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There's something really special about MediEvil getting a well-deserved remake beyond the visual and audio glow-up. It provides the title with a chance to break out of the confines of relative obscurity to reach a wider audience. MediEvil deserves all of this and more with its fantastic tone, entertaining characters and story, excellent level design, and stellar pacing, even if a few issues hold it back. If you haven't played it before you'd be doing yourself a disservice by not giving it a go, and if you have played it before, rejoice in Fortesque's skeletal embrace.
The Outer Worlds is the kind of inspired take on a genre that could only come from a team as passionate and talented as Obsidian. It's not perfect, but it's creative, succinct, compelling and funny in all the right ways. I sincerely hope that this signals the beginning of a new, ongoing franchise because the people and stories of the Halcyon Colony will stick with me for a long time to come.
With so much promise in the lead-up, Ghost Recon Breakpoint falls flat of reaching its goal in satisfying expectations. With a lot of things to do but no real reason to do it, the game puts up barriers such as strange loot systems, a subpar plot, an extreme solo difficulty and a requirement for online play. If you can convince your friends to get a copy and play with you, your experience may be better – but chances are you'll find your time better spent elsewhere.
The humanisation of Eris Morn, a once bleak caricature shrouded in mystique, along with a number of brave narrative turns help Shadowkeep along to a thrilling conclusion that sets Destiny up for another year to come. Though the core tweaks haven't all landed, Shadowkeep takes a beatseat to only two before it in terms of delivering rounded, high-quality expansion experience.
Concrete Genie paints an impressive picture with delightful gameplay and heart warming characters. it's a great way to spend a few hours unleashing your creativity.
Yooka-Laylee and the Impossible Lair ironically does justice to the impossible task of living up to the name of great platforming games like Super Mario Bros, Donkey Kong Country, and Rayman Legends. It's a joy to play, feeling simultaneously modern and yet nostalgic. The odd omission of boss battles and some issues with variety aside, Yooka-Laylee and the Impossible Lair is a game any self-respecting platformer fan should play.
The Souls games are some of my fondest gaming experiences ever, and while I never expected Code Vein to surpass them, it's hard not to be disappointed by its middling results. It's far from a bad game, it has systems and ideas that push the genre forward in exciting and innovative ways, but fumbles on the execution on some of the others that are core to the experience. If you have an interest in Code Vein's world or characters, or can't get enough Souls, you might find that the positives outweigh the negatives, but I can't recommend it to someone looking for the next transformative Souls-like experience.
The Surge 2 successfully builds upon the original game in practically every way – offering a larger roster of bosses, more equipment to pillage, and a bigger, more organic open-world to explore. A few pacing issues and some issues with the visuals aside, The Surge 2 offers a greater variety of experiences over its predecessor and is easily Deck13's best.
Borderlands 3 is what you would expect from a Borderlands game, for better or for worse. It does little to innovate on the now ubiquitous looter genre it helped to define ten years ago and plays it safe. While it's almost the same Borderlands it was those ten years ago, it's still hard to deny that it's a great romp with mates.
It's clear that Untitled Goose Game is a labour of love from House House. It's an entertaining honk-filled romp that's guaranteed to satisfy anyone's wanting to become a goose. Your first playthrough will no doubt be your best due to the restrictive design, but the hidden objectives and unique environments offer plenty of reason to explore and experiment with its charming world and characters. There's never been a better way to simulate being a goose.
The Legend of Zelda: Link's Awakening is another must-play Nintendo Switch game. It still stands the test of time and in no way feels outdated, which is impressive for a 20 year old game. Don't let performance issues and a high price point stop you from playing this absolute classic.
Greedfall is the kind of game where you really need to be into the story to be able to look past its faults and still enjoy it.
When it's great, Daemon X Machina is a fast and frenetic mech action game with deep customisation options and a killer artistic direction that sets it apart from the rest. But when it's not, it's repetitive mission structure, nonsensical story and facile combat stop it from being the best it could be.
Gears 5 is a big, loud blockbuster that brings so much to the table, it’s easy to under-appreciate it.
The sheer visual variety on display here is staggering, from snow-capped peaks and frozen lakes to icy caverns covered in stalactites with fish perma-frosted into the ground. Hoarfrost Reach is a visual feast in a game that’s chock-full of them and provides a unique aesthetic not found in the vanilla game.
Blair Witch is the best Blair Witch game yet. However, its willingness to get you lost can be frustrating despite being so authentic to the franchise. Regardless, despite some uneven presentation, Blair Witch is a passionate love letter to the first and third films in the franchise. It manages to maintain its scares from beginning to end, even if it becomes a little predictable.
Catherine: Full Body is a marked improvement over the original Catherine, offering more ways to play for those who want to experience an engaging yet slightly problematic story.
Man of Medan is a stellar example of how to push boundaries and innovate within genres that seem restrictive at first glance.
Ancestors: The Humankind Odyssey is an ambitious game whose conceptual vision is the very thing that bogs it down. There's a lot of unexplained expectations of the player, and, by the time those are worked out, it's easy to become bored or frustrated with it. Very likely, both. Combined with abundant technical problems, there isn't a lot to praise about Ancestors and even less to recommend.
Control is a slick and stylish win for Remedy, their best work yet. With strong combat, an engaging story and striking visuals, Control is a masterclass in both style and substance. It's abstract, it's bold, and it's wicked fun.