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I don’t want to dissuade players from picking up Rocket Knight Adventures: Re-Sparked. If you loved these games and want to replay them on your current rig without emulation, go for it, the games are here and they run great. But I also don’t want to encourage players to pay money for something that feels very lazy in the grand scheme of things. We’ve seen Limited Run Games do amazing things with modern ports and remasters, so I’m left scratching my head why Sparkster and company were given such a spartan treatment. Don’t deny yourself a wonderful gaming experience, but also temper your expectations: if it looks like a throwback title and talks like a throwback title, you’re probably getting a throwback title – and nothing else.
Killer Klowns from Outer Space: The Game has some creative ideas that wonderfully pay homage to the cult classic film. The Klowns look fantastic and the Klowntalities are fun to watch, but there are still just too many issues that keep it from being something truly special. Playing as the Humans feels like a huge disadvantage unless you can get a good crew together that communicates well. It’s a shame that this game feels like it’s so empty right off the bat because there are some fun times to be had if you can get matched up with other real players and not all bots.
Monster Hunter Stories is not a complex or demanding game, far from being as challenging as its mainline counterparts. If you want to dive deep into the franchise’s actually detailed and amazing lore, with a much simpler and easygoing gameplay loop, this game is for you. It featured some likeable characters, colorful visuals, Pokémon-esque monster collecting, a combat system that did not get on my nerves.
I really don’t get the existence of this Willy’s Wonderland game, and I’m all up for some licensed shovelware every now and then. Why release it three years after the movie’s debut? You thought you had a Goldeneye in your hands? Why release it in such a poor state, performance wise? Finally, if the damn movie was all about Nicolas Cage, why make a game without him, in any way, shape or form? The man accepts every single role you throw at him, even the cheap ones. Even with my sky-high tolerance for licensed shovelware, just stay away from Willy’s Wonderland.
If you must only play one Shockman title, I have to say Shockman 2 is still the pinnacle of the series. But, if you find yourself enjoying the first couple, then absolutely jump into Cyber Citizen Shockman 3. It’s short, it’s sweet, and it’s the perfect end to a trilogy of titles that I fell in love with. I hope there’s a chance we may see a fourth to help revive the series, but, if not, this is the ideal spot to end the adventures; with Tasuke and Kyapiko on the beach, outrunning insane aliens.
If you see the screenshots and expect something on the Super Mario Kart level, you’ll be sorely disappointed. If you want a decent 16 bit race title that’s a bit unfair in solo mode, then we’ve got the game for you. Rider’s Spirits is a fun couple of hours with friends or a decent thirty minutes by yourself, and that’s more than enough incentive for retro enthusiasts to take a peek. And honestly, for about five bucks, you’ll get your money’s worth by the time the last checkered flag gets waved.
As a first experience with MotoGP, 24 was a great start point. While older versions are obviously on sale now, it’s worth shelling out the extra money for the cleanest feeling game. The biggest tip I can give if this is your first go at a MotoGP game is stick with it. Figure out what’s feeling wrong, figure out why you keep taking corners too wide, or falling, or whatever else may be happening. There’s a very steep learning curve, but even though I’m still “bad” at the game, I’m learning more and getting a better feel for it every single race. Now I just really need to get down not dying in the rain.
FLATHEAD is a game that piqued my interest with its creepy art design, but I was in no way prepared for just how addictive it can be. Its unique spin on such a simple concept as the Over/Under game makes it great to play in short bursts, but it also adds in enough other overarching story elements to keep you coming back for more. I have loved every second of my time with FLATHEAD, and I’m fully under its spell and won’t be getting over it anytime soon.
Are there any redeeming factors? Well, the sound department isn’t half-bad (it’s a Star Wars game after all), and the combination of quick rounds and a lack of memorable characters make the game harmless when it comes to its monetization practices; it might be egregious, but there’s no reason for you to spend money on random carbon copies you won’t ever care about. Star Wars: Hunters is not the worst F2P shooter in the world, but at the same time, I think that the 90 minutes spent playing it were more than enough.
I’m still really happy with Neurodiver. It’s got the shine and polish that you wouldn’t have expected, and the interactions and storytelling are excellent right up until the end. It does what I wanted: it gives me more of the world that is Read Only Memories without forcing you to go back and play the first or sit through a rehash of the initial story. It’s got the meat and bones that let it exist independently, and gives me more of a Shadowrun vibe than I would have imagined, though less grim.
V Rising is not only an exceptional survival game but a great ARPG as well. With great combat, boss design mixed in with a healthy dose of well-balanced and meaningful survival crafting systems that make progression fun. This makes for a uniquely engaging experience that lets you live out the ultimate vampire fantasy.
I may have one or two complaints about the $60 pricetag, but at the end of the day, this is the ultimate version of Paper Mario: The Thousand-Year Door. A magnificent gem half a dozen people played back on the Gamecube is now widely available on a more successful machine, with a handful of audiovisual improvements, whilst keeping that pristine combat system and gameplay loop intact. Whilst I wish there were more additions to this pricey remake/remaster (hell if I know how to label it), it’s exactly what I wanted.
While there are certainly better, more robust and more inventive dungeon crawlers, Proving Grounds of the Mad Overlord is a classic that deserves recognition and, in this new form, can be appreciated both on modern systems and in modern terms. If you’ve any love for the spice of yesteryear and the rawness of digital fantasy, then this early incarnation of Wizardry merits your attention and investment. Now to see if The Knight of Diamonds will be in our future, or if this jaunt back in Wizardry’s history is a one and done journey.
This little piece of Netizen fanfiction is quaint, engaging and really stands on its own two feet. I love the ideology and the execution, and the combat is an ideal length of time. The buffs can be wild, but they never get overly available, and I was constantly impressed that I kept finding new ways to fight and new enemies to encounter. Internet Generation is a brilliant pastiche of the gaming worlds of old, and perfect for anyone who grew up with Maple Story, Ultima: Online, or even MUDs. And, if you just want a pixel-picturesque brawler, we’ve got the perfect server for you.
There’s nothing more exhilarating than having that “eureka” or “a ha” moment after piecing together something that seemed almost impossible at first glance, and there are plenty of those moments to be found in Lorelei and the Laser Eyes. If you’re at all a fan of ingenious puzzles, then do yourself a favor and pick up your trusty notepad and pencil, and dive into Lorelei and the Laser Eyes.
Neptunia – Game Maker R:Evolution is a drill set you keep jotting down even though you understand it because the teacher thinks you’re stupid and need to study harder. Now you haven’t learned anything new and you hate math, and I’m walking away from this game before I really start to dislike Neptune.
Musashi vs Cthulhu would do well from having something more to it – there’s apparently talk of a story mode or multiple characters – but it does okay for what it professes to be. A simple, repetitive, and ultimately points-driven game of fast fingers and split-second decisions. I feel like it’s not a bad pickup to make, but know what you’re getting, and be ready to put it down and probably forget about it the second you finish. There’s nothing wrong with that, but this is definitely one game where the excitement of monster slaying wears off in a flash of steel.
Senua’s Saga: Hellblade II is a tricky beast. On one hand, I was impressed by the realistic visuals, the voice acting, the music, and Senua’s growth as a character. On the other hand, its pacing was awkward, even though it was short. It suffered from a lackluster third act. It’s pretentious, to an arrogant degree. It was also quite devoid of gameplay, focusing more on spectacle than substance.
I enjoyed my time with Duck Detective: The Secret Salami a lot more than I was initially expecting. It proved to be a more engaging experience than what I first thought from the trailer. Sure, some of the gameplay and interrogation elements could have been fleshed out more, but at its core, it’s a game that has more intricacies than it lets on at first.
INDIKA might have been hit and miss with some of its gameplay elements and had some pacing issues, but one thing is certain: it’s definitely a game that swung for the fences and took a lot of risks. It’s weird and bizarre in all the best ways. It’s a game that hooks you right from the start and will hold your attention until the credits roll. I can’t say it’s a happy experience, but it’s one with a very clear vision and strong message, controversial as it might be. INDIKA is one of those rare games that takes you completely by surprise and sticks with you long after you’ve finished it.