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Flashpoint is a promising expansion that adds a wealth of variety to the Battletech package. It won’t occupy you for nearly as long as the base game did, but it definitely adds enough to justify dipping back in for a while.
Darksiders III, while more limited in scope than its predecessor, provides a tighter, more deliberate experience that elaborates on the lore we've seen so far. The smaller world of Darksiders 3 may disappoint some fans of the previous game, but this feels like a reboot of the series. Poor PC performance, a lack of side-objectives and some unimaginative world-design point to a game with ambitions bigger than its budget, but Darksiders II is a fun and challenging experience that kept me engaged across the length of its story.
Turf Wars is ultimately a significant improvement on its DLC predecessor, but still missing the depth and subtlety that made the main game so good.
Building on the foundations of the 2016 game, Hitman 2 is full of the best Hitman stealth action yet. Yes, it's evolutionary in some ways, and you have to accept the series' idiosyncratic take on the genre, but there's space for it to keep growing with the return of Escalation missions and continuing Elusive Contracts. Whether you're a blackmailing pink flamingo he satisfaction of an expertly planned and executed hit is like nothing else.
Overkill's The Walking Dead could have been something special, but it finds itself dragged down by poorly implemented and designed systems. There's flashes of what could have been, and there's a chance that Starbreeze will turn this game around in the coming months to rebuild from a poor launch, but as it stands I couldn't even recommend this game to the most hardcore of The Walking Dead fans.
Steel Rats is an undeniably daring experiment; fusing gameplay mechanics, varied visuals and control inputs that have no right to go together. The game should be an absolute mess, but it deftly weaves these disparate elements together and what we are left with is a thrilling and refreshing stunt=based shoot 'em up.
Maybe it is just the way the game is designed, maybe it is because of the poor balance, but The Legend of Evil ends up feeling like a puzzle game. It doesn't work as intended, or at least it doesn't seem like it. Without better balance, or maybe just a better explanation of what you are meant to do, this game has an unplayable campaign, but an enjoyable enough ‘arcade' mode.
The Bug Butcher is a spiritual successor that is very much possessed by its muse. This isn't a subtle nod, it is soaked in Pang and it's great because of it. The ability to play the game endlessly to beat your own score will keep you coming back. The fact that you can do it with a friend is just an even bigger incentive. The Bug Butcher isn't reinventing anything, but it is a damn fine version of a classic game.
While Road Redemption does have its issues, it did more than enough to keep me playing. Following in the tracks of Road Rash, it nails that one more go feeling that you can lose so much time to. However, while the core gameplay is entertaining, the surrounding package could have been better with basic online and and a roguelite structure that some may find uninspired. Road Redemption is a mixed bag that is fun to play, but it could have been so much better.
Galak-Z: Variant S just feels a bit soulless, as someone who has played the original. Where that game was sleek and well designed, this feels basic and haphazard. The Switch would have been far better served by a port of the first game, and when you add microtransactions into the mix you get a spoiled experience and a somewhat tainted memory of a better time for the series.
Zarvot is a unique experience that's right at home on the Nintendo Switch. It's commitment to manic, arcade shooting is one of its biggest strengths, but this unfortunately highlights the game's weaker elements, namely the platforming. The narrative is ultimately the stand out feature here, as the nuanced character writing highlights the surprisingly profound overarching narrative in a way that keeps players engaged.
Déraciné isn't for everyone, even if you fancy yourself a staunch fan of FromSoftware's previous work. The slow, deliberate pacing, the vague puzzles, and a story that revolves around fairies don't add up to a must-buy PlayStation VR experience. It's an oddity and one that wants you to occasionally stop, stare, and soak in its atmosphere. Déraciné will be divisive; a borefest for some, yet bizarrely enthralling for others.
I love fighting games a lot, and I understand that many other people do. I think the dedication and effort it takes to craft a capable fighting game worth forming a community around is daunting. Unfortunately, Omen of Sorrow feels like it's taken a “quantity over quality” approach that results in a flaccid, broken experience. From the characters and art to the core act of fighting, nothing in Omen of Sorrow quite sticks the landing. There are a lot of incredible fighting games to check out this year, but Omen of Sorrow is not one of them.
Battlefield V scratches an itch that many will have had since Battlefield 4. DICE have found a great feel for the gunplay, the tweaks to classes and additions like fortifications largely work as intended, and the way that Grand Operations have evolved brings a refreshing variety to the game. Sure, it's around the edges at launch and with some largely forgettable single play War Stories, Battlefield V is a diamond in the rough.
Pokémon: Let's Go's nostalgic charm and interactive gameplay will have both newcomers and returning trainers hooked as they explore the beloved Kanto region. Let's Go mashes together these two different styles of Pokémon game into one streamlined format, and despite some slight annoyances, these remakes provide an intimate take on the classic Pokémon journey, especially when played with the Poké Ball Plus accessory. If you're looking for a refreshing take on the Pokémon RPG, then this one may keep you invested until you catch 'em all. It probably won't take long though.
Unfortunately, it is let down by some of the design choices and difficulty that will you feeling unfulfilled. There will be some who love this game despite this, but it crosses over the line from challenging to unfair and sets up shop there. It is hard to recommend a game that doesn't even feel like it wants to be played.
As a package, Spyro Reignited is a fantastic experience, and Toys for Bob have done an amazing job in updating the series whilst maintaining its feel.
Diablo III Eternal Collection is the best version of a classic game, and on Nintendo Switch it makes more sense than ever, whether playing alone or with others.
At times spiritual, transcendental and zen-like, at others excruciating, heart-poundingly tense and eye-wateringly immersive, Tetris Effect is game of the year material and essential on PlayStation VR.
It’s a real shame, as there’s a lot to like with Strange Brigade’s straight-forward co-op shoot-em-up formula, however, Rebellion Games are going to have to do more to freshen up the experience if they want players to return to see the end of The Thrice Damned.