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Chris Carter


Favorite Games:
  • Skies of Arcadia
  • Demon's Souls
  • Devil May Cry 3

863 games reviewed
75.7 average score
75 median score
53.3% of games recommended
8.5 / 10.0 - Dark Souls III
Apr 4, 2016

If Dark Souls III truly is the last game for now, it makes perfect sense, since it's just as much of a love letter to fans as it is a culmination of the series. I may not have like this iteration as much as the rest, but it's still streets ahead of most current action games and deserves a warm spot on your shelf by the bonfire.

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8 / 10.0 - Darknet (VR)
Mar 31, 2016

Darknet is something that could technically work in a traditional, non-VR environment, but the immersive nature of the game does feel justified. Even though it was daunting, I loved looking around the world and figuring out where to go next, and for the price, I'd consider it one of the Oculus' must-have games.

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Mar 30, 2016

It's noble that Smashing the Battle was built around VR -- at the launch of the Oculus Rift, no less -- but it ultimately feels like a free-to-play game and not a $20 brawler. It's no surprise this was originally slated as a mobile title.

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In a season consisting of five or more episodes, a transitional, table-setting tale like Give No Shelter would theoretically justify itself. But with just one more chapter left, it feels like there should be more here. Despite that, I do have faith that the finale will tie it all together neatly.

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Mini Mario & Friends: amiibo Challenge basically amounts to a demo that can be completed in an afternoon and doesn't go far enough with its ideas, but it's a far better effort than the abysmal amiibo Tap. If you already have a collection you may as well dive in during the general release, but don't go out of your way to buy into early access.

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6 / 10.0 - Windlands (VR)
Mar 29, 2016

Windlands is one of the most beautiful games I've ever played. From the uplifting soundtrack to the thrill of jumping around in first-person and grappling like a maniac, it's a fun experience. It's just that right now, in terms of VR, it's exactly that: an experience, flaws and all.

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StarCraft II: Nova Covert Ops doesn't deliver anything that you haven't seen before, but it does it in an engaging way that sufficiently supplements the universe. If you aren't big on the massive time investment that a typical StarCraft campaign warrants, this is a nice little alternative.

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8 / 10.0 - ADR1FT (VR)
Mar 28, 2016

Clocking in at four hours or so, it doesn't overstay its welcome. I can also see jumping back into Adr1ft every so often to freak myself out again, or show it off to friends. So long as you have a stomach for it, this is one of the first "must-have" games for VR.

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I can't stress enough that Adventure Time: Magic Man's Head Games doesn't amount to much more than a tech demo that you can complete in one sitting. In that sense it's a proof of concept for VR platforming, but that doesn't mean it isn't a joy to play from start to finish. While Turbo Button could have really stood to flesh this project out, I'd love to see more, and if it ever happens, I'll be right there on day one.

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Mar 28, 2016

Despite the convoluted focus on getting players to spend money, I can see myself constantly going into EVE: Valkyrie for skirmishes months down the line whenever I boot up the Oculus Rift. It's addicting and easy to pick up, and the progression system has legs without feeling like I need to dump money into it. It's crazy to think we've come this far, as I can recall playing MechWarrior back in the early 2000s with a rudimentary helmet, dual joysticks, and a rumble vest at a friend's house. This is much cooler than that, suffice to say.

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7.5 / 10.0 - Lucky's Tale (VR)
Mar 28, 2016

I was left wanting more with Lucky's Tale in the end. Each stage presents a fresh new idea, but those concepts are usually a half-measure, and the thrill is over in just a few scant minutes. As a VR experience though, Tale really sells the idea of 3D platformers, and I'd be very happy to play a fully-fledged sequel one day.

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Mar 24, 2016

I have to give it to Suppressive Fire Games; Blood Alloy: Reborn has a great set of guts

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Mar 21, 2016

Personally, I don't mind paying for Hyrule Warriors all over again with Legends. I got hundreds of hours of enjoyment out of the Wii U version, and being able to relive that is fine with me. But not everyone is as keen as I am, so if you're not a superfan already, it's a tough sell -- because really, this series deserves to be immortalized on a big screen.

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Mar 18, 2016

If you're interested in a modern classic that's both a loving retro homage and a cleverly design platformer, go ahead and give Mutant Mudds Deluxe a go first to see if it's your thing. If so, picking up Super Challenge wouldn't be a bad idea, because while it doesn't wildly alter the formula, it complements the series in an honorable way.

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7.5 / 10.0 - Pokken Tournament
Mar 15, 2016

Pokkén Tournament is more than meets the eye, and it would be foolish to judge it just based on the Pokémon name alone. Bandai Namco has crafted a deep brawler that deserves to be up there with a lot of the competition, but some logistical issues specific to the Wii U hold the game back a bit more than I'd like.

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Mar 14, 2016

The Division is more fun with friends, but lets face it, what game isn't? After my group logged off and I was left alone in the world, the veneer started to wear off, and I was left facing the blemishes all on my own. The long term plan is to pump out more content. I'm unsure of its efficacy but for now there's more than enough there, especially with the organic PVP.

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7 / 10.0 - DeathSmiles
Mar 10, 2016

Deathsmiles on PC is an odd port of a classic shooter, and even though it may not measure up to some of its Cave-bred ilk, it's still worth playing if you haven't experienced it yet.

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Mar 10, 2016

The future of Awesomenauts is fairly secure, so players shouldn't really have any qualms investing in it.

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Little quality-of-life additions like GamePad item management go a long way with The Legend of Zelda: Twilight Princess HD. They manage to hide some of the game's less flattering blemishes, and let you focus on what it does best. While I still wouldn't put it near the top of the Zelda pile, it's still head and shoulders above most modern adventure games.

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If you're willing to dig in, and I mean truly dig in, the two styles of play benefit Return to PoPoLoCrois: A Story of Seasons Fairytale. The core story is roughly 30 hours or so, but you can mess around with all of the side content and the farming aspect for far beyond that, which is a perfect excuse to spend weeks on end with a portable.

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