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Maid of Sker is a great addition to the survival horror genre and offers a wonderfully intimate and local threat that takes its influences from Welsh folktales. Eschewing the combat and weaponry of many entries into the genre, its gameplay loop of sneaking and hiding proves compelling and successfully manages to keep you feeling in danger at all times. When you add in some excellent sound design and atmosphere you have a Victorian horror that deserves a rousing reception. There may not be a welcome in these valleys but this is one vacation that genre fans should have no reservations about taking.
In Death: Unchained is a good game, it's a hard game, and it even feels great when you're losing. A really solid little roguelike that's absorbing enough to make you forget that you're technically exercising while you play.
Destroy All Humans is a faithful remake that retains the charm of the 2005 original, while dramatically overhauling the visuals and making some improvements to the gameplay. Perhaps a bit too faithful, with missions that now feel too simple and limited to the point of just being a bit boring.
Turning the horror game genre on its head, Carrion is a gory delight for you rip and tear your way through.
Necrobarista is a game-changer for the visual novel genre, using slick cinematic visuals to tell its story. This is a sophisticated story full of delightful, three-dimensional characters that is perfectly complements by the groundbreaking presentation of the experience.
Rock of Ages 3 stretches the series' core concept to the limit, but this tower defence and boulder platforming hybrid has still got some legs. Adding a few new game modes and the new level creation tool extends the game's longevity, but ACE Team could do with refining a few of the rougher edges still in the game.
Panzer Paladin is the kind of game I dreamed of as a kid. A flashy and colourful platformer with nearly a hundred weapons, over a dozen levels, cool anime art, and even the ability to draw my own weapons? It's a tall order, yet Panzer Paladin manages to deliver. Its sharp combat and even sharper visuals kept me glued to my screen for hours, but there were times where I struggled to engage with the best parts of the weapon system. Managing durability and an overflowing arsenal ended up being far more of a challenge than any of the platforming or enemies within the game.
Including all of the NASCAR license must be a mammoth task, and while Heat 5 is an improvement over its forbearers, the overall feeling of the game is that of a vacuous slog. With no obvious USP other than the volume of cars and tracks, or magic new features that other racing games should take inspiration from, NASCAR Heat 5 is a perfunctory depiction that's enjoyable in small doses but runs out of tyres once you get past the initial stages.
Beyond A Steel Sky has an enjoyable tale to tell that compliments the original game, building a newer, more modern dystopia atop the foundations of the Union City of old. It's just a shame that it's so rough around the edges.
Superhot: Mind Control Delete takes the action puzzles of the original game and throws a wealth of new abilities and weapons into more randomised levels. It takes the core Superhot concept and puts a fresh spin on things. It's a shame that it's let down a little by some technical issues, as it's the best version of Superhot's unique gameplay to date.
I had an enjoyable time playing The Innsmouth Case on PC several times through, but it's probably better suited to its mobile iteration, as the adventure book format works brilliantly on handheld devices. As a distraction from commutes (or a companion to lengthy visits to the toilet) The Innsmouth Case is a great little tale that will entertain fans of either cosmic or comic horror.
Paper Mario: The Origami King is a solid, but unremarkable sequel. It's like a table of snack food at a party, where you'll happily nibble away just because you're stood next to it or feeling a bit peckish, but it's not exactly going to fill you up. The new battle puzzles and the boss fights in particular stand out, but the world and endless Toads fail to spark the same delight. This feels like a missed opportunity.
Ghost of Tsushima is an artistic triumph, capturing a real cinematic feel through its visuals, immersive world and soundtrack. However, Jin is a serviceable main character and he and his journey to save Tsushima is often overshadowed by secondary characters and smaller, more personal stories found in the side quests. Throw in some formulaic missions and an awkward user interface, and Ghost of Tsushima is at times more style than substance.
Orcs Must Die! 3 is a great return for the series, giving you a near endless number of ways to bring down destruction on the Orc hordes, even if the larger War Scenarios lose some of the series' carefully weighted balance.
Despite the game's bugs, The Sims 4: Eco Lifestyle is a welcome surprise that surpassed my expectations. Even if you're like me and the idea of off-the-grid living doesn't interest you, there's still enough in this pack that makes it worth a look - just don't expect as much replayability as The Sims 4: Seasons.
Death Stranding takes on a whole new meaning in 2020, and it's a story well worth revisiting or experiencing for the first time on PC. The pacing of the game can certainly drag to a screeching halt through the middle, but with boosted frame rate and crisper visuals, you'll likely be too mesmerised by the hauntingly gorgeous world of Hideo Kojima's latest masterpiece to even care about the uneven story beats.
Rocket Arena is an energetic new take on the arena shooter that revels in and rewards skillful play with its projectile weaponry. There's breadth to the cartoony character line up, and while their varied weapons and abilities muddy the purity of the classic rocket arena concept, you'll quickly find a favourite and get to enjoy the frantic scrapping of the game's various modes.
The Academy isn't a bad game, per se, but promises far more than it delivers. Its influences are too clearly worn on its sleeve and it ends up less than the sum of its parts. The school is too small and the puzzles just not exciting enough to really draw you in. The target audience is probably much less jaded than me and younger players will probably enjoy the combination of Hogwarts-esque schooling and puzzles, but it's a difficult title to recommend for experienced puzzle gamers.
Those Who Remain is difficult to recommend, but there is an interesting meditation on guilt, redemption, and judgement hidden amongst an unfortunate mass of clunky design and gameplay. It might even be that watching someone else play the game is the best way to enjoy it, so you won't have to fight the controls and frustrating checkpoints. Ultimately, the game itself fails to live up to the potential of its ideas. This is one that should remain on the shelf.
Deadly Premonition 2 feels like a step forward from the first game. It still has the same quirky and unusual humour, but this sequel brings with it improved combat and better visuals. It's a shame it's held back by poor performance on Nintendo Switch, but fans of the original are going to love Deadly Premonition 2, the city of Le Carrè and the story it has to tell.