GameGrin's Reviews
A charming strategy game with a retro presentation that is a lot of fun to play. Let down a little by not being that adventurous in its level design and feeling a little spammy. For the price it’s a strategy title worth taking for a spin.
Defect is a thoroughly enjoyable game that hasn’t changed all that much since I last played it. Designing a ship knowing that you’ll need to kill it later introduces an interesting conundrum to an excellently executed spacecraft toolkit.
Collecting all my favourite characters in one game and letting me mix and match them in combat is great fun, but doesn’t last - especially when I chose to stop playing the story mode halfway through due to not wanting to spoil the experience of reading the manga. The combat too is not one of CyberConnect2’s greatest offerings, with the fighting feeling far too loose and disconnected - completely the opposite of their last JoJo game, All Star Battle.
The controls are really slick, with the feeling of isolation very much apparent. But, the pace of the game accompanied with its limitations do weigh heavy on Breached.
The ideal game for the LEGO geek or geekette and you are never too old to play with LEGO as it says on the box 4 - 99 years old.
As a fighting game fan, having new systems to learn has been great fun and the design of the characters and the world is instantly enjoyable if you like Japanese fighting games and/or anime. With the detailed tutorial and introduction of the Stylish control mode, it's far more approachable for new players, but the complexity of the story and how little it does to help people jump on quickly may rub people the wrong way.
Tick Tock Bang Bang does some interesting things with the time-pause puzzle concept but it doesn’t feel as cohesive and polished as it should. If you are looking for something similar to SUPERHOT to satisfy your first person puzzle urges it’s worth a gander.
Just, unenjoyable. A side project that should never have been attempted.
Poly Bridge is a title that will thrill those who enjoy the genre - it has very few flaws and a lot of playability. Cute, creative and challenging, it's a thoroughly enjoyable title.
It’s a fun and rewarding experience given the difficulty that it brings due to it’s 90s platformers inspiration. However, for the price, you could do a lot worse...
If you've been harkening for something like Limbo, that isn't Limbo, then take a peek at Monochroma. It's a little frustrating to start off, but once you've got the nuances down then it all starts slotting together. As Nowhere Studio's first title, I can only see their future games getting better as they go.
Valentino Rossi The Game marks a significant leap forward for Milestone s.r.l, it has created an excellent MotoGP experience, managing to capture the career of biking legend. This is a must buy for fans of The Doctor, and anyone that likes bikes!
It looks good, it feels good, but a lot of this game doesn’t quite sit well with me. Lost Sea is a slow-starting but otherwise functional Roguelike that I’d definitely recommend – just remember that NPC abuse is wrong.
Vanillaware have done a wonderful job of bringing Odin Sphere up to date whilst still keeping what made it so endearing originally. If you are after a combat focused game with a compelling setup and a beautiful, painterly aesthetic you really can't go wrong with Odin Sphere: Leifthrasir.
It’s really fun and challenging, but unfortunately, due to the crazy loading times -- and the fact I know the graphics could be better -- I have to give it the score it deserves, rather than the score I want to give it.
Frustrating controls, boring game play and a lack of incentives to keep playing mires an interesting concept. Cannot recommend this one, especially when there are so many good space games of all genres out there at the moment.
Blood and Wine held all the components to make a great final adventure, but failed to truly capitalise on any one of them. If you’re looking for a good final experience to cap off your monster hunting career, go finish Hearts of Stone again – this one’s rather underwhelming.
I was very interested going into Anomaly 1729, but I’m leaving it incomplete and disappointed. I’m sure that my door issue was just me missing something, but the game had annoyed me too much at that point to want to find the solution. Anomaly has some interesting concepts, but it fails to entice me to explore it deeper.
P.O.L.L.E.N. is a visually stunning and well crafted exploration game, and the detail that has been put into the small world by Mindfield Games is remarkable. The recognition that, as players, we don’t always need the game to hold our hands in order to progress is refreshing. But there feels like there could be so much more somehow.
N.E.R.O. fails at generating an exciting or mentally challenging experience, but it really doesn't try to. This visually stunning title places a great emphasis on its narrative, which is both uplifting and devastating – you'll be thinking about this one for a long time afterwards.