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Immortality is Sam Barlow's magnum opus and the best FMV game ever made. Manon Gage is a riotous force of an actor, accompanied by just as capable a cast, all capable of blowing up. Deep and rewarding investigation mechanics mean you too are rewarded by more of these very performances. Forty years ago at the genre's start, ideas this broad, sweeping and memorable were inconceivable. Now they've arrived, serving as the mastering of technology, writing and acting, all wrapped up in a momentous and moving package. Immortality is a game-changer, utterly needing to forever be immortalised in gaming and art history.
Soul Hackers 2 is one of Atlus' best games to date. The story is compelling and rooted in familiar dark themes while avoiding the fluff to be a sharper experience. It refreshes the gameplay of Persona 5 with streamlined changes to make it approachable for a wider audience. Its parallels to Atlus' most recent JRPGs mean it offers more of the same thrilling style along with the same minor faults. Still, Shin Megami Tensei fans will love this game.
The Last of Us Part I finds a way to make an already incredible game even better. It may not be the most needed remake in the landscape of gaming, and I can't fault anyone for not wanting to pay full price for the experience, but it's undeniable just how much work has gone into this release. Phenomenal graphics, superb sound design, immersive DuelSense controller features, beneficial gameplay tweaks, and the best suite of accessibility features found in gaming. The Last of Us Part I is a must-play title for anyone still yet to experience Joel and Ellie's story.
Not often do we see a narrative RPG with so much squeezed inside a relatively small package. I Was a Teenage Exocolonist will leave you thinking, laughing, crying, and even blushing. With beautiful character illustrations and a story that feels genuine from start to finish, this is a must-play for anyone who enjoys narrative games. Though one playthrough will run you around 5-10 hours, the things you missed will have you coming back for one more playthrough every time.
Saints Row successfully reboots the much-loved franchise, although things don't feel as wild or chaotic as I was expecting or hoping. The main campaign is a short but enjoyable romp with some decent creativity, but the open world template doesn't innovate beyond the trappings of the genre. Side missions and distractions are amusing yet repetitive, and the adventure is lacking in polish overall. Still, being able to play the entire experience with a mate by your side makes for a lot of laughs, and if you can forgive the cringe dialogue, there are some fun moments between all the meandering that still makes it worthwhile. I can't say that the Saints are "back and better than ever", but gearing up for a modest romp with a lot of explosions and strong personalisation will certainly set them up for a roaring sequel if given the chance.
If you're after a simulation game that's a bit different than the usual genre mainstays, then chuck Arcade Paradise on the spin cycle. But be warned, despite packing in 35+ arcade games, it's not going to give you as much depth as other simulators. The early game suffers from a repetitive game loop that is only rescued by the happy grind to unlock new games in the arcade area. A worthy way to spend some coins and kill some time, Arcade Paradise at the very least lives up to half of its name.
Playing as Babyface with such smoothly animated mocap and fluent combo chains feels powerful. Being able to charge through levels, using everything in sight to bounce off goons like a martial arts master is an unstoppable sensation. Sure, the story isn't that deep and doesn't have the budget or quality of larger game studios, but the game compensates with very inventive fights. Midnight Fight Express is the John Wick experience in video game form.
Undoubtedly set to be divisive, We Are OFK will garner fans in with its catchy pop tunes and emotional storytelling, but also lose just as many with narrative and character omissions, light gameplay and purposefully cheesy dialogue. Still, for better or worse, this is an experience not like many others. Captivating cinematography also paints a haunting if bittersweet L.A. narrative. Like a classic pop debut that its own self is based on, We Are OFK has heart and moments that'll reel you in while remaining plenty messy. If all else, isn't that how this road was always going to go?
Thymesia is unlikely to blow anyone's socks off, especially if they are a Souls veteran. A snappy, fluid, and visually striking experience doesn't quite make up for the lack of character and purpose the game unfortunately suffers from. You'll likely enjoy your time playing the game and fighting through the different locations and bosses, but Thymesia still fails somewhat to leave a lasting impression.
Rollerdrome is an unbelievably fun single-player experience that hasn't quite reached its full potential. The explosive gunplay and rollerskating trickery are complemented by the picturesque yet bleak world all realised in a graphic novel art style. However, improvements can be made with some of the enemy types, bosses, and the inclusion of other competitors. Despite room for growth, this game is clearly being made by one hell of a talented team and Rollerdrome proves to be one hell of a shooter.
Despite its flaws and hardship, Digimon Survive is an absorbing visual novel. It is a more profound and darker story than generally expected from the Digimon world with captivating characters and storytelling. The exploration and tactical battles provide a break from the immense amount of dialogue, albeit not as fun and the latter feels like a lacklustre last-minute addition. Regardless, Digimon Survive is a great game for fans of the universe.
Mothmen 1966 is ultimately a terrific little horror game, reminding us that the genre can be more than first-person jumpscare factories. As the first episode of the 3-part first volume of Pixel Pulps, the adventures of Holt, Victoria, and Lee provide a terrific first impression of what will hopefully be a memorable series. The brief interactive interludes do not hold up to the polish of the writing, soundscapes, and graphics of Mothmen 1966, but LCD Game Studio have a chance to update those mechanics when the next episode, Varney Lake, comes out later this year.
A short, sweet romp through a world of dreams, Lost in Play is a joyful celebration of imagination and play. Its gorgeously familiar cartoonish visuals and focus on endearingly absurd scenarios win over the frostiest of hearts. While some of its trickier puzzles may leave younger gamers stumped and even frustrate their parents, it's impossible not to grin at the wacky antics Lost in Play loves to throw at you. Recommended as a little cosy treat for the young at heart.
Hindsight is an interesting analysis of the ways we can play with memories via the use of objects that symbolise important aspects of our lives. The game's mechanic that allows players to explore the protagonist's memories and piece them together will be something that most will connect with as our memories shape the way we see the world. However, it is the pace of these memories that lead to frustration and a disconnect from the story. The narrative, though beautifully written, is constantly repeating itself and becomes tiresome pretty quickly. Hindsight is an aesthetically beautiful game with fun and thought-provoking gameplay that unfortunately lacks in its narrative execution.
Cult of the Lamb doesn't just surprise and delight with its visual prowess and unflinching cultist motifs, it also hooks you with its addictive and adaptive gameplay loop. There's not a dull second as you move through two equally important and varied genres of game that mesh beautifully together to create a unique and captivating experience. A lack of end-game content may disappoint some colony sim fans, though it ultimately does little to sour what is a genuinely novel game that knows exactly what it wants to be.
Lost Epic is not a bad game necessarily, but it struggles to stand out compared to similar 2D action titles. The application of Soulslike elements only serve to slow the experience down with dull backtracking and grinding for experience and upgrade materials. Although its combat can frequently be very satisfying and a treat to behold, the sheer amount you're forced to go through combined with limited enemy variety ensures that repetition sets in quite quickly. If you enjoyed Salt and Sanctuary, but wish its visuals were run through an elaborate anime filter, perhaps Lost Epic is for you. Otherwise, maybe wait for a sale.
Two Point Campus takes its time to teach you the fundamentals of running a successful university, with free reign on how you complete your objectives. The depth of the resources given to you and the amount of customisation for each of your campuses shows great attention to detail. The game is filled with wacky, silly, and sometimes dry humour that you can't help but laugh at. While there are annoying inconveniences, success is still in your hands. It can be hectic, but you won't find a better university management sim than this.
The Mortuary Assistant is a great game that can only be made better down the line with patches and quality of life fixes. Interruptive but brief bugs did not deter from the wondrous and horrific experience to be had. Deep, bone-chilling moments are aplenty, offering some of the biggest spooks I've experienced in a game ever. Narrative moments provide haunting and memorable imagery, making The Mortuary Assistant a must-play horror experience this year. So get dissecting, investigating, and hunting.
Bear and Breakfast offers up a delightful world, engaging strategy mechanics, and a heart-warming story. While it may not be an overly complex game compared to classic strategy titles in the genre, it's an incredibly relaxing and wholesome gameplay experience. If that's your jam, Bear and Breakfast shouldn't be missed.
Azure Striker GUNVOLT 3 manages to close out the trilogy by upping the ante in all the right ways, introducing new mechanics to keep things fresh whilst re-imagining and building upon what made fans love the series in the first place. A true work of art that blends a retro aesthetic with today's capabilities, this feels like the culmination of Inti Creates' many years of work and has been well worth the wait since its predecessor was released back in 2016. If this is the last GUNVOLT title, then we can at least rest comfortably in the knowledge that the Azure Striker went out with the big blue bang he deserved.