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The Last Oricru is a fun storytelling experience told through the eyes of the Souls-like genre. It's great to see everyone working for their own ends, and not being able to identify who is good and bad from the start. Focusing purely on what you think is most advantageous creates a story that fits your own personality well. But everything else is a regular Souls-like experience from top to bottom. There are attempts to stand out, but other than the story, they don't have the impact that really leaves a positive impression in a player's mind. The Last Oricru takes some risks, some of which pay off and some that don't. It's perfect for those who like their Souls-like games to have a good story, but if you're not a fan of the genre, you're better off staying away.
The voxel creations and freedom that Dual Universe offers are pretty impressive. It's a concept with a lot of potential. However, the failed execution and many bugs leave this game dead on arrival with honestly no reason to play unless it ever receives a resurgence in players and a massive gameplay overhaul.
SIGNALIS never stops feeding you a truly terrifying experience. Something could scare you around every corner, and there's nothing you can do to push that feeling away permanently. Enemies are constantly on the prowl for you and will show up when you least expect it. Loud sounds are rare but pierce through the normally quiet setting. There's a non-stop source of terror and it creates a fantastic horror experience. SIGNALIS' story isn't the strongest, and it could have benefited from investigating characters more often. Although despite the narrative shortcomings, SIGNALIS presents a horror experience you won't soon forget.
Do you want more of Bayonetta 1 and 2? That's Bayonetta 3! It keeps the heart and soul of the first two games in every sense, but adds even more fun ways to pound your enemies into the dirt with style. Its chock-full of action set pieces, each more ridiculous than the last - it stays at 100% almost the whole time. Our favourite witch is back in black!
Ghostbusters: Spirits Unleashed succeeds when it suits you up as a Ghostbuster for the first time. You relish the thrill of capturing your first ghost and learning how to hunt them down. Playing as a ghost is equally fun, learning how to haunt and scare everyone out of the building. Unfortunately, playing this game by yourself will quickly become boring, as the single-player experience grows dull quickly. With friends or other players, the true fun of the game comes out. But even that will be short-lived if played too often, as a lack of variety and objectives to achieve will dull the fun.
New Tales from the Borderlands could have played it safe by using characters from the well-established universe that people know and love. However, Gearbox Quebec's decision to create a whole new bunch of ragtag characters that connect so clearly with Borderland's existing humour, art style, and lore has really paid off. New Tales from the Borderlands isn't a gameplay-heavy game, but the visuals, narrative, and the way the character's personalities are so well-developed kept me riveted and surprised. With what Gearbox has created here, I wouldn't be surprised if we see even Newer Tales From The Borderlands in the future.
Gotham Knights smartly puts focus on some iconic DC Villains and showcases a new threat with an interesting story full of conspiracies and secrets. It does a good job of establishing this story with underrated heroes, tying in fun action which is enhanced greatly by playing with a friend. Other elements, like boring diversions from the main story, a tacked-on crafting system, and an over-reliance on throwing piles of long, repetitive battles in your path towards the end are less successful, but I still enjoyed my time exploring Gotham City overall. Especially if you have a sidekick, this is a superhero adventure that is well worth suiting up for.
Batora: Lost Haven is a mix of a lot of different ideas, some of which work well, others which don't. The grand scope of its planet-hopping setting is impressive, but the moral choice aspects and supporting cast feel underdeveloped and shallow. The Nature-switching combat and puzzles also show promise. However, the limited combat options, and puzzles that make use of only a small number of your abilities, cause the experience to become repetitive before its brisk playtime is through. Despite these issues, Batora: Lost Haven is a unique and decent enough experience for sci-fi and action-RPG fans to consider checking it out.
Mario + Rabbids Sparks of Hope is probably the most approachable tactics game ever. Featuring new map navigation, dozens of abilities to tool around with and a diverse fantastical cast, it makes for an even more readable experience. The magic spark that I felt had been missing from some of Mario's more recent adventures is coincidentally back again, amongst Ubisoft's quirky mascots of all things. Yes, even when the Rabbids can be just that little bit annoying, they're as equally charming when meshed with the Nintendo cast. At times the overzealous amount of side content may also daunt the player, but never enough to take away from the clever and delightful journey. Sparks of Hope is the most exciting franchise affair we've had since Odyssey.
A Plague Tale: Requiem is both a worthy sequel to a sleeper hit, and a brilliant game on its own. Asobo Studio have shown their knack for using believable human relationships as the basis for an unrealistic supernatural horror story. The next chapter in Amicia and Hugo's story deserves to be seen, if anything because the narrative is both unique and powerful. Despite the increasing brutality of this world and minor mechanical issues, you'll be in safe hands with this game, unlike our young heroes.
Circus Electrique is truly a unique experience compared to the range of games on offer today. With a mix of several different genres, it somehow manages to blend them together in a way that makes logical sense and create seamless gameplay. However, the caveat is that there is a lot to learn as it isn't a simple casual game. Both management and tactical RPG systems require a lot of strategic planning and knowledge which can become overwhelming quite quickly if you aren't careful in following all the directions. Despite this, Circus Electrique delivers a gorgeous environment to play in alongside a diverse range of performers to pick from. If steampunk is your aesthetic and you enjoy a challenge, Circus Electrique will give you an experience you won't soon forget.
It's hard not to love the adorable Dusty's capers in Justice Sucks. It's a fun arcade game that isn't afraid to tell a story as well. Each new area brings its own obstacles to face, but in the end, Dusty has all the tools to rise above the bad guys in this sentient robot action romp. Being so replayable works heavily in the game's favour. It's a great time for anyone keen to jump into a challenge-orientated arcade game packed full of chaos.
Fans of the series were excited when Valkyrie Elysium was revealed, and a modern take on the loved franchise could have done it wonders. Unfortunately, the archaic level design and grubby visuals make the adventure feel like it would be more at home back on the PS3. Combat is its saving grace, dancing between combos and activating magic abilities on elemental foes in satisfying fashion. The Einherjar who fight alongside you add a nice touch, enhancing combat and adding some much-needed levity to the boring narrative. Mindless, enjoyable combat is here in spades, but it's not enough to make Valkyrie Elysium a reboot that I'd strongly recommend to anybody.
Overwatch 2 restores the fantastic hero shooter by making it free for all to enjoy. Changes to multiplayer mechanics make gameplay even more enthralling and address annoyances with the original. Although, there are still valid concerns about hero balancing, UI overload, and the future of the battle pass model. While it may not feel like a true sequel without the promised PvE story mode, Overwatch 2 can potentially be the most popular shooter on the market.
Serial Cleaners has taken the monotonous act of cleaning and spun it on its head by placing it in a gritty criminal world with characters that are eccentric and passionate about getting the job done. Though the gameplay can be repetitive and the dialogue may make you wince, the location art and the special abilities of each character makes up for the lack of "action" in this "action crime" game. Instead, the elements of dead bodies, shining pools of blood, and the game's dark colour palette brings the excitement as you clean up the carnage other games would usually have you create.
The DioField Chronicle is an enjoyable experience for players who are interested in games with political drama and intrigue. It thrives on being vague and secretive, which fits the themes encountered in the game. Combat can also be fun to play around with, and it forces you to think differently when enemies can move around. Unfortunately, the game can take complexity too far, and it isn't a game for casual players. The battle system can feel repetitive with a lack of variety, and the only thing propelling you forward is your desire to know how it all ends. But if you are willing to put some time into the game and understand it, you will walk away with a decent experience that is enjoyable in its own right.
Three games down in quick succession, Voice of Cards: The Beasts of Burden manages to mostly avoid that infamous and known series fatigue. That's largely thanks to yet another compelling fantasy story and enchanting immersion of a tabletop campaign journey. It's in fact my favourite story of the trilogy, complete with a new and welcome mechanic that is monster collecting. It just is ever so slightly barred from being great due to more obvious padding and traipsing around until it reaches its wondrous conclusion. Regardless, we have another good entry in this weird little Square Enix series. That voice inviting you to play cards? Trust it. It's as enjoyable as ever.
Potion Permit is a game I can sink my teeth in and play for hours, not realising that it's actually 5am. The days are quick, so it's tough to do everything in one go, but the game also doesn't pressure you to complete things in a timeframe very often. There are annoying bugs that can limit access to side-quests and mini-games, which is disappointing to see. Though with loads of things to do, you never feel that dreaded sense of aimlessness. Potion Permit is a cozy game that makes me excited to get back into it.
Despite taking clear inspiration from other prominent Soulslike and Metroidvania titles, Moonscars does enough with its unique art direction and gameplay features to stand out from an increasingly populated crowd. Although its lore and plot could have stood to be more clearly communicated, and not all of its additional mechanics feel as enjoyable as the core combat and exploration, Moonscars' visceral gameplay and gorgeous visuals make it worthwhile to check out for Soulslike fans seeking a new challenge.
With its skilled application of a foreboding atmosphere instead of cheap jumpscares, The Excavation of Hob's Barrow is the perfect game to lead us into the spooky season. It's a well-crafted mystery that is creepy in all the right places, taking us back to a not-too-distant past of superstition. If you're in the mood for a suspenseful tale of oft-overlooked folklore and themes of grief and loss, the Excavation of Hob's Barrow gets my firm recommendation.