Chris Carter
- Skies of Arcadia
- Demon's Souls
- Devil May Cry 3
At this point I'm starting to tire from the Telltale formula, especially when it doesn't provide a cast of memorable characters from the get-go, but Michonne herself was enough to power me through the episode and keep me interested. In Too Deep hasn't topped either season of The Walking Dead so far, but if you can still stomach a few empty "remember" prompts, you'll enjoy the story they're trying to tell.
I suspect I'll be hooked for the rest of the year.
Birthright is probably the best starting place for newcomers. Not only does it offer unlimited grinding opportunities to beef up your party, but the actual missions mostly consist of easy "rout (kill) the enemy" parameters. The tale is also relatively open and shut, following a traditional storyline from a macro perspective, while keeping the complicated relationships intact. That's not to say it's a waste of time though, as you can still jack up the difficulty and add in permadeath if you want, and you still have to win those battles.
Conquest on the other hand is a more enjoyable from my perspective as a strategy veteran. It's much more complex from the start, and offers bigger maps, more interesting objectives (such as point defense or sieges), and a more intriguing plot. You can't grind, so you're encouraged to instead play through the limited amount of sidequests or arena world map battles to fine tune your party makeup. This leads to a larger need for a more tactical approach from just about every facet of the game. It's more thrilling and has a different feel to it, especially if you crave a challenge and blow through other titles in the series.
[I]t's still Fire Emblem. You're going to get the same great character interactions, spousal bonding, enthralling battles, and all of the heartache if you choose the permadeath option. If you nabbed the Special Edition of Fates, you're already good to go for Revelation. For the rest of you, picking it up as DLC next month in addition to whatever story you already chose is a safe bet, provided that you liked your first taste.
In many ways Street Fighter V is unfinished, but as a platform, it has strong legs. If Capcom sticks to its word, this could have just as long of a lifespan as IV, if not more.
If you're really big into top-down shooters give Neon Chrome a shot, otherwise maybe wait for some local couch warriors to help out before diving in.
Digimon Story: Cyber Sleuth plays it safe in a lot of ways, but for many of you out there, that's going to be perfectly fine. Just don't expect it to convert you if you're sworn off the formula.
If you can stomach a few minor issues that add up over time, Arslan: The Warriors of Legend will be your huckleberry. True to Warriors form there's plenty of collectibles to find, new weapons to discover, online and offline co-op, and a free-play mode. Like nearly every Omega Force game before it, I'll be playing this one for quite some time.
With six challenges to do (just like India) and a New Game+ option, Assassin's Creed Chronicles: Russia has plenty to offer for a bite-sized package, but it fails to live up to the bar set by its predecessors. The loud and powerful styles of China and India simply trump the final piece of the pie, which goes out with a muted rebel yell.
Tachyon Project isn't a remarkable shooter, but it's well-designed on several levels. There's no multiplayer to speak here, but with a decent campaign, lots of customization, and New Game+/Endless modes, you'll be perfectly fine going at it solo.
Blitz Breaker will bring a smile to your face if you enjoy games like Super Meat Boy, though the experience isn't nearly as deep. Once you've blazed your way through, there isn't much there to coax you into staying, but you'll have fun with the ride all the same.
The good news is that AIPD supports up to four players locally, so if you have three other friends who are die-hard shmup fans, it's worth checking out. Otherwise you can steer clear and pick up the heap of other great shooters on Steam or PS4. Those platforms have no shortage of them.
As Nikolai even remarks during Der Eisendrache, "will there ever be an end to this nightmare?" Not as long as Activision keeps selling DLC, there isn't! But one man's nightmare is another man's video game, and the good news is that each Call of Duty developer has been pushing itself harder in recent years to justify the price. If you still play Black Ops III, you can't really go wrong with Awakening -- especially since the new maps are now built into normal playlists from the get-go.
Does your kid constantly go on about Chris Hemsworth and Robert Downey Jr. while they run around the room in their Hawkeye outfit? Pick up LEGO Marvel's Avengers and add it to the massive pile of LEGO games you likely already have. It's a fun mindless romp through a couple of interesting setpieces, but not a whole lot more than that when it comes down to it.
Final Fantasy Explorers has a litany of pacing issues, particularly when it comes to its quests and, visually, it feels like a DS-era game at times. But players who are willing to jump in with both feet will find a lot to love, and that goes double if you're planning to play through the adventure with a friend.
The Deadly Tower of Monsters is a fleeting experience, but one that no B-movie fan should go without. I have a few issues with the loot and upgrade systems (namely in that they feel superfluous), but as a straight action game, it mostly succeeds in what it sets out to do.
As a whole, Resident Evil Zero isn't one of my favorite entries, but with the amount of care that went into this remake, like Resident Evil HD Remaster before it, I'm really coming around. In fact, just get both if you don't have them already.
Assassin's Creed Chronicles: India, isn't a whole lot different compared to China, which is either a good or a bad thing depending on your prior experience. It sports a slightly less interesting character and setting, but the core experience is replicated, and the addition of a few gameplay tweaks as well as the aforementioned challenge mode ensures that it's on the level.
Hardware: Rivals has a good core concept and engine, but it needs some work around the edges. A lot of little things added up for me the more I played it in an increasingly annoying fashion, most of which can be fixed with proper updates.