RPGamer's Reviews
Together with the superb visual style and enjoyable music, Moonlighter provides an experience that is much more than the sum of its individual parts
The sense of accomplishment is real when it happens, but it’s impossible to ignore the feeling that victory wasn’t entirely due to gaming prowess.
Shining Resonance Refrain pivots between enjoyable and very dull moments. For every good aspect, there is another that undoes it, while everything else is strictly mediocre.
Strange Journey in its Redux form actually manages to be even more of a timesink due to the addition of a mammoth new dungeon to explore, but at least this is not a complete waste of the many hours required to persevere.
Some may be tempted to write it off as an SMT knock-off, but this doesn’t strike as being fair given how its systems go a long way to stamping its own mark on everything and to make it stand out.
As it stands, Dragon’s Crown Pro is a great title to play with friends, but if you’ve played this once before there’s not going to be much to draw you back in for a replay.
This could have been a good game with better choices, but instead it’s difficult to recommend to even the most rabid Little Witch Academia fan, much less the broader RPG-playing public.
Instead of cashing in on its unique premise, the game’s one-note execution, paper-thin story, and frustrating difficulty drive its fun quotient into the red.
The game provides an excellent mixture of humour and exploration that is very easy to get sucked into.
Smoke and Sacrifice is certainly different from any other game I’ve ever played, but whether this worked out in its favor is questionable.
While Galaxy of Pen & Paper doesn’t push any boundaries, it stays true to its 16-bit roots, offering a fun exploration into outer space, and a great excuse to hang with your friends, eat some pizza, and roll some dice.
This isn’t a game that will be talked about for years to come, but it’s a worthwhile experience.
It’s a game that welcomes players into its laid-back and relaxing atmosphere
The repetitive gameplay cycle, taken to its extreme by asking the player to clear the game a total of five times before the true ending is even unlocked, won’t win everybody over.
For all the things it does right, The Alliance Alive generally feels like a game that wasn’t quite ready to get pulled out of the oven, but was released anyway.
While there may be a few interesting ideas in the story, it’s not worth suffering through the dungeons and needlessly verbose scenes to experience them.
Regalia certainly has a lot going for it, particularly in its audio and visual presentation, but its generic battles and some minor control and UI issues prevent the Royal Edition from truly ruling the realm.
Minit is a rare exception of a game that leaves players wanting more, yet actually has the perfect length for its design.
While I would have preferred direct sequels or have the changes be more substantial and better-paced, Ultra Sun & Ultra Moon is still a great swan song to mainline Pokémon games on the 3DS.
Yakuza 6: The Song of Life is a celebration of the series, as well as a mindblowing finale to Kazuma and Haruka’s story.