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Despite bringing a limited, sometimes repetitive, and somewhat simple gameplay experience in RPG elements, Pentiment is one of the best examples of historical fiction that the video game media has ever produced. Its narrative has an engaging mystery, a historically rich context with several good points for reflection on the passage from the medieval to the modern era, a coherent and immersive audiovisual and, above all, a unique text design that makes every word say much more than its mere meaning.
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For a game in its niche, Gungrave G.O.R.E is all it really promises. The problem is not getting out of that comfort zone. The fact that I'm part of the niche (and I particularly liked the result), doesn't mean that everyone should do it.
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McPixel 3 is a great choice for those looking for something more casual and light for their gaming moments. With a predominant and often exaggerated humor, this indie title has a unique and unpretentious vibe that yields good laughs and a little work for those who want to complete it. You can play while eating popcorn, but be careful not to get butter on your controller.
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Ship of Fools turns a sea journey into a great roguelike. Trying to survive the attacks of monsters while sailing is a complicated task, as we are always at a disadvantage and we have to run to move cannons, shoot and attack creatures with a paddle — the action is frenetic and part of the fun is being able to handle so much chaos. Co-op multiplayer for two sailors is the focus, but tackling the seas alone is also a great option. The matches have many items and events that invite us to experiment and think strategically. However, the limited variety of content and slow progression of unlocks is a bit of a nuisance. Luckily, the action is fast and the universe is charismatic, which alleviates these problems. In the end, Ship of Fools is a great adventure through the dark oceans, whether alone or in the company of a friend.
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If WRC 10 were compared to a party, WRC Generations would be that box with snacks and cake that you keep on eating in the following days: it's still tasty but more of the same. The game modes are exactly the same, with way simpler menus. Even with the excellent experience of driving a (now hybrid) rally car, the edition's biggest flaw is not trying to even shake its basic structure a little bit.
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Lunistice is a captivating work that stands out for its eye-catching and colorful graphics and its simple, dynamic gameplay. Though some stages have confusing designs, the adventure as a whole is really satisfying and fun. Even if not brilliant, Lunistice is a great option for nostalgic fans of the 32-bit era and speedrunners.
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NSG is a Brazilian visual novel that manages to offer a sensible and mature plot with extremely relevant topics. Though some subplots lack a little development, the title is impactful and thoughtful of its social discussion.
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Immortality brings with its ambitious, mature and daring production a critical and unique narrative experience, and manages to bring art cinema closer to video games like no other interactive film until then. The title is a must-have for any movie lover who is interested in the potential for the intersection of this medium with video games, as well as mystery adventure fans open to dealing with the irreverent eroticism and conceptualism of this work.
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The Chant is another one of those games that don't reinvent, but entertain. Its plot brings something different from what we have seen in the horror genre lately. There's no such thing as haunted mansions, teenagers being idiots, or grandiose enemies here. The focus of the production is to bring a different story accompanied by some supernatural elements. Because it was being sold as a horror game, I found it weak in this aspect. I recommend it for those who don't like blood, violence or being scared. It is somewhat friendly to those who are no longer familiar with the horror genre.
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Atari 50: The Anniversary Celebration, manages to transcend the aura of a mere compilation, becoming a great "playable documentary". It is a historical test, recommended for everyone who wants to know what the world of games was like in the distant past.
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Tactics Ogre Reborn brings back a classic strategic RPG in style. It is an essential game for any player, although some specific choices of the new edition make it difficult for newcomers to enter the genre. Even so, Tactics Ogre continues to show not only the competence of its creators, but the great possibility of games in general as art and reflection.
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When analyzed by its body of work, Sackboy: A Big Adventure is one of the best 3D platform games ever created. Although the children's audience is its main target, here is a recommended adventure for all those who have not let their inner child slip away in time. With its visuals and features superior to those offered by consoles, the PC adaptation is welcome and cause for celebration, because more people will have contact with Sackboy - and that will never be a bad thing.
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Star Ocean: The Divine Force is an excellent addition to the franchise, giving its gameplay a new lease of life. Despite its problems, the plot manages to maintain a consistently serious tone throughout the main events, and the relationships between the characters are well established. Here's hoping that future games can expand on what went well in this one, and explore elements of the Star Ocean universe even further.
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Little to the Left turns arranging and organizing objects into a nice puzzle. It might not seem like it, but it's fun and relaxing to line up pictures, methodically store items in boxes, and clean tables, mostly because of the simple mechanics and intuitive puzzles. Soft colors and a light soundtrack complement the atmosphere of tranquility. The game aims to be calm and contemplative, but certain points go against this philosophy. Some puzzles have obscure solutions, the more abstract stages are unnecessarily complicated, and some ideas are reused frequently, disrupting the otherwise relaxing experience. Otherwise, A Little to the Left is exactly like tidying up: sometimes rewarding, sometimes irritating.
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Against the Storm features a simple yet well-executed city building system. The gameplay is accessible and the quick matches make the development of the adventure dynamic and fun. Even with the limited variety of missions and scenario events, future updates promise to add a lot of content for players and make it a standout among its genre.
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Victoria 3 is rich, vast and above all captivating. While its shallow combat system is at odds with the rest of the work, shaping entire nations is fun enough to entertain for quite a while. Whether you're a grand strategy game veteran or newcomer, know that Paradox's newest feat doesn't disappoint in its core mission of granting the player the freedom to rewrite a sizable portion of world history as they see fit.
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I admit my general impression of Call of Duty: Modern Warfare II is mixed. On the one hand, the campaign is only average and various elements demand polishing, but on the other hand, we have an excellent gameplay and beautiful production. Personally, I see the balance pending to the positive side, especially with the upcoming Warzone 2.0 and the promise of longer [multiplayer support] life time.
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Sophstar respects the time-honored shoot 'em up formula while adding a lot of personality and interesting features, such as the variety of ships with unique attributes and teleportation. For those who want an adventure to get to know the genre better, this title is a great choice and will definitely sharpen your skills.
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God of War Ragnarök manages to be exquisite in everything it set out to do. Santa Monica Studio gives a real lesson in how a sequel should be made, exceeding all expectations in terms of graphics, performance, gameplay and storytelling in the best action adventure game of recent times. If the God of War franchise ever had a heyday, it has been surpassed.
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ALPHA-NIGHTHAWK is a visual novel with a very unique ambientation, mixing sci-fi elements with a context that justifies artificial humanoid foxes. For people who like stories with those elements, it's a really engaging title, though it doesn't conclude the plot's main conflict. Here's hoping its sequel, BETA-SIXDOUZE, which is already available in Japan, also comes west and that it may offer an even more thrilling conclusion.
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