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Snufkin Memories of Moominvalley is a wholesome adventure with a clear message of environmental protection. It gives us a fresh take on the tale of human greed as a disruptor of nature. A truly stunning homage to the work of Tove Jansson and the messages of friendship and respect in the story of Moominvalley.
The VR gaming landscape has changed a lot in the last couple of years. When Operations Serpens first came out, it probably made a bigger splash. Nowadays, VR vets expect more from their games, even retro ones like this. Operation Serpens has a certain charm to it and if you are looking for a mindless retro arcade style shooter, this one should fit the bill for you.
Maybe this comes off as unfocused or contradictory. I had fun, but Showtime failed to hook me somehow. The stage variety is both a weakness and a strength. I like switching between concepts so frequently. But this comes with a cost, namely a depth deficiency. You’ve got tons of mechanics that take no time to learn. Stages oscillate between easy and enraging. There’s a giant list of collectibles that come in exactly two varieties. Even so, the raw concept is still cool. Giving Peach a whole closet full of roles is a great idea, albeit one I wanted more out of. If you give Princess Peach: Showtime! a chance, who knows? You might have a pretty good time.
Rise of the Rōnin takes Team Ninja’s formidable combat system and lets it revel in a large open world. Swinging your blade has never felt better due to the number of options available to annihilate your opponent. Even though it follows the expectations of the genre and the visuals are mixed, each step in feudal Japan is exhilarating and pulsates with the spirit of the samurai.
I loved Contra: Operation Galuga. The run-and-gun gameplay is perfect, and all the new levels, characters, modes, and gameplay additions add lots of depth. I just wish there were some options with the graphics. And I wish there was online co-op in addition to the classic couch co-op. But what’s here is great. I hope WayForward makes a Contra: Operation Galuga sequel, or maybe gives Super C similar treatment in the near future.
From character creation on, Dragon’s Dogma 2 asks to be approached with patience, understanding, and above all, ownership of choices. You get one save at a time.
Gylt manages to tell an important story sensitively and tactfully. Although the gameplay sticks to conventions and there is little challenge, the theme and art direction help to give the game its own voice. While it doesn’t quite reach the heights of Tequila Works’ other outings, it’s still an engaging and thought-provoking experience.
Although it can be played solo, surviving The Outlast Trials is better and more fun with friends, although they’ll need pretty strong stomachs and a taste for extreme imagery. The Outlast Trials has strong survival puzzle mechanics, a good bit of macabre humor, and a confidently over-the-top presentation. It’ll need some additional content over time for real longevity, but the foundation is strong.
Alone in the Dark is an impressive reimagining that successfully revitalizes the franchise. Instead of leaning into the action elements that have become more prevalent in the genre, Pieces Interactive respects its DNA by opting to focus on the puzzle aspect of the adventure. As a result, the game carves its own niche which will lure fans of the genre. Although the action segments feel a little rigid and dated, the conundrums are well thought out and a highlight of the experience which helps to make this a must for horror addicts.
Overall, Berserk Boy takes much more from the likes of Mega Man than it does the Metroidvania genre. This is not a bug, it’s a feature. I for one am very happy we got a high-speed action Mega Man in 2024. If you enjoy retro platformers, get out there and play Berserk Boy.
There are lots of ways in which Outcast: A New Beginning punches way, way up. The world is elaborate and thoroughly imagined. Characters are interesting. Some of the game’s mechanics and elements will seem familiar, but in this case Outcast: A New Beginning can claim it was there first. Unrewarding combat and some bland mission design aside, Outcast: A New Beginning reminds me of many AA games that I loved despite their flaws.
Plumber’s Don’t Wear Ties might actually be the worst video game ever. But it’s still worth checking out to laugh at. It’s also an important part of videogame history, and shows how North American developers were banging out garbage in hopes of blind purchases, and rental store purchases. This reason almost caused a market crash in the 1990s, just like the video game market crash of the 1980s, but Japanese consoles, and a handful of North American PC developers kept the market afloat. It’s hard to score Plumbers Don’t Wear Ties: Definitive Edition. But if you’re at all curious, I urge you to buy it to support Limited Run Games, and video game preservation in general. It’s a must play for any fans of media that’s “so bad it’s hilarious”. I loved experiencing this awful game so much that I bought a physical copy.
Although true horror or explicit gore is nowhere to be found, Reveil’s gameplay is filled with tension, mystery, and some genuine surprises. Its many puzzles are fairly well integrated into the narrative and rarely too frustrating or illogical. Part walking simulator, part puzzle game, and part mind-bending mystery, Reveil is a genre-bender that packs a lot of story and memorable creepiness into its modest length.
The original Brothers: A Tale of Two Sons is one of the greatest indie games of all time. With its poignant story, varied gameplay and unique mechanics, it is truly a special title. The Remake perfectly captures these aspects and faithfully modernizes the aesthetics. Although the core experience is preserved, there aren’t enough improvements or extras to encourage returning players, however, it is a must for anyone who missed the initial release.
I can see the value of The Pirate Queen: A Forgotten Legend as a great introduction to a specific slice of cultural history. After all, what young person doesn’t like pirates? Though they might be disappointed by the absence of Jack Sparrow, Cheng Shih was a formidable character and leader. For older, more experienced gamers spoiled by the likes of Asgard’s Wrath 2, The Pirate Queen will probably feel like an action-adventure downgrade.
This is very much my kind of RPG. One where I can tend to a massive roster of fighters, a sort of garden of fantasy violence. The combat is simple to execute yet endlessly deep, with new layers constantly revealing themselves. The art direction is fantastic and the gameplay loop is terribly addictive. I found the story perfectly okay. It’s an effective vehicle for bringing me more battles in an organic fashion. I like the writing, though I recognize it’s more style than substance. Truly, Unicorn Overlord plays to its strengths. If you also long for a battle system so compelling it obliterates the rest of the game, then you can’t miss this one.
Although its vehicles and goals are a bit different than in MudRunner or SnowRunner, Expeditions’ more compact mission structure works equally well. The beautiful and intricate puzzle-like environments offer multiple routes to success when coupled with the game’s tools and toys. Armchair adventurers looking for a mild vicarious thrill behind the wheel will find it, as will virtual driving veterans willing to push their skills and understanding of physics to the limit.
Last Epoch straddles the midpoint between familiar accessibility and depth. There is plenty enough character customization to reward experimentation and repeated play. The basic, addictive ARPG loop is compelling, even if the narrative is a bit muddled. Once past the first few overly familiar hours, Last Epoch starts to really come into its own as an excellent hack-and-slash with lots of potential and staying power.
Skull and Bones does what it set out to do quite well. Combat is fun, the upgrade system is rewarding, the environment is engaging, and the sound design is phenomenal. But everything that it doesn’t do sticks out like a sore thumb. A next-to-non-existent narrative, repetitive one-trick missions, and a lack of anything pirate-related other than sailing a ship hurts. To its credit, I enjoyed my first twenty or so hours more than I thought I would. But it’ll take a significant, focused effort from Ubisoft to maintain interest over the years to come.
WWE 2K24 develops on the solid foundation from its predecessors. Each thoughtful tweak and refinement improves the gameplay to faithfully replicate the television experience. New additions help to bolster the package giving you plenty of options to engage in the world of wrestling. While it sticks to the established formula, it’s still a confident step in the right direction.