RPGamer's Reviews
While there’s a huge step forward in regards to player freedom and additional activities for the player to indulge in, it still feels like the more things change, the more they stay the same in places where the formula needs to be shaken up.
Developer ZA/UM succeeded in making a game where progress isn’t tied to the defeat of, say, four hundred rats in a sewer, but to thoughtfully engaging with the world and characters it has to offer.
A cheap-feeling experience that quickly lets any interest slip away.
With a solid story and an amazing, beautiful world to explore, the White Witch on Switch is a port that many JRPG fans will enjoy, especially those like me who are getting to play this for the first time.
It is a fine example of what smaller developers like Spiders can offer to complement the other experiences out there. Even with its faults, RPGamers should welcome GreedFall into their personal collections.
It’s easy to pick up and play, and just as hard to put back down.
Though it sparkles with ample potential, a slow combat system and inconsistent localization do trip up what is otherwise a lighthearted, fun game.
While the game’s structure feels immediately familiar, A Knight’s Quest does manage to set itself noticeably apart in several key areas, usually in a favorable way, though not without some flubs that are of major consequence.
It starts with a curious premise, only to retreat from it into a predictable storyline and highly repetitive gameplay.
For those seeking a solid dungeon-crawler on the Nintendo Switch, Mary Skelter 2 gets a hearty recommendation.
With a time-traveling story, turn-based combat system, and cast of characters that could have been lifted from such classics as Chrono Trigger — complete with robotic party member — it’s a shame that it is ultimately let down by an unengaging narrative, extremely tedious gameplay loop, and a combination of a lack of challenge and crushingly high encounter rate.
Though the game makes a strong first impression with its chilling premise and a decent gameplay loop, it fails to carry that forward into the full experience.
Trails of Cold Steel II is an easy recommendation for any JRPG buff, but it’s always worth noting that patience is a virtue with this series.
Expertly executed designs, visuals, voiceovers, and musical score still make Indivisible a great joy to behold, but its shortcomings do take away some of the triumph of actually playing it.
Trails of Cold Steel III is everything I want from an RPG with a world that fully sucks players in, amazing music and locations in which one can just sit and relax, and a twisting and fascinating story involving incredibly deep characters that are easy to get attached to.
The Surge 2 is like a juicy, metal-plated bone that gamers looking for a well-crafted yet brutal combat experience can really sink their teeth into: it will push them to their limits, hurt and punish in all the right ways, but offers that sweet, sweet payoff when you finally emerge victorious.
Built on the back of a rock-solid combat system, Remnant provides a full experience whether playing with friends or by oneself.
While Oninaki had its fair share of ideas that could have potentially made it a gem, it is ultimately undone by weak storytelling that doesn’t do its heavy subject matter justice and combat that is enjoyable at times yet held back by design flaws that hinder the experience.
The story and characters are still engaging, the score sounds as beautiful as ever, and the art design looks impressive.
Plenty of things await the attentive player who keeps an eye open for goodies off the beaten path, and exploring the entire place is a thrill.