Soul Axiom Reviews
With interesting ideas and settings, Soul Axiom doesn't manage to have a narrative compelling enough. The puzzles, whereas integrated with the environment, feel contrived, and parts of the universe are too disjointed to make sense. It'll make you think, though, although sometimes with pain.
Here's hoping Wales Interactive are able to keep working on Soul Axiom, because these game-breaking bugs are holding back a game that's otherwise creative, intriguing, and utterly gorgeous.
Wales Interactive clearly has great ideas, but Soul Axiom shows that the company needs to focus a little more on execution to make sure that they unlock their true potential for the public.
Undoubtedly, fans of abstract puzzle games will find a lot to enjoy here. But those not so inclined to stick with something a little frustrating and overtly self-insistent perhaps may prefer to wait for the next reboot of this intriguing but poorly executed experience. Where Journey uses the concept of abstract, indirect storytelling to its empowerment, Soul Axiom ends up leaning on it like a crutch when it suits, much to its detriment in terms of the overall experience. The confusing PR description of the game, which is nothing like the experience you actually get, is testament to that muddled framework. This is well worth a go, but it is not a polished gem by any stretch of the imagination.
In conclusion then, Soul Axiom is a slow burning game, but one that satisfies if you engage with the world and its lore. The pacing won't be to everyone's liking, as it isn't a fast paced, reaction based experience, but it is compelling more because of this than in spite of it. Add to this the numerous monkeys to be found, as well as three possible endings and the game has more longevity than the average puzzler. If you fancy having your grey matter teased, you could do a lot worse than this.
The game is rugged in some departments and a little less ambitious than I had previously thought it would be, but Soul Axiom is still a well put together and intriguing experience. It's a cool world filled with sparkly tech surroundings, a multitude of far ranging level environments and some really enjoyable puzzle solving.
Soul Axiom is a relaxed, creative, puzzle-drive storyteller. It is a great addition to the world created in Master Reboot. What it lacks in visual appeal, it makes up for in soul. Avoid if you need action and play if you need a kickback-and-play title with a hearty story.
Ultimately, Soul Axiom, is a title of an eerily odd nature. It seems destined for greatness, but instead of pursuing it through excellence of execution, and simplicity, it strives for elaborate complexity it doesn't quite comprehend.
If you were eyeing Soul Axiom, I'd say buy Master Reboot or stay clearly away. Wales Interactive has done much greater things in the past, which makes this all the more jarring. Now, I just hope their critical and commercial pinnacle isn't faded away due to a failure like this.
Some souls are not worth saving.