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Signs of the Sojourner has an excellent premise, an incredible soundtrack, and solid writing, but this jars with an often punishing and frustrating difficulty. All signs point towards this being a light-hearted narrative Indie, but the balance undermines that core identity, making it a struggle to fully enjoy.
The Wonderful 101 is a genuine treasure, this remaster bringing its quirky action gameplay and effortless charms to more people than ever before. It certainly looks the part, and is an easy buy for PlatinumGames fans, but the awkwardness of bringing the game's dual-screen UI to single screen systems means the Wii U is still the best place to play.
Touhou Mechanical Scrollery is a mess of a game. It's obvious that there's high ambition and plenty of love for the source material, but the final product is riddled with poor controls, rough visuals, and forgettable combat mechanics that make it an absolute chore to get through.
When Someday You'll Return is at its best, it is one of the finest immersive horror games I've played. Its take on psychological horror and ability to create a sense of dread is second to none, but that comes with some caveats. It can drag in parts, has some frustrating stealth sections and some puzzles that are needlessly obscure, but if you're prepared to make it through the less successful moments, there is a lot to love here.
Ion Fury effortlessly channels the spirit of old school shooters like Duke Nukem 3D, but the action is slowed by dull backtracking and environmental puzzles. When it flows there's a good challenge to be had, but the level design can be too convoluted for its own good.
Ooh, aah, that's how it always starts, then later there's running and screaming. Deep Rock Galactic can be deceptively easy going at times, right up until the swarms of bugs come crawling out of the inky darkness to besiege you and your friends. Who knew space dwarf mining could be so fun?
Huntdown is, quite simply, one of the best side-scrolling shooters I've ever played. Incredible retro pixel art, generous local co-op, a stonking frame rate and an addictive game play loop that had me coming back for more; Huntdown is the total package.
Throw Anything has got some bright and colourful ideas, but there's not enough substance to carry a full game. It outstays its welcome before it runs out of levels thanks to repetitive, shallow gameplay, and it's hurt by a few polish issues. It's fun for a short while, but it's ultimately a pretty throwaway experience.
Get Packed is a party game on ketamine, it's pumped up madness with the volume knob twiddled to eleven. It's a silly, fun and often hilarious party game hampered by being a bit rough and ready in its execution and unreliable in its online performance.
The Procession to Calvary is very rude, very silly, and a whole lot of fun if taken as it is intended. Much like the Monty Python sketches that have influenced it, it walks the thin line between humour and heresy, but as long you don't mind a bit of irreverent blasphemy mixed in with your silliness, there is a great evening of fun to be had within. You don't even need to have spent 10 years getting a PhD to enjoy it…
The Inner Friend isn't a bad game, but it never really rises above mediocrity. As a result, it's difficult to recommend unless the narrative premise attracts you. There are some moments of greatness amidst an interesting take on trauma and the idea of replaying unresolved memories from one's past, but the overall feel is distinctly average.
XCOM: Chimera Squad is a great game, all told. It's a cheap, fairly lengthy campaign that manages to be both familiar for fans of the series and offer something new and fresh to the XCOM universe.
My Hero One's Justice 2 is a great brawler. It carries on the fine work put in on the first game, wraps the more recent story beats into a playable form, and buffs the already excellent visuals up to a new Shonen shine. It's not a great jumping on point for newcomers, at least story-wise, but it remains a fun, approachable fighter based on one of the best anime shows of recent years.
Sakura Wars may be a crisp, fully 3D modern release, but every inch of the story, characters, and sound feels like it's straight out of the 90s. This soft-reboot may not revolutionise gaming as the original game did, but it still manages to deliver an expertly crafted love letter to those old-school stories and characters that will put a smile on anyone's face. The combat scenes may lack the same depth and intrigue as the story beats of the game, but they're a minor part of an otherwise unforgettable anime adventure.
Despite the addition of NPCs and a load of new content, Fallout 76: Wastelanders is still just a painfully average Fallout game. That's not to say that things aren't better for the update, because the game at least feels like it's moving in the right direction, but it's building on top of the still rickety foundations of the original release. Ironically, things might be simpler if they simply nuked the game and started again, but you've got to respect the hussle.
There's something about Obey Me that I actually quite like. Perhaps it's in the charming way this indie duff 'em up apes many of the qualities of the Devil May Cry? Obey Me is a trier, and there's something about cheering on an underdog, even if it means overlooking some game design missteps. If not for borderline unplayable frame rate then, this would get my recommendation, but as it is I suggest you await a comprehensive patch for PS4 before splashing your cash.
Streets of Rage 4 is a must for any beat 'em up fans, especially those with fond memories of the original trilogy. The fighting is great, the visuals are great, and the soundtrack is great. Lizardcube and Guard Crush have managed to capture the essence of those classic games and upgrade it for the modern age.
Deliver Us The Moon really surprised me. It's a bit rough around the edges, but it's a fantastic sci-fi thriller that kept me gripped throughout. Deliver Us The Moon is a stellar experience which will have you on the edge of your seat from start to finish.
With an engaging sci-fi story and its minimalist style, In Other Waters manages to draw you into its mysterious story and brings the alien environments to life through your imagination. There are some performance issues that can detract from the experience, but overall, In Other Waters is a journey worth taking.
There's a sense that this is Splash Damage and The Coalition playing to the crowd with Gears Tactics. It undoubtedly captures the look and feel of the Gears universe, squeezing it into a slick turn-based tactical game, but while I can see a few genre fans attracted to its more cerebral form of warfare, it's the series fans who are going to get the most out of it.