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Forged in the Barrens is not entirely convincing due to the excessive shyness of the new mechanics and a not fun meta. Dev must balance the situation asap because the Year of the Griffin deserves a more crackling start.
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Cosmodread is exactly everything you can expect from a first-person survival horror in VR, but with the addition of a rogue-lite and procedural structure that makes it a little different than usual.
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A great narrative Oddworld game, but with too many technical problems and a I.A. that sometimes will destroy your nerves.
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Say No! More is a game that entertains in its entire duration. Studio Fizbin's game teaches us the importance of saying no when needed and in its simple way it also manages to convey a meaningful message. A funny and short game, one that you cannot help but love.
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The Legend of Heroes: Trails of Cold Steel IV doesn't have the same narrative depth as its predecessor, but it remains a solid, long-lived JRPG with a significant amount of characters and things to do.
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Outriders is a looter shooter that offers many hours of fun to players, despite some structural problems such as the absence of heterogeneity in the missions. The strong point, however, is fast-paced and explosive gameplay that is well supported by interesting RPG mechanics.
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A perfect modern retro-game, inspired from 90s 16-bit classics.
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Black Legend isn't capable of living up to its interesting premise and quickly becomes a repetitive slog through similar combat encounters. It lacks the complexity other tactical RPGs possess, it doesn't offer meaningful exploration or choices and its writing is generally quite bland. The concept is intriguing enough but it needed a stronger game around it.
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Genesis Noir is a sublime trip through the history of the universe. Feral Cat Den did a terrific job in terms of balancing scientific premises and mythic consequences developing a linear, but visionary, point and click experience, whose only little sin is to indulge sometimes in its own beauty.
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Balan Wonderworld is a dull game and a boring experience in a lackluster world.
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Doom 3: VR Edition is a somewhat listless version in the implementation of VR, although the effectiveness of the game remains indisputable even almost twenty years after its original release.
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Narita Boy is an extremely enjoyable action game with absurd, dreamy and lysergic aestethics.
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A great sequel for a great classic. Management can be tricky and some items can feel unbalanced, but all in all Evil Genius 2 is stylish, delightfully comedic and a blast to play.
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A good management game, empowered by a very unique comedic sci-fi setting. Campaign isn't the greatest and a little bit more content would have been great, but all in all a nice return for the classic 2001 Startopia.
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An ambitious walking simulator, but with a short breath. The narrative premises are excellent and the setting is very suggestive; the game, however, is unable to stand out for the strength of the themes faced or the introspective depth of the protagonists. Brave, but too unripe.
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Story of Seasons: Pioneers of Olive Town is a farming simulator that doesn't dare much but that offers all the elements of the genre with the right expertise. Don't expect particularly deep gameplay though.
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One of the best cooperative experiences of recent years, between varied playful solutions, profusion comedy and goodies capable of enchanting anyone.
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Monster Hunter Rise adds interesting elements to the basic formula of the series, also managing to present its contents to new players in a gradual manner. Yet it can't help but seem, in a sense, an unfinished game.
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Crashland is an intense (and often frustrating) arcade shooter for true fans of the genre. It still needs some adjustments, but in general the effect of terror/repulsion is assured.
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An interesting railroad management simulator that seems a little bit stuck in time.
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