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ReSetna presents an interesting proposition with its dynamic combat, exploration in a sci-fi world and metroidvania-inspired mechanics, but its quality ends up being hampered by technical flaws that compromise the gaming experience. Although the title has received updates that improve performance and fix some issues, there are still unfinished elements that prevent the game from reaching its full potential.
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Go Fight Fantastic doesn't try to reinvent the genre, but it delivers exactly what it sets out to do: a light, visually charming adventure full of cooperative action. It's the kind of game that's ideal for enjoying an afternoon with friends, laughing at the confusion and trying out different strategies with the available classes. On the other hand, if you're planning on playing alone, the game might lose some of its shine. The character swapping system works, but nothing replaces the fun of coordinating attacks and reviving allies in the heat of real battle. And since the online mode is practically empty, local co-op ends up being the best bet.
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The standard established by the franchise once again proves strong and healthy in MLB The Show 25. The changes to the game modes were essential to revitalize precisely what was needed, despite Franchise and March to October starting to fall a little behind. As for gameplay, once again we have a title that embraces both newcomers and veterans, offering accessible levels of challenge that reward those who dedicate themselves.
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Kemono Heroes walks a tightrope by delivering a campaign that is as fun as it is short. It's the arcade action experience in its immediate simplicity, made to get people together and go out and beat up creatures from Japanese folklore in beautiful pixelated visuals. The amount of content offered, however, is more appropriate for retro experiences and may be unsatisfying for those expecting modern versatility that deepens things.
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Look Outside is one of the most interesting projects I've played in 2025 so far, and I believe it will find a legion of fans over time. With the surprise release, a good portion of the public will still have a way to go to get to the game, but the project is so solid, different, creative, and thought-provoking that I doubt word of mouth won't have its effect. I really had a scary, impactful, and fun time playing this title, and I hope it won't be long before we see more from Francis Coulombe, a name to keep an eye on in the coming years.
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The First Berserker: Khazan is a competent soulslike, featuring a unique universe full of personality. It hits the nail on the head with the core mechanics of a game of this genre, featuring brutal and dynamic battles that manage to maintain that much desired fine line between sharp difficulty and fun. Although a little more innovation and variety could elevate the title to unmissable status, it is undeniable that we have here a great action RPG, especially for fans of the genre.
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Your House is an interactive text adventure that manages to mix intelligent puzzles to a narrative that stays engaging from start to finish. Even with a relatively short duration — approximately 10 hours (or even less if you don't get stuck in some puzzles like I did) —, there's plenty for those who like an excellent mystery story in which nothing is what it seems — not even your own house, that is, if it really is yours.
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Rogue Loops stands out with a creative approach and well-structured mechanics. The cycle system with improvements accompanied by curses adds an interesting strategic touch, and the agile combat keeps the experience engaging. The variety of heroes, skills, and synergies guarantees good possibilities to try out different play styles, making each run unique and unpredictable. However, repetition ends up being a problem in the long run, since the structure of the challenges changes little between attempts. Even so, Rogue Loops delivers a fun and challenging game, which has the potential to become even better with future updates.
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KinnikuNeko: SUPER MUSCLE CAT managed to have a glow up, turning itself into an interesting platformer for those looking for something far from seriousness, with jokes and an artstyle that manages to hook the player, besides a mild dose of challenge.
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A Game About Digging a Hole is exactly what it promises: a simple, silly and unpretentious experience, but one that delivers honest fun for those looking for something different and without commitment. Its basic gameplay loop — digging, finding items, selling and improving equipment — may seem repetitive at first, but becomes more engaging as the player progresses. The game doesn't worry about guiding the player or teaching them how things in this little world work, which reinforces its casual and straightforward proposal.
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WWE 2K25 will stay on the top wrestling games no doubt, but that doesn't mean there's no room for improvements, even if small. Having totally customizable mixed matches along with excellent modes and an ever bigger roster makes any fan happy. However, the Island that was so promising didn't deliver anything big, and MyFaction gets ever more tiring and unappealing.
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Wanderstop is a game that is simply worth it. May you be a lover of tranquility or someone who wants to die whenever you see all those "farm games" in a Nintendo Direct or some such, Alta's and Boro's teahouse is a must-play stop. Who knows if maybe you, just like the protagonist, end up learning something about yourself?
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Cataclismo is an RTS that combines resource management and tower defense elements very competently. The meticulous construction of walls and the need for constant planning make the game quite fun and addictive, in addition to providing the player with a good amount of freedom for customization. Although it has some caveats, it is a very welcome addition to the genre.
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Destino Indomable is a visual novel with an incredible idea of exploring the Latin telenovela context. Unfortunately, the execution leaves a lot to be desired, with a shallow and poorly directed story and the shame to embrace the silliness of the genre in a non-ironic way. Along with subpar technical aspects, the result is a work that, while it may please some readers, doesn't manage to actually show the beauty of a good telenovela.
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Reignbreaker presents an exciting premise with its fast-paced combat and an intriguing world, but it fails to develop its ideas in a solid way. The gameplay is initially addictive with the spears and abilities, but ends up becoming repetitive due to the lack of content diversity and a narrative that does not evolve. The difficulty can be challenging, but it often becomes more tiresome than rewarding. Overall, Reignbreaker is a game that shows great potential, but fails to go beyond its initial mechanics. For those who like fast-paced action and challenges, it can be fun for a while, but if you are looking for something deeper and with more content, the game may not deliver enough.
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In the end, the game consolidates itself as an engaging experience that competently balances the best aspects of the saga — and this, let's face it, is a success amid an almost constant identity crisis.
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Atelier Yumia: The Alchemist of Memories & the Envisioned Land is another engaging entry in the franchise, featuring active combat that is a sensational evolution for the franchise and a vast world full of incentives for exploration. However, the less intuitive detail system and some quality of life details that deserve more end up hurting the experience in an unexpected way compared to the Ryza trilogy.
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Alter Age is a competent RPG and it manages to entertain with a functional combat system and an age change mechanic that adds a touch of originality to the gameplay. Beyond that, though the plot isn't so interesting, the interactions of the three main characters are fun and end up balancing this weak point.
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Expelled! stands out as an engaging and challenging experience for fans of narrative and investigation games. With its looping mechanics, the game tests the player's patience and cunning, requiring attention to detail and strategic planning. The well-constructed narrative, combined with the freedom of choice and multiple possible outcomes, maintains immersion and encourages multiple attempts to explore all the story's ramifications. However, the high volume of information and the need for repetition can be tiring and uninspiring for some players, especially those who prefer a more linear progression.
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Rise of the Ronin is, from many perspectives, Koei Tecmo's most ambitious adventure and its arrival on PC should be celebrated for providing even more enthusiasts of the theme and fans of the studio with access to it.However, between mistakes and successes in the adaptation, here we have yet another proof that PC ports require a lot of attention during their creation. Therefore, it is difficult to recommend this version more widely until its most serious problems are solved and the performance is within expectations for different hardware configurations, both above and below average. Until then, we hope that, one day, the adventure of the nameless warrior can in fact be experienced in all its glory on computers as well.
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