RPGamer's Reviews
It’s an improvement over Agarest Wars, but that isn’t enough to make a game of high quality.
God Eater 3’s approach of simply offering more of the same without doing anything to expand on what made it such a strong challenger is a disappointment. It still has its positives, but they’ve all been seen before.
While Odyssey is not the perfect package, it offers so much to newcomers and veterans of the series and was the reboot Origins should have been.
I enjoyed my time with Pillars of Eternity and think it provides a good example of the type of RPG not seen much in recent years, but it’s not going to convince those who were never attracted by similarly styled titles in the past.
At times spooky, at times brutal or corny, on the whole this rabbit hole is one that casual and hardcore fans alike should feel comfortable diving into.
Overall the game, albeit a short one, provides a great experience that culminates into a strong title.
As a title that can be played in competition with others for the quickest completion, it’s adequate but unremarkable. Even at such a relatively short length, it’s tough to recommend to an RPG audience.
Slay the Spire is an absolute knockout of a devilishly simple concept that nevertheless merges the finesse of deck-building with the gripping strategy of a tightly-designed turn-based combat system, helped all the more by the desire to complete “just one more turn”.
For those who have enjoyed the past entries, the issues have already proven themselves to be readily surmountable and the way the game wraps up the lingering plot points will be very much appreciated.
There really hasn’t been an outright bad Mario and Luigi game, but this one lays a worthy claim to being the strongest of all.
The cast is colorful and fun, battles are fun, and the story will keep players engaged as long as they don’t mind the occasional back-tracking.
With its charming setting and straightforward but pleasantly deep crafting system, it’s very easy to get sucked into and spend many pleasant hours in Portia, but those aiming to get through all of the story missions will likely find it overstaying its welcome.
While Tavern Story might never reach the level of fandom that the Atelier series enjoys, its entry into the crafting RPG sub-genre should not go unnoticed.
It’s the sort of game that will gain a cult following. These super-fans will appreciate its millennial dread, imperfect friends supporting one another through crises both personal and apocalyptic, and a quirky style that draws on gamer culture, weird horror, and low-poly goofs without getting bogged down in uncritical nostalgia.
Simply put, the game seems unfinished and was likely rushed to market resulting in a horribly broken world that offers no incentive to return to it, even if future patches alleviate some of the myriad of issues.
Square Enix’s track record in recent years has been a highly mixed bag of quality, and World of Final Fantasy Maxima fits right in.
Yo-kai Watch 3 is an enjoyable time, and though targeted at a younger audience, there’s plenty to like for RPGamers of all ages.
But the game, though having a clean and perfectly adequate presentation, doesn’t do very much to put its best foot forward to wow the player presentation-wise, and the finger-numbing clicky gameplay might be just a bit too underwhelming for some to ride this train all the way to its final stop.
The grindy battle system with little enemy and environmental variety is also nothing to write home about. Cthulhu Tactics sounds like an intriguing mix of its two titular elements, but fails to deliver on the promise of either.
The use of RPG and skill elements gives players a sense of progress as Louis learns more about the situation and becomes more adept at dealing with the other characters.