Homebody is a fantastic piece of psychological horror that’s sure to live in your mind long after you’ve finished the game. With a narrative as interesting as it is unpredictable, you’re bound to be glued to the screen as you try to discover the mystery behind this strange house and the friends within.
Homebody is a love letter to the Original PlayStation era of point-and-click survival horror. It has an interesting mystery, fun puzzles, engaging mechanics, and a fair hint system that kept me coming back! A hearty recommendation for fans of the genre!
Homebody is truly a wonderful debut from the mind of Jory Griffis, with features reminiscent of notable classics such as The 7th Guest, Silent Hill, and Clock Tower, that are sure to leave devoted survival horror fans engaged and enthralled.
Homebody is unnerving. The puzzles are difficult, and it's extremely rewarding when you slowly chip away at them as you uncover the secrets of the house. Equally, it's immersive - you'll slowly morph into the player character's shoes and feel her fear of isolation. The only trouble with Homebody is it eventually feels less and less like a horror game, as you'll eventually realize that it's not all that scary - and quite forgiving.
Homebody is a horror puzzle/adventure in which you must escape a house filled not only with old friends and awkward conversations, but also a murderer. The combination of puzzle solving and detection avoidance combine for a tense but accessible-and surprisingly emotional-experience.
Homebody certainly kept me on the edge of my seat with its horror-themed time loop puzzling, even IF some aspects of it don’t always deliver. The creative puzzles ensure players will be kept scratching their head when playing, whilst the eerie atmosphere keeps the tension high as the malicious killer stalks each room of the cabin looking for blood. It does have a few issues, with the camera and controls the main offender, but they don’t stop Homebody from being a lot of fun to play. It does something a little different in the horror genre, both thematically and from a gameplay perspective, whilst the old-school vibe will tick plenty of the right boxes for players.
Although there isn’t much horror in Homebody, the puzzles and atmosphere make the game a great experience that’s worth checking out.
These small but persistent issues aren’t deal breakers, but they cut the tension. Homebody didn’t terrify me to my core, but I still found myself compelled to uncover its secrets, and it only takes a few hours to complete. The plot leaves key points up for interpretation, and as such, this is the sort of game that I’ll be digesting for quite some time. It’s not the same brand of horror as jump scares or gory deaths, but it’s unnerving all the same.
I tend to avoid seriously talking to people about my OCD, too, especially in times where it’s been as physically and emotionally isolating as it is for Emily. Because of how personal it is, I don’t thirst for OCD representation in games, or in any media at all, really, but playing Homebody has been surprisingly cathartic. It’s an autopsy of the run-of-the-mill terror I’ve learned to live with and let go.