33bits's Reviews
Ravensword: Shadowland may have been born as an affectionate tribute to Skyrim, but it falls behind in absolutely all aspects, its numerous goodnesses are not exploited at any time and what could have been a good game remains a decaffeinated and unfunny version of Bethesda's title.
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Abe's second game is so much more than the remake of a PlayStation title that wasn't even going to be in the main series. The base of the original game and the previous remake is greatly expanded, in the visual, artistic, in the sequences, and in the playable. But expanding is not always improving, more is not always better, although in many moments of the game it is.
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STAR WARS Republic Commando is a shooter with tactical touches that comes to current systems 16 years after its original release. Although with a slightly outdated gameplay, it maintains its benefits and presents us with the history of the elite clone squad Delta and some of its most difficult missions. It was a remarkable game in its day and it keeps its strengths still intact. Every fan of the George Lucas universe should give it a try.
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SaGa Frontier Remastered is the perfect opportunity to meet the first SaGa appeared on PlayStation. 8 characters with their stories await us to live their stories in the universe of The Regions in this remastering with touches of the director's version -for the original content added-. Fans of the genre and the franchise are in luck with this remastering.
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Colorgrid is a game totally in the line of Minimol Games. Good presentation, interesting mechanics and a proper progression of levels in a game that tries to experiment with new mechanics and that, with its price, is very interesting when deciding what to spend our next three hours of gameplay on. If you like puzzles, check it out.
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Outriders is a fresh, entertaining and fun game in its playability, but with a visual design and a plot that does not surprise or attract attention, full of clichés and elements that we have already seen before in many games. The combat system is quite deep and allows to develop the characters in a very particular way. Unfortunately its many glitches and performance issues take their toll on the title.
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Endzone: A World Apart doesn't offer anything new that hasn't been seen already in terms of management gameplay. If I wanted to describe it quickly, it's an apocalyptic-themed Banished. And this is not bad either. If we overcome some design flaws and a possible lack of variety, we have a title with a remarkable base that can offer us many hours of play.
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If they tell me that they are going to tell me about the Big Bang, the creation, the stars, life, its variables and meanings through a story of a guy who sells watches and watches his girlfriend get shot, it would be totally impossible for me to imagine . And much less in the way of Genesis Noir. I play experience with an art as I have seen very few, and I am not only talking about the world of video games. One button and the mouse / stick and you will move the universe ... literal as well.
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Neurodeck is an interesting game in everything related to the subject; fighting our phobias is something that has not been explored in many games. However, the playable section can be improved, and in many cases it is not really fun.
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NEOGEO POCKET COLOR SELECTION Vol. 1 is the compilation that includes 10 games from the extinct SNK portable system that was on the market in the late 90's. The selection includes some of the best titles in the system, which is remembered for its conversions of Neo Geo's star franchises. For the rest, a highly recommended compilation for those who were lucky enough to enjoy this laptop, or for all those who could not enjoy it, and are curious about the interesting but unsuccessful Neo Geo Pocket Color.
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Tinker Racers is a frenetic survival or death racing arcade arcade game. In the playable part it is a very round and polished game, with simple and effective controls and a balanced AI. Sin of limitation of scenarios that end up being somewhat repetitive and little content that lengthens the duration of the game.
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What could have been another of Yuji Naka's great successes has finally turned out to be a standard game that doesn't stand out or stand out, inspired in its designs and visual style but without leading the title in the right direction. The best? the soundtrack, the large number of costumes and the imagination that overflows in each section. The worst? the numerous problems it has that wouldn't have been difficult to solve.
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We already know what narrative games are, the way to follow a story can be as or more important than the story itself. Playing a children's story in the form of a 2D platformer with a watercolor 'drawing' is a nice experience, to which I would only ask for a little more complexity in its proposal with the pad in hand. But the story of Izzy and Georgia leaves an aftertaste, an imprint, and that always deserves a chance at least.
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Narita Boy is a true work of art in every sense. Its spectacular pixelart leaves us speechless at every moment, added to a fairly elaborate lore that puts us fully into the digital realm. The combat is very dynamic and frenetic and will test us in many moments. Overall, a work of high level
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The evil geniuses return stronger than ever, with a very continuous title, but without losing an iota of quality.
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Spacebase Startopia is a remarkable game and a good successor to the 2001 version. But perhaps it lacks dynamism in its games, where we will spend many minutes throughout the game just waiting for the objectives of the level to be completed. But whoever wants to find a game with a good sense of humor, challenging on several occasions and with a campaign of several hours, can calmly enter the Startopia space station.
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Vaporum: Lockdown offers us a new story, but told without frills, through texts, audios and some dialogue. It is not worth it, in any case, to acquire the game just for its history. Nor does it offer hardly any news and its humble origin is noticeable. The developer has gone to ensure that it has already been very continuous. Which is not necessarily bad. If we liked the first installment, this one will too, as long as we don't expect any revolution but more of the same with the same invoice.
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Quite common today is the genre of narrative adventures, where following the thread of the plot takes on more weight than direct and complex gameplay. The truth is that it is a type of game that I like from time to time, and I even appreciate it, as I have done with this Paradise Lost. A story that stings and intrigue, an audiovisual and environmental part worked and immersive, and an interactive part with the hands on the pad and the mouse already more limited that also takes its toll on the narrative quality.
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Black Legend is a turn-based role-playing game, with good ideas regarding combat and a very distinctive visual appearance. However, certain elements cloud its virtues. Finally, this is a game only for fans of turn-based RPGs.
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The Ancient Gods part 2 is the epic conclusion of the character that has accompanied us for all these years and does so in an incredible way, showing all his potential in confrontations that will make us sweat a lot. The novelties included in this new installment are very satisfactory and bring a touch of freshness to an expansion that ran the risk of being more of the same. Totally recommended as a whole.
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