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2749 games reviewed
72.3 average score
75 median score
47.4% of games recommended

Destructoid's Reviews

8 / 10.0 - Sonic Mania
Aug 14, 2017

Sonic Mania is short but sweet. It even functions as a proper Sonic 4 if you don't count the episodic Sonic 4 (remember that one?). As long as the same team is in charge I can easily deal with one of these every few years or so while Sega tries to strike Sonic Adventure gold again and again with their 3D iterations.

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7.5 / 10.0 - Matterfall
Aug 14, 2017

Housemarque could have gone a bit farther with Matterfall, because while the general theme is on point, several elements, the protagonist design included, failed to make their mark on me. While it remains stylish throughout there were a few sections where I felt like I was just going through the motions, doing things I had done many times before, just with a nice HDR sheen to it. It's not quite Outland (which Housemarque also created), but it'll do.

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9.5 / 10.0 - Nidhogg 2
Aug 14, 2017

All that being said, it's easy to suggest Nidhogg 2 on its own merits. It has expanded on the wonderful mechanics of the original and has one of the best soundtracks in recent memory. There isn't much content here for the solo player, but if you've got friends coming over for some friendly competition, the night would not be complete without Nidhogg 2.

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8.5 / 10.0 - Slime Rancher
Aug 10, 2017

Slime Rancher is an utter, charming delight to play.

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8.5 / 10.0 - LawBreakers
Aug 9, 2017

Boss Key's philosophy allows for a more old-school arena shooter approach where skill-based twitch reaction is more important than team composition. That's not a knock on any other game, it's just a different feel that Boss Key was going for with LawBreakers, and succeeded. It might not have the flair of a few other games on the market, but it has strong bones that can grow over time.

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6 / 10.0 - Aven Colony
Aug 9, 2017

Despite the time I've spent harping on Aven's issues, it's not necessarily a bad game. Mothership Entertainment has put in a lot of effort to try and create a threatening world for humanity to conquer. It certainly did the former, but the game fluctuates wildly from barely eking out an existence to being devoid of challenge. Humanity can do better on its first settlement among the stars.

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Aug 8, 2017

Mega Man Legacy Collection 2 is worth it for 9 alone, but you'll also get to experience several legacy games that were passed by. I'm still holding water for 8 all these years later, and due to some amazingly camp artwork and stellar animations, it's one of the most "showable" Mega Man games to date. I think a lot of people are going to be pleasantly surprised by it, as well as the near flawlessness of 9 -- even if 7 and 10 are just as wart-filled as they always were.

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Aug 8, 2017

Slowly but surely Ninja Theory has moved into film territory, but they can't let go of their need to shove action mechanics into everything they do. With the increased focus and acceptance of so-called "walking simulators" there's a huge market they can tap into, and I hope they end up doing that in the future. I enjoyed pretty much every facet of Hellblade that didn't involve combat, which unfortunately pops up a little too often on top of the aforementioned technical problems -- just enough to grate.

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6.5 / 10.0 - Infinite Minigolf
Aug 7, 2017

Infinite Minigolf shows a lot of promise, but in its current state it's bland. Apart from the course creator, there's just nothing here that stands out from other minigolf titles. Zen has always been good about supporting their offerings after release, and I'm hopeful Infinite Minigolf will continue to receive updates to improve the experience. As it is, it's a decent time, but hard to recommend if you're not excited by the prospect of making your own courses.

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9 / 10.0 - Lone Echo
Aug 7, 2017

I think VR developers are getting the hang of things. I'm no longer suggesting friends pick up titles because "it's a good way to kill 20 minutes," but rather because these are video game experiences worth having and enjoying. Lone Echo strikes an exciting balance between exploration and puzzles that make space seem like a playground for the player. It really nails the relationship between the two main characters and does a great job of telling an interesting, if a bit predictable, story thanks to a unique conversation mechanic and great voice acting.

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Anyone who isn't a fan of the "Telltale interactive story" style will find nothing at all here to change their mind on the genre, but fans of previous games will find themselves thrown into yet another adventure filled with questionable loyalties, tense confrontations, morally-grey decisions and that ever-nagging thought that maybe, just maybe, you should have turned left instead of right.

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2.5 / 10.0 - Gotta Go
Aug 7, 2017

I really wanted to love Gotta Go but there honestly isn't a single redeeming quality to it beyond its incredibly likable trailer. I'd love to see the folks at Dire Nerd come back with a more fully-realized sequel or update, but until then don't waste your time or money on this.

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6 / 10.0 - Immortal Planet
Aug 6, 2017

Really, Immortal Planet is mostly a game for Souls fans that just cannot get enough of FromSoftware's particular brand of action. While it could also work as an introduction to the series proper, what with its short length, Immortal Planet doesn't bring enough new to the table to really justify a purchase for anyone not already familiar with the Souls series. That it starts to recycle content in such a short time frame is also a crime, even if the combat can be engaging.

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7.5 / 10.0 - Namco Museum
Aug 5, 2017

Again, whether or not Namco Museum is worth your money depends on two things. The first is whether or not you like these games in the first place. The second is whether you legitimately see yourself spending enough time with these classics to justify the $30 price tag. Despite a couple odd inclusions, there was a lot of care given to making these experiences authentic, while at the same time giving players a lot of options that allow them to ruin that authenticity in favor of having a more enjoyable experience.

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8 / 10.0 - Dino Frontier
Aug 2, 2017

With a longer run time and more complexity, Dino Frontier could've been the next great PlayStation VR game. As is, though, it's still high up there as one of my favorites for the headset. If you have Move controllers and want a light city-building sim to chill out with, jump on this right away.

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9 / 10.0 - Tacoma
Aug 1, 2017

Tacoma gives players a masterfully crafted setting and encourages them to find out what made the people who once called it home tick. Life, even among the stars, can be mundane and familiar but Tacoma's presentation is nothing short of spectacular.

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9 / 10.0 -
Aug 1, 2017

Aztez is an absolute killer. It's cool, brutal, and a masochistic amount of fun.

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Jul 31, 2017

Ten years after it debuted on a handheld a fifth the size of a PS4, Patapon remains an utterly unique experience. For the life of me I couldn't tell you what lessons it could hold for future games, but I'm glad it's in a position for more folks to enjoy all over again.

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5 / 10.0 - Redeemer
Jul 31, 2017

So overall, Redeemer is a bit of a dud. While it certainly has a good premise and delivers on its promise of blood and brutality, it just feels like the game came out of the oven too early. Hopefully after a few patches and some more polish, Sobaka Studio can iron out the bugs present and tighten up the flow to create a decent little brawler. Until then, give this a pass.

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8.5 / 10.0 - The End Is Nigh
Jul 30, 2017

At the end of the day, you probably already know if this game is right for you. If you couldn't get enough of Super Meat Boy and have spent the past seven years fiending for more punishing platformers, than The End of Nigh is something you should immediately inject into your veins. If you are usually iffy on super-challenging platformers, but curious if this is the one that will turn you around, keep on walking.

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