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Despite rocky presentation and a ho-hum story, Warriors Orochi 4 has been some of the dumbest fun I've had with a video game all year. There's always been something magical about sending dozens of foes flying with giant swords and massive spears, but to up the ante with cross-character combos and absurd magic attacks makes the whole thing even more fun. While the lacklustre story mode didn't provide a strong hook for me to keep playing, I was driven by the swath of new characters I'd unlock with each mission and the new tools and tricks I had at my disposal when I went into the next battle with these additional soldiers. Warriors Orochi 4 doesn't get everything right, but I'd argue it gets the most important thing spot on.
All in all Tyler: Model 005 is a real mixed bag. It doesn't get close to the heights of its spiritual predecessors, but instead goes its own way to produce a surprisingly effective and heartwarming story that surpasses the limitations of its flawed mechanics to leave a lasting impression.
SoulCalibur VI is a fantastic looking entry in the series, but beyond that feels like something of a missed opportunity. The core combat remains as vibrant, weighty and enjoyable as ever, but the Reversal Edge adds in an element of chance that feels at odds with what most fighting games set out to achieve. The two interminably dull story modes don't help either, with players left to rely on the the straightforward arcade and online modes for their kicks.
While the premise of using sound to traverse a mansion is great on paper in practice it eventually wears thin. The puzzles themselves aren't too difficult, which could be a positive or negative depending on your view, and while the art style is great the story is far from interesting despite a set up that could have been used for a unique feeling thriller. If you are looking to play a puzzler for a few hours in VR then Blind could be worth a look at, but it's far from an essential purchase.
The Switch version of Dark Souls simply lacks the polish that the remaster brought with it, and even added in a few issues that aren't present anywhere else. The ability to play the game on the go isn't something that you can get anywhere else, and it is hard to quantify just how much that makes up for the issues. Souls Remastered is still a very worthwhile game, but it is hard to justify this version over any other given the weaknesses that are unique to it.
Starlink: Battle for Atlas is a fantastic sci-fi game that's well worth playing no matter how old you are. The physical toys are attractive enough to adorn any shelf, and robust enough to actually be played with, while a large collection of ships isn't essential for completing the game, and there's even an option not to use them at all. It's a shame then that the story doesn't quite live up to rest of the game's promise, but you might be having too much fun to notice.
If you want a nearly perfect digital recreation of classic pinball tables then Williams Pinball – Volume 1 is absolutely intended for you.
The Labo Vehicle Kit is simply wonderful, and really brings Nintendo's cardboard-filled vision to life.
Despite the subtitle Final Remix, it's hard to call this version of the game definitive.
Metal Max Xeno is just so thoroughly average when it comes to JRPGs. The basic world, familiar storyline, and characters serve an okay experience which embraces the grind a bit too much for a world that is generally void of much interest. The game feels like a throwback to older JRPGs which is great if that is what you're into, but there has been so much advancement in the genre that overall Metal Max Xeno feels a bit out of place.
Space Hulk: Tactics is certainly true to the ethos of the original board game, with some smart card-based additions, a full Genestealer campaign and a full on level editor. That said, it's only liable to be long-serving franchise fans that get the most out of it.
Hyper Light Drifter is a jaw-dropping experience no matter the platform you play it on. What started as an engaging masterpiece in 2016 continues to be just as rewarding and worthwhile of a video game in 2018. With the Nintendo Switch you get the valuable bonus of being able to take this journey with you anywhere you want and believe me when I say this is a journey you will not want to step away from once you start it.
STAY can't be faulted for its aspirations and the attempt to make a believable character in Quinn, to create an individual that the player will want to help. However, the result is a near endless stream of lacklustre dialogue that made it incredibly difficult to stay to the end.
Transference's inventively spins its story of obsession and broken families into a game that's all about perception and twisted realities. It's not entirely successful, failing to confront the topics it raises and failing to live up to its Hollywood billing and origins, but it's still deeply atmospheric as you flick between realities, solve puzzles and figure out the lengths to which Raymond Hayes would truly go.
Fossil Hunters is a game I've been looking forward to playing for the last six months and Reptoid Games have not disappointed me. This team based puzzler is superb and will be sure to unleash your inner palaeontologist.
Super Mario Party is just a very safe game. It brings back the classic Mario Party board game form, marrying it with some of the better ideas from Mario Party: Star Rush, but it's light on the number of boards to play, lacks depth in other game modes, and misses opportunities for solo handheld and online multiplayer. It's Mario Party, but it's not particularly super.
When things are going well, The King's Bird is a wonderful and fluid experience.
It's rare that a modern return of a classic gaming series hits the mark, but Mega Man 11 lets off a charged burster shot that obliterates any worries you might have had. It encapsulates much of what made the old games so great, but the new abilities feel fresh and more modern at the same time. This is a much needed return to form for the Blue Bomber. Can Battle Network come back now too?
Assassin's Creed Odyssey throws so much stuff at you, it's difficult to sift through it all. It's a beautiful game to look at and the story is intriguing, but it feels like a game that could have been a little more ambitious if given more time to develop. There's good ideas, from the branching story and character choice to the return of ship-based combat, but its ambitions also fray around the edges in a way that Origins didn't.
FIFA 19 feels like the culmination of the last few years of FIFA games, and not just from the conclusion of The Journey's interwoven story. The Champions League gives EA the opportunity to show their presentation skills and bed in a new commentary partnership, a shakeup for the main online set up of Ultimate Team, and the surprisingly fun new Kick Off mode. Some new ideas don't quite come together, but there's a reason why FIFA is the biggest game in town.