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PopSlinger is a mix of good things, and it results in something that is both faithful to its inspirations and somewhat original. It is a simple game in its structure, being a basic shooter, with enough interesting weapon and enemy variations. It's also an accessible rhythm and memorization game without many secrets, with several tools implemented to aid the user's overall experience during the experience. Its narrative fulfills the purpose of motivating the player to keep playing, although it eventually gets tangled up in its mysteries, depending on a scarce but pleasant cast with good voice actresses.
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Labyrinth Legend is a very simple game with good ideas and fun concepts, it has gotten a surprisingly good soundtrack and memorable boss fights. The adventure has a good amount of content and even a post-game experience with a true secret final boss, but it can get boring very quickly with combat that doesn't change much throughout the game and doesn't leave much room for experimentation as it should.
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Clockwork Aquario could be enriched with more game modes, more gameplay variations, and why not a mode where you can play with friends online, something essential in these times of social distancing? I'm rooting for the game to reach its audience and for a sequel to be made, giving the developers the time and tools to create something grand and worthy of the quality shown here.
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While this game lacks a strong narrative and plot twists, and shares considerable similarities in some routes, it still offers plenty of additional content. As an extra to the 10-year collection, I think Danganronpa S is the perfect experience. As a standalone game, I think it's worth it for those obsessed with the franchise like me, or fans of gacha and turn-based RPGs who are familiar with the series.
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Danganronpa V3: Killing Harmony is almost indisputably the pinnacle of the Danganronpa franchise. Even so, its self-critical approach may alienate some fans; I myself found this approach strange on my first playthrough. That said, when it comes to minigames and narrative pacing, its dominance is undoubtedly unquestionable. The additional minigames offered in this game's menu are far superior to the additional content of the previous games. However, a drawback of this game is that, much more than the second, you need to have played the previous two. Since its focus isn't exactly expanding the lore but rather commenting on the fandom to some extent, it doesn't exactly explain and connect events, leaving that part for the player with previous experiences in the franchise.
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Lynn, The Girl Drawn On Puzzles is a simple, cohesive, and compact package, but a little too compact. Despite the reasonable price, I admit that it is a little disappointing to know that a simple, polished game, with a very atypical (in a positive sense) aesthetic direction, for a game of this genre is so short, and because it is a game in which puzzles are the main focus, the replay factor is practically non-existent.
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The story of Danganronpa 2: Goodbye Despair alone captivates the player and is extremely satisfying, but when viewed alongside the first, it demonstrates a cohesive and engaging work from beginning to end. With a delightful pace, some of the most creative storylines in the franchise, an interesting and clever expansion, and many fun minigames, Danganronpa 2: Goodbye Despair can easily be considered the best in the franchise. Not to mention its captivating cast of characters and the art direction that seamlessly transitions from the first game's school to this game's island, giving this adventure its own identity and a sense of cohesion to the franchise.
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The game's initial content is good, but if Nintendo doesn't feed it with new activities for each category, the lack of new stuff could drive some players away, even if it already is a solid final product.
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Danganronpa: Trigger Happy Havoc is an excellent story told in 6 chapters that simultaneously answers the main questions raised by the story and leaves the necessary hooks for the next entries. With a delightful reading pace, charming logic mini-games and an intriguing story, Danganronpa remains a remarkable adventure even after 10 years.
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Monster Rancher 1 & 2 DX reintroduces Koei Tecmo's monster franchise to video game fans who have forgotten about the series or never had the chance to experience it. With some interesting new features, the package is interesting for those who enjoy simulation games and have always wanted to create monsters from scratch instead of capturing them. With the idea of creating monsters from CDs, there's nothing more fun than bringing a creature to life through your favorite game, training it, and winning a difficult tournament at the end thanks to a stroke of luck.
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Loop Hero has already been much discussed when released on other platforms, and it grabbed my attention when it was nominated as the best indie game in The Game Awards 2021. However, I was unable to prepare for the overwhelming wave that such a game introduced me, sucking myself entirely on its themes and goals. The more you play, the more you discover, whether different classes, spells and skills, or even new enemies, which enrich the "blocky" world. On Switch, the portable mode has a touch screen option, transporting us to the void even more strongly.
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Miracle Snack Shop was a very delightful surprise, from the outside it may seem like just another date simulator focused on “choosing your favorite waifu”, but in the inside it tells two very well-developed love stories, with very relatable situations that convey very relevant messages about responsibility, happiness and love. The only issue with its narrative being that it doesn’t really come close to giving Mira the same attention that Philia had, sometimes making it seem like she’s just a second thought in the story. And the sales management system, despite being very simple, was enough to give a good change of pace to the constant reading, it greatly encourages you to plan how to use your resources. Deinitely check it out if you enjoy visual novels and/or dating sims.
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Just as it's wrong to say that a platformer with a platform-jumping character is just a Super Mario clone, it's wrong to say that The Wild at Heart is just a clone of Pikmin. Enjoy the adventure without constantly comparing the two. Everything is so well done that I'd love to see Nintendo entrust Moonlight Kids with a new Pikmin game.
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All in all, I had a lot of fun, and I'll definitely be making new saves after this one, trying out different challenges with different teams, etc. Is this game for you? Well, if you honestly like Pokémon, go for it; Sinnoh won't disappoint. However, if you're looking for a new experience, you might want to think twice, as this is just a remastered version.
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DEEEER Simulator: Your Avarage Everyday Deer Game is a fun game that works great if you want to de-stress a bit and don't want to play more of the same. Unfortunately, the game is very short and has some stability issues when played in handheld mode. Furthermore, there's not much reason to play the game other than just destroying things, and that gets tiring after a while. If you want a simple and fun game to distract yourself between major releases, DEEEER Simulator: Your Avarage Everyday Deer Game is a good choice. However, for those expecting something more, it's better to invest your money elsewhere.
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In short, Unpacking has an attention to detail, an art direction and an affection for the work that is above average, and it is certainly the game I most recommend among those I analyzed this year, not for any specific audience, but rather for everyone, it has a universality when it embraces a felling common to all: that of having a home.
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At the end of the day, the game is still full of personality, and Yoko Taro's signature touches can be seen, especially in the narrative, even with a more humorous script. The experience is unique and engaging enough to recommend to RPG enthusiasts, especially those who enjoy tabletop RPGs. However, it's not guaranteed that this game will please fans of Taro's work, not only because the gameplay is quite different from that found in Drakengard/NieR, but also because the high potential of the author's ideas in that work was unfortunately underexplored.
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Super Mombo Quest relies on simplicity and the synthesis of elements from some successful platformers to create something unique. The main character, despite having no dialogue, is charismatic and easily creates a connection with the player. The title, however, is not without its problems. The Metroidvania elements could have been better explored, Mombo's abilities are also underutilized, and the difficulty could be a bit higher, without—of course—making the game prohibitive for certain audiences. Still, Super Mombo Quest enchants, entertains, and demonstrates that Brazil has great potential in the gaming industry.
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Nickelodeon All-Star Brawl is an average fighting game, but it can serve as a fun and entertaining alternative in local multiplayer. The characters and stages are generic and soulless, mainly due to the lack of voice acting, original music from the series, and extra content beyond the competitive aspect. Which is a shame, as this is the Super Smash Bros. clone with the greatest potential so far.
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Pups & Purrs Animal Hospital is a good enough veterinary simulator with a very cute presentation, even though it makes the player wait way more than they should between treatment steps. It has some fun minigames where we take care of cute pets, and an addictive gameplay loop, especially when you don't want to think too much when playing. However, it fails at several moments when it tries to be something different than this, it has some boring relationship system, and a fine, but meaningless customization. If you're a big fan of veterinarians and animals, it's worth checking out the game and its cute animals, but if what interested you was the relationship and customization aspects, it might be better to look for other options.
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