variety of characters, the story advances according to the quality of the drinks the player prepares and if that doesn't sound like anything extraordinary, it more than deserves an opportunity and it's played marvelously anywhere.
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Ships on the Nintendo Switch proposes something that there's not a lot of in the console's catalogue. However, and while there could certainly be something to extract from a management simulator around naval vessels, Ships just isn't worth it. A dull, repetitive game with poor controls, slow gameplay and a featureless environment, Ships for the Nintendo Switch is a piece of software that's best kept at bay.
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Psikyo Shooting Stars Alpha on the Nintendo Switch brings a compilation of six old-school shoot'em-ups, the kind that made many fans in the 1990s. The games featured in the collection are overall quite good and entertaining and the way this compilation was adapted to the Nintendo Switch works wonders for the experience of retro shoot'em-ups. While more extras and additional content wouldn't harm, Psikyo Shooting Stars Alpha will make shoot'em-ups fans very satisfied with this collection.
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Ultra Off-Road 2019: Alaska presents itself as a racing game that puts the player in courses with obstacles and meteorological conditions, the problem is none of this works as expected. Repetitive game mechanics, with very little to attract the players and with a poor and flawed audiovisual performance, Ultra Off-Road 2019: Alaska gives off the impression that this game should simply not be available on the Nintendo Switch eShop catalogue.
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Harvest Moon: Mad Dash on the Nintendo Switch might attract some attention on account of its affiliation with the very appreciated farming RPG series. That said, this puzzler spin-off (and therefore outside the main series) fails to make any good impression. Its challenges are empty, dull and uninteresting, the game's audiovisual environment is at a whole order below what the Switch can do and there's no moment whatsoever that genuinely stimulates the player (or players, given the multiplayer component).
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The game tries to create its own space and it's successful at making something original and with a relaxing environment. The gameplay experience could certainly improve with the use of the Nintendo Switch touch screen and with a more intuitive interface but for an original effort, Megaquarium ticks most of the right boxes.
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Super Weekend Mode is a very simple game. Its sole purpose is to entertain and for that, it ditches things like plot or character development. If it's true that a good plot and involvement with the characters can make a masterpiece, it's no less true that not all games need them, and Super Weekend Mode, in its extreme simplicity, is an enjoyable game, even if not an in-depth experience.
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SELF is an unusual experience. While at first it may seem like a visual novel, the game turns out to be something else...what that is, though, is not very clear. Its main asset is undoubtedly the soundtrack and a pair of headphones will certainly make wonders but its plot turns out to be passable, dull and easy to ignore, which goes against the nature of a candidate to be a visual novel. Overall, this is a game that doesn't stand out in neither a positive nor a negative way, and one which will be easily forgotten after finished.
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Garage Mechanic Simulator for the Nintendo Switch doesn't seem like the most ambitious game ever made but its gameplay experience delivers virtually nothing worthy of note. This car mechanic simulator didn't set a very high threshold but with a control system that feels everything but intuitive, an interface that gives no information whatsoever and almost nothing to stimulate the player, this is a work that does not deserve much of an opportunity.
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Drawngeon: Dungeons of Ink and Paper for the Nintendo Switch does pretty much what its title suggests: delivering dungeons that appear to have been ink-drawn on white paper. Beyond this welcome artistic choice, however, the game turns out to be a somewhat simplistic and repetitive work, whose gameplay experience requires some investment in order to get used to it.
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