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The Games Machine

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1892 games reviewed
79.5 average score
80 median score
61.1% of games recommended

The Games Machine's Reviews

Feb 5, 2021

Skul: The Hero Slayer has a roguelike concept but it almost feels like a beat 'em up given the amount of enemies we'll have to face and the amount of characters available, each one with its own personality and moveset. The huge amount of available builds makes each run a unique experience. Fast and fun, with pretty charismatic enemies, colorful and fairly challenging. Absolutely recommended if you love action games with an RPG flavour, and also suitable for hardcore gamers aiming to beat it in as few runs as possible.

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Whether it's lack of effort, time or budget, Cyanide Studio does not enough to provide a satisfying combat system, nor an interesting story-telling, nor a decent technical presentation.

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Feb 4, 2021

Our time with the complete edition of Nioh 2 proved to be really positive, an element that leads us once again to praise the care with which Team Ninja tries to involve PC users, offering them an extremely dignified port of their game. The presence of all three additional contents published for the title guarantees not only an almost inexhaustible fun, given the new stories and modes, but also a good and interesting closure for a story that will leave a mark on the soulslike scene. A word of warning: make sure your PC is within the hardware requirements.

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Feb 2, 2021

Control: Ultimate Edition on PlayStation 5 is a real treat. Gone are all the technical issues that plagued the game on the old generation of consoles: loading times are lightning fast, textures load instantly, and the game runs smooth as silk. Ray Tracing is also an impressive addition to what is already one of the best games of recent times.

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7.6 / 10.0 - Ys IX: Monstrum Nox
Feb 1, 2021

A new chapter in the long-lasting Nihon Falcom series, that delivers exactly what you expect: classic JRPG experience with outdated tech and gameplay that is still fresh and entertaining.

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Feb 1, 2021

Redout: Space Assault is an aestetically brilliant rail shooter, with a casual-gamer oriented gameplay but a lot of sci-fi appeal. Pleasant graphics, good sountrack and low price.

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7.5 / 10.0 - Gods Will Fall
Jan 29, 2021

When a new idea arises in a genre where recycling is the new normal, it's always good news: and this is the case with Gods Will Fall, who reminds us that challenging the gods is quite the gamble. Unfortunately, even if the idea is clever enough to be appreciable even when it causes anger, it does not appear to be supported by an equally valid gameplay. The boss fights with the giant gods are quite entertaining to play, but the tons of repetitive battles against uninteresting enemies that you have to face to get there feel way less intriguing.

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Jan 28, 2021

A New God attempts to capitalize on immortals fenyx rising's excellent ordeal by proposing an expansion almost entirely focused on dungeons and solving puzzles. Set in the frame of Olympus, as colorful as it is inspired, this puzzle series consists of about twenty trials that can put players' skills under pressure, offering a higher level of challenge than we saw in the main adventure. Too bad for the absence of variety due precisely to the desire to focus only on the puzzles, which thus become at the same time cross and delight of this DLC.

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8 / 10.0 - Olija
Jan 28, 2021

Olija is more than just the sum of its parts. Its action-platform-with-a-bit-of-metrodavania formula is nothing new, like its art style or the mechanics made available by the mystic harpoon. But when every single part works in conjunction with the others, Olija becomes a super rewarding game, where puzzles make you feel smart and fights make you feel strong: not every game needs to be super difficult.

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8.8 / 10.0 - The Medium
Jan 27, 2021

The latest horror from Bloober Team is a great bridge between the new generation of consoles and the old classics of the genre, with an intriguing story, a surreal setting and a road full of puzzles to decipher.

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A new chapter of Ryza's saga, Atelier Ryza 2 improves the combat system with the interesting Item Rush mechanic. Its longevity is also very good thanks to a wide veriety of activities, but those looking for a challenge might be disappointed by its difficulty. All in all, Atelier Ryza 2 is a game that shows the care and love that went into its making.

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The Games Machine
Stefano Calzati
8.5 / 10.0 - Ride 4
Jan 21, 2021

Ride 4 on PlayStation 5 is the best version of an already gorgeous motorcycle sim. The DualSense's haptic feedback brilliantly amplifies every sensation, and the game runs at a smooth 60 frames per second and beautiful 4K resolution. Milestone has employed effectively the next-gen capabilities offered by Sony's flagship console, offering console owners the first, spectacular example of what the future has in store for asphalt racing.

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9 / 10.0 - Hitman 3
Jan 19, 2021

Hitman 3 dances asymptotically with the concept of perfection, often approaching it without ever really grasping its essence. Nevertheless, IO Interactive manages to improve and refine a well-established formula, while offering a a truly satisfying conclusion to 47's struggle against Providence. Although there are some flaws, they're almost entirely eclipsed by the incredible quality of everything else.

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No new features but still one of the most entertaining beat 'em up ever made. If you loved Streets of Rage 4 and River City Girls, this must be your next game of choice.

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7.5 / 10.0 - MXGP 2020
Jan 14, 2021

MXGP 2020 is not a particular show of effort, and the consequence of this are noticeable on platforms that are not the PlayStation 5. On the new Sony flagship, however, a (rather primitive, admittedly) use of the DualSense is more than enough, and does a lot of work when it comes to feeling the bike in your hands. As for the rest, there are noticeable, but also not particularly impressive improvements on the (already good) MXGP 2019 experience. But let's be honest, what we're waiting for from Milestone is a true next gen game.

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6.5 / 10.0 - Unto the End
Jan 4, 2021

Unto The End is able to build an entire universe using almost no words. Every gameplay element is part of its narrative of a wild, brutal and unfair world. Sadly, its combat system feels (and probably is) unfair, making the entire experience sometime unbearable.

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Dec 23, 2020

The duration of the campaign stands at least half a dozen hours, so not bad, but in the face of an experience that I feel I recommend only to the most cheezy fans of Warhammer 40,000, moreover with some remora for the most demanding. Final chiosa for multiplayer: I would have liked to try horde mode in co-op, but at the moment it is not available, you have to wait until January. Will it be the turning point? It would take one of the Sisters' miracles.

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Dec 20, 2020

Jurassic World Aftermath is limited to the exploratory part, with the classic character remotely indicating the objectives while a beastly unscripted IA, a Velociraptor specifically, hunts us down. A mix however capable of intrigue and push the player forward, provided that he respects some fundamental prerogatives of the subgenre. And yes, Jurassic World Aftermath makes it.

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Dec 16, 2020

Even with a reduced resolution and half the frame rates, it's hard not to consider this port on the Nintendo Switch as a small miracle. Once again, Panic Button has proven to be able to do the impossible: recreating the experience of a triple A shooter in portable format.

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7.3 / 10.0 - Myst
Dec 16, 2020

Myst is a title deeply dropped in its time. In the 1990s the concept of tutorials was almost unknown, as was the idea of a video walkthrough: at most you could find some textual guide in the reference magazines, but more often it was necessary to hope that some friends had discovered by the back ways how to solve that particularly difficult puzzle. The market wasn't inundated with the amount of video games now, and we users had a different predisposition to spend days and days trying to progress to trialand error , trying to click on every point of interest until something was unlocked. This long premise seems fundamental to me to frame the type of experience that Myst offers us, since its incipit.

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