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MotoGP 18 is impressive, as all of Milestone's games are, but that doesn't always translate to fun for general audiences. This title is a must have for serious Grand Prix fans, but lay people like me it comes off as overwhelming with a tedious learning curve.
It's a fun game both by yourself, with friends, and especially with strangers on the Internet. However, Wreckfest is also pricey, and any buyer is going to have to balance their desire to get in on the action with the knowledge that they can probably find much of the same somewhere else.
Ultimately, Rainbow Skies is a fascinating exercise in time.
I'm hesitant to recommend this game at the moment. New Gundam Breaker is beset with technical issues, yet it's possible those will be wrapped up soon. There are some roadblocks to counter even if this game ran perfectly, however.
Sniper Rust VR's formula may work on the mobile free-to-play market, but as a VR title, it doesn't take advantage of the medium in a way that justifies its existence.
Lego The Incredibles simply does not meet up to the expectations its predecessors have set.
Captain Spirit is an absolute must experience for those who enjoy a heart-filled narrative.
While future Bomberman games have the potential to assert themselves as more lengthy and strategy-demanding titles deserving of a mind-blowing rating, the current release really is just lighthearted and fun … and that's just fine.
Overall, Unforeseen Incidents occasionally stumbles in its accessibility through bugs or difficulty, but its story, humor, and art make it a great time piecing together clues in the world that Backwoods Entertainment has created. It might not have reinvented the genre, but given the opportunity, I'd grab a beer with Harper in this game or—we can hope—the next.
It's a mostly enjoyable experience, with a few dull moments here and there, that should keep the majority of players happy. Having a deep management simulation is a matter of perspective after all. To some, this may seem lacking, to others it might seem like there is a lot going on. Either way you see it, it's a good effort at trying to bring the management sim to a bigger audience.
There is certainly enough great stuff in this game to make Antigraviator worth buying. There is a healthy number of tracks that will take hours to master, cool Gravs and parts to unlock, and it's a joy to look at and listen to while you do it. But with a little polish and workshopping, Antigraviator could have gone from really good, to really great.
Put everything together, and Mario Tennis Aces is a great addition to the Switch lineup.
The Banner Saga 2 is a mesmerizing and beautiful turn-based RPG with a deep and layered combat system while also delivering a strong narrative jammed with plenty of tough player decisions.
After playing Unravel Two, I was bummed its predecessor completely flew under my radar.
Overall, Summerset is a wonderful expansion for fans of ESO and people looking to jump in.
I wanted this game to be a success, I wanted it to be as fun as the trailer made it out to be, but I don't know the last time I played a game which made me prefer the option of turning off my console and going outside.
A well-done mode doesn't make up for the rest of the shoddy work. Couple everything with what may be the absolute worst commentating I've ever heard, and you can't even get too deep into your career mode before you want to smash the controller off of the wall.
It is certainly a pretty game. The minimalist polygon planes are very evocative, the sound design is lovely, and the abundant bloom lighting creates a mood. There's sort of a goal (get to the next triangle) and when you achieve it, the art style shifts. But I didn't really find it relaxing, I found it boring. And I never got over feeling perplexed.
Nobunaga's Ambition: Taishi is certainly the kind of game that you can get lost in, constantly muttering 'one more turn' while losing sleeping and playing into the wee hours of the morning.
Agony is an ambitious game; it sought to give gamers an experience that they had never had before, which it does somewhat deliver, and I have to credit its developers for even the attempt. But this final product just doesn't feel finished; this is more like an Early Access game